#platinum 1 scrub aspiring to get better at the game with Ed, Chun, Juri, & Ryu from STREETS

1 messages · Page 1 of 1 (latest)

night orchid
#

Hey everyone!

Learning the game, and so far I’ve gotten Ed, Geif, Cammy and Kimberly into platinum 1, I’d like to get better at the fundamentals and also put Chun, Ryu, and Juri in platinum before pushing with some characters further.

Problem is, I make too many mistakes at times and I think playing with experienced players that point out my shortcomings would help a great deal. Some help with Ed and the the other names in the title would be massively welcomed as well (Chun and Juri are hard, man).

Thanks for your time!

fringe grove
#

hi, do you have replays that you'd like to share? i think around plat is a great milestone to hit, but there will be common things that people do around each skill level that can be worked on and i think replays will easily show them

night orchid
#

No specific replays come to mind, but I definitely make a lot of similar mistakes regardless of the archetype I’m playing with.

I’m still trying to get used to the fact that depending on the character you’re playing against, this is basically crouching medium kick into Dr. rush the video game, so I eat those a lot.

I also have a bad time waking up and guessing 50-50s proper, And now that I think of it, I never remembered to get up backwards because my brain can’t remember to press two buttons when I get knocked down.

The list of silly mistakes goes on and on. I also think I tend to be nervous sometimes, as I don’t always play as aggressive as I should, and when I try to, I mash heavy more than I ought to.

If you’re ever up for a few matches anytime , you can see for yourself where my shortcomings are at.

fringe grove
night orchid
#

I can play a few in like 10 if you’re up for it

fringe grove
#

sure we can do a few and hop on vc to talk about it as we go/after the sets

night orchid
#

I greatly appreciate it!

#

I’ll be on in a moment, what’s your CFN?

fringe grove
#

sanlouie

night orchid
#

You live in St. Louis by any chance, haha

fringe grove
#

i dont lmao

night orchid
#

A master Ken. What could possibly go wrong?

#

I sent you the friend request. Waiting on the acceptance to send you an invite.

fringe grove
#

oh right

night orchid
#

What’s that?

fringe grove
night orchid
#

Let’s run games, that way you can see where my mistakes are at

fringe grove
#

sure

#

im in the custom room

night orchid
#

Didn’t mean that lv3

fringe grove
#

lemme know when you wanna chat about it

#

i've got some stuff

night orchid
#

Lemme have it

#

Oh, we can do VC as well if that makes it easier for you

fringe grove
night orchid
#

Nice!

fringe grove
#

however way works for me, i can take 5-10 mins on vc if you're down

night orchid
#

I’m down

fringe grove
#

im in the voice channel now below if you can see

#

so things that really stood out:

-you back up a lot during pressure and neutral, so if you saw me going for random sweeps or jab xx c.lk xx jab xx DP it's because i knew you would keep backing up instead of blocking

-you challenged oki very often, which is ok but it really depends on how often your opponent has shown you that they won't miss their oki timely. this is really risky but can be game changing if you're willing to the the risk, and in some situations where you would lose without taking the risk, you go for it. same can be said for jumping out the corner.

-speaking of corner, yeah this is where you would typically try to jab your way out which is risky, especially for how bad ed's jabs are you. you're better off hoping that you catch the opponent moving forward with s.mk (which you did) or jumping out when the opponent is approaching you or you notice they're going for committal buttons or options (fireball, s.hp, s.hk).

-sometimes you gotta threaten pressure with fireball and flicker because they're really strong options. the fear of jump-ins is waranted, but because you're on modern you should be able to get yourself out of a situation on reaction. if you get jumped-in on, then it was already too late so you might as well go for it.

-you sometimes pressed buttons when you were surely negative, but that just comes down to frame data and knowing when you probably shouldn't. sometimes you have to call out fake pressure from your opponent, like me going DR > jab, jab, c.mk is typically fake. but the reason i was able to go for it is because i knew you'd back up

otherwise i think your offense was solid, i think the biggest thing was since you were constant backing up i knew you were hoping for a whiff punish instead of applying pressure on me to keep me out or have me guessing