#Longer term Cammy coaching!

1809 messages Β· Page 2 of 2 (latest)

chilly cairn
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But by being able to do it more often you win more overall

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However

teal pivot
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ik 😭

chilly cairn
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If you run in to like a Ken or Ryu on their rank up game

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Fuck DP

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BEAT THAT BITCH

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GATEKEEP HIM

steel narwhal
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I can also cosplay a jumping Ryu

chilly cairn
teal pivot
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teach them to sit the FUCK down XD

chilly cairn
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Oh this 4 win stream gold 5 almost plat 1 Ryu wants to hold back and walk to the corner

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I'M GONNA WALK HIS ASS BACK TO SILVER AND ONE AND DONE HIS ASS

teal pivot
teal pivot
chilly cairn
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I didn't even default to bmp or bhk because I forget

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I try and dp and just end up cr.lk

teal pivot
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XD

teal pivot
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I am on after 7pm @foggy star

foggy star
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Okay! I might stil be playing!
I can do now until 4, or after 5!

foggy star
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@teal pivot you around?

teal pivot
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In 10 min

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I lost track

steel narwhal
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tsk tsk

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Letting David wait like that

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@chilly cairn Mayhaps you wanna join your class too

teal pivot
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Iam truly sry @foggy star pepesad won't happen again

chilly cairn
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I did mine on monday meow

steel narwhal
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You can also do some today

chilly cairn
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Me @ u

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Yeah but I already said I wasn't available GIGACHAD

steel narwhal
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Welp so be it then

teal pivot
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Marsh is busy "studying" Juri "gameplay" let the man be :)

steel narwhal
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Is that so

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Well then I wont stop him

teal pivot
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Guess I missed my session. Iam sorry for wasting your time david pepesad . Those pepeemoji are addicitng man XD

steel narwhal
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As an alternative

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basically vod reviewing

teal pivot
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Oh really? would be huge.

steel narwhal
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I gladly do that yeah

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You can just DM me anytime you want smth like that

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It's my fav activity of coaching

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If you have any thoughts or anything I am supposed to look over for would be good too

teal pivot
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Will play some games and then send you some (where I struggled) after that. If thats fine with you

steel narwhal
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All good

teal pivot
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nice

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Will do that

steel narwhal
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I might be busy in 80mins if my dumb friends actually show up for the 5th minecraft SMP we try but you'll have the feedback by tmr morning

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Pinky promise

teal pivot
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No stress Iam asking for a favour XD

foggy star
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no Worries! I had to leave

teal pivot
steel narwhal
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All good

foggy star
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Btw I'll be gone fora little over a week! See you then

chilly cairn
teal pivot
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🫑

steel narwhal
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@teal pivot @chilly cairn While David is gone for vacation. I gladly would like to give both of you some feedback on some of ur matches

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If you can or want

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Send me a one or more codes for replay and I will write for each match my notes here

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giving what you guys did well, what should be improved and etc

teal pivot
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🫑 Thank you for your service!

wide spindle
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Not as good as the coaches but I gladly take a look if you need too

steel narwhal
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I trust you fully that you could do a good job

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You're good

teal pivot
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Suiiii. Still can’t dp when things are hectic only neutral and when things slows down. But fixed my DI habit bc I got countered a lot XD.

teal pivot
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Thanks!

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Now I need to learn how to use drive rush in combos and in neutral :/. DI canβ€˜t carry me forever

steel narwhal
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You'll need to start doing that

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(But don't solely rely on that)

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But also Drive rushing in neutral is good

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Especially when you're facing JP

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Bc his Fireballs don't become active until much later

wide spindle
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st.hp and cr.mk are th best starter for drc imo, f st.hk had some niche too

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in neutral a common tool is to use DR jab, to approach and start an aggressive phase

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you can also use DR => jab on oki, to either bait a wake up dp, bait a meaty and go for a grab, or go meaty

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Don't forget that your first button after the DR gain +4 frame of "stun"

teal pivot
# steel narwhal Most classic thing to use is cr.mk buffered with DRC

Oh yea wanted to ask how do I buffer buttons? A few yt videos talk about buffering but I always thought it only applies to special and is about hitconfirming e.g. when s.mp -> s.lk -> inputing qcf but iam hitconfirming if it hits. When the 2 previous move hit I press mk if they didnt hit I dont press mk. But I guess I got the wrong idea.

teal pivot
# steel narwhal But also Drive rushing in neutral is good

Do you first press parry then double forward or double forward and then on the second forward button parry? Was experimenting with double forward then parry but sometimes I am too late on the parry and I just dash, but it is a bit quicker than parry then dash. Is it worth it to learn the second option?

steel narwhal
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I honestly just learned by just doing it. I wouldnt know how to describe it without showing it but honestly after cr.mk, let go of down and press MPMK right after without waiting if it hits or not

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Thats very vague Ik

wide spindle
wide spindle
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yes

steel narwhal
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also no blue flash coming out

wide spindle
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forward then parry then forward

steel narwhal
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In higher plat I could imagine ppl DR checking you just bc they saw the blue flash at first

teal pivot
wide spindle
teal pivot
steel narwhal
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no one can

wide spindle
steel narwhal
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Thats the point

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You react AFTER the freeze from DRC

wide spindle
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my advice if they block your cr.mk xx drc

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is to mix strike throw

teal pivot
steel narwhal
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avg cr.mk hitconfirm window is like 12f

wide spindle
steel narwhal
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Real, Zag

wide spindle
steel narwhal
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it's cheeky

languid ermine
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this is fake

wide spindle
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it is

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but it's surprise attack

languid ermine
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learning to just do cr.mk xx drc jab when your cr.mk got blocked is much more beneficial

steel narwhal
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I still think it's not bad if your opponent is slow

languid ermine
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if you are going through the effort of learning to hit confirm it on the DRC

teal pivot
steel narwhal
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Fake as in

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they can jab

wide spindle
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opponent can mash

languid ermine
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no

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they can OS it

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with invincible reversal

teal pivot
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OD you mean?

languid ermine
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OD dp for example yeah

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or super

steel narwhal
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Huh you cant mash out of cr.mk xx DRC throw

languid ermine
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no

teal pivot
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ah yea

steel narwhal
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Interesting

languid ermine
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the OS is what you should be afraid of since some people will do it everytime and it beats you clean everytime

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meaning you just wasted 3 bars without even getting a mix

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doing cr.mk xx drc into jab however gives you a real mixup

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i can demonstrate in a few minutes, eating rn

steel narwhal
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Alright alright nerdgetree I believe ya

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I dont want to a setters to happen

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😭

languid ermine
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but the gist is if you do cr.mk xx drc into ANYTHING with a gap, for example a throw, st.mp, st.hp or w/e, the opponent can invincible reversal it

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so if your "mixup" is doing either throw of st.mp after the drc, they will always win

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however if you do a gapless string with cr.mk xx drc into jab, their od dp wont come out

teal pivot
wide spindle
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use jab to stop your dash early

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and some people tend to OD dp on wakeup when they saw drive rush on oki

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which lead to a free punish

wide spindle
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dunno if it's clear?

teal pivot
wide spindle
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they're knocked down

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you're a bit far

teal pivot
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ah

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now I get it

wide spindle
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even on close

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I think it works on an hard knockdown

teal pivot
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so you dont get into the strike zone of the od dp?

teal pivot
wide spindle
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I'm at work RN but I'll show you when I can

teal pivot
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yea sure just ping me!

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Thanks for the advices everyone helps a ton! buffpeepo

steel narwhal
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I am not sure if it was said in this spaghetti convo

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But you can drive rush jab in neutral

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Or should sometimes as a way to force them into guessing

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I am highkey sure someone said this

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here

teal pivot
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in neutral also? I thought they can jab me out?

steel narwhal
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IF they react to it

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that doesnt mean you should do it full screen

languid ermine
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okay so @teal pivot @steel narwhal @wide spindle heres the OD DP OS (also works with incincible supers):

I have dummy do cr.mk xx drc into throw, cr.mk xx drc into st.mp and cr.mk xx drc into jab. The throw and st.mp frametrap if i try to mash out and cr.mk xx drc into jab is gapless so my mash doesnt come out.

On paper looks like a strike throw right? However if im sharp and input od dp as reaction to DRC then I just beat every single option

teal pivot
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sadtree said to jab if they blocked my c.mk but not on neutral

languid ermine
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so now if you default to strings with gaps, like drc into throw then you risk just eating free damage AND losing on drive gauge every single time

teal pivot
languid ermine
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if you do end up sticking with the game into master rank and beyond, i will guarantee you that you will regret having not learned to do gapless strings after DRC

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since some maniacs will input that od dp after every single drc without failing and you will eat them every single time

steel narwhal
languid ermine
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and as for the technique itself, its very useful to learn yourself! So you can stop that fake string too, and its especially useful into grapplers who like to do stuff like drc into cmd grab

steel narwhal
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It's two different things that both end up with drive rush frames Jab that forces strike throw

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other out of just raw DR

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Both have ups and downs

languid ermine
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yeah so my advice on jabbing after cr.mk xx drc is very specific, dont mix it up with other DRC or PDR uses

teal pivot
steel narwhal
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Oh dw

languid ermine
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also some people will just Drev you aswell

steel narwhal
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My neurons when I play Akuma do that by themselves

languid ermine
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and you can only beat that if you do jab after blocked cr.mk xx drc

languid ermine
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i touched on it in my previous message, but cr.mk xx drc into jab on block cant be Drev'd on reaction

steel narwhal
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parry drive rush

languid ermine
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parry drive rush, just doing "raw" drive rush

steel narwhal
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the normal drive rush as you know

teal pivot
teal pivot
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are all her lights gapless? also s.lk?

languid ermine
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now its up to you if you want to learn to hit confirm the cr.mk xx drc into big button on hit and jab on block, you can add it to your list of things to work on but it might not be the most important thing right now

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im just trying to drive the point home that you should NOT* pick up bad habits instead

languid ermine
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generally speaking cr.mk xx DRC is only gapless into 4f buttons across the cast

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so if you see ken doing cr.mk xx drc into st.mp, you could od dp the gap

steel narwhal
teal pivot
teal pivot
teal pivot
languid ermine
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man i ate too much and typod, her gapless strings are st.lp and cr.lp NOT cr.lk

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hopefully you didnt write that down in your memory yet lul

steel narwhal
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SADTREE LYING???

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wow

languid ermine
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honest mistake sadcat

steel narwhal
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and you were my role model

languid ermine
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never meet your heroes as they say

steel narwhal
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I am finnished

teal pivot
steel narwhal
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some reactions come from muscle memory

languid ermine
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its easier than it sounds! You can for sure do it if you practice it regularly

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i do know few people who, without a question, do it on every cr.mk drc

steel narwhal
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It's how I got to plat with Chun honestly

languid ermine
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and its not like they have inhumane reactions, they just practiced it and focus on it in games

teal pivot
teal pivot
teal pivot
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Oh yea another question is it a good idea to c.mk drc when they dr into me from far away? or just stop them with c.mk and continue neutral?

steel narwhal
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Hm that'd mean your DR Check is cr.mk

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I am not sure but I think cr.mp being bit faster is better for that @languid ermine?

teal pivot
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na its usually just light jabs

steel narwhal
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Jabs work but the range is not far

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It can get stuffed as well

teal pivot
languid ermine
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yeah so what button you use is very range dependant on where the opponent does their DR, from close up you pretty much have to check them with jabs since other buttons are just too slow.

Mid range you have more options, st.lk and cr.mp are usually great since they are fast and have good hit boxes.

Far away though, thats when you usually start to use cr.mk a bit more since its hitbox can beat quite a few usual dr buttons

teal pivot
steel narwhal
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I referred to drive rush checks themselves

teal pivot
steel narwhal
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but yes those buttons are the go to for DRC combos

languid ermine
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as for DRC usage, its always good as long as you can afford it since the hit is "guaranteed", as in you either check their DR and get a combo, or they beat your check and your drc never comes out

steel narwhal
languid ermine
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usually as cammy you want to play at a range where you can check the DR with your jab, since you can safely autopilot the CH continuation after it which is cr.mp

languid ermine
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so for example whenever I try to check a DR with my jab, i always and I really mean always press cr.mp afterwards. Either my check succeeds and the cr.mp combos since its CH or i get stuffed and the outcomes the same

languid ermine
teal pivot
steel narwhal
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Good thing I play dishonest characters like Chun who can just f.mp LUL

languid ermine
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CH jab links into cr.mp for a combo

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so you can do stuff like ch st.lp, cr.mp xx H arrow

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and since you are checking DR with your jab, it will always be a CH

steel narwhal
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If you do a jab meaty for example

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Hella nice

teal pivot
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ah counter hit =CH got it. counter hit gives you + some frames? wow didnt know that

steel narwhal
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2frames

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afaik

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At least you learn it very early into ur time here

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unlike Punk cough

languid ermine
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Yee CH is counter hit and gives +2 extra frames, so like your jab is normally +5 on hit but on CH it becomes +7

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and since your cr.mp is 7f startup its awfully convenient

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PC, aka punish counter state adds +4 so your jab becomes +9 on hit, meaning it links into st.hp or b.hk

teal pivot
steel narwhal
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No no look

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Sadtree means anytime you check a drive rush

languid ermine
steel narwhal
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It counts as a counterhit

steel narwhal
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jab on Hit is 5F and with the extra frames from coutner hit it links into cr.mp

teal pivot
teal pivot
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nvm question got answered XD

languid ermine
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so whenever you hit opponent out of their DR (aka Checking their DR), its a counterhit. No matter if your opponent pressed anything or not its always a CH. This means whenever you check their DR, you can already assume you have the extra +2f of advantage on your button

steel narwhal
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You fried my brain

languid ermine
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so e.g as cammy, when you check DR with jab you can always just autopilot cr.mp afterwards

languid ermine
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As for drive rush, both Parry Drive Rush and Drive Rush Cancel, it only gives extra +4 advantage on the first button after the DR

teal pivot
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no guys just forget my question I answered it by myself. Don't want to fry your brains out XD

steel narwhal
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All good Neko your questions are vaid

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valid

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There is no dumb question

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It's our job to deal with them

teal pivot
languid ermine
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i think you are mixing up two things here, but no not on the 2nd button always the first

teal pivot
languid ermine
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is this what you meant? As you can see from PDR if i do st.lp its +9 on hit (compared to normal +5), and if i do two jabs i'm left at +5 since the PDR advantage only affected the first jab

teal pivot
languid ermine
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yee exactly!

teal pivot
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TOP! buffpeepo Thanks guys! Helped me through my confusion and mistake of my wording

teal pivot
languid ermine
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correct!

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and same way as if it was blocked, it would show +2 since st.lp normally is -2

teal pivot
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crazy big brain moment. XD

languid ermine
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one last part of it is CH/PC and DR frames "stack" meaning if you do pdr jab and its also CH, you get extra +6 frames and your jab becomes +11 on hit

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and if your DR jab is also punish counter, its +13

teal pivot
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got it. But I think the reaction comes with time to do another combo when I see a PC. The ch jab into c.mp into hk arrow is good enough for now

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Oh and to answer this question definitely! Wondering why I played League when there's FG pepesad

foggy star
vernal reef
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Is the coaching offer still available

steel narwhal
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But feel free to ask for stuff and etc

vernal reef
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Got it, thanks

chilly cairn
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Yall wrote a whole ass novel

steel narwhal
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You were gone for a whike

chilly cairn
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True, quite a bit going on this month and I've also started playing FF14 meow

languid ermine
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I started ffxiv quite recently too lul

steel narwhal
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My condolences to both of you

chilly cairn
languid ermine
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just play what you want, i did base story of ARR as monk, then changed to red mage. I'm now in the first expansion and play red mage, dark knight and astrologian

wide spindle
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You're both doomed

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You took steps in a wonderfull but cruel place

languid ermine
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i come from lost ark, i can take it

wide spindle
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hmmmm

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Played both, and FF14 is wayyyyyyyy bigger imo

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but it's only if you diving into it fully

languid ermine
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bigger sure

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but is it more cruel

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i highly doubt that KEKL

wide spindle
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I was saying that in a way like, you'll never come back from it

languid ermine
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its fine im not very addictive person. I just logged 2.4k hours in lost ark during the first year of games release KEKW

wide spindle
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xD

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But please πŸ™ don't skip the scenario. It's a big part of the enjoyment of the game

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anyway

languid ermine
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naa ofc not skipping, the storys mad good

teal pivot
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hmmm I learned a new jump in combo. j.hp -> TC -> f.j.mp -> h divekick. Is OD divekick worth it for another h dp or only when they are low?

steel narwhal
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Think it works with level as well

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But just by itself into h.DP is likely not worth it

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I imagine the scaling from TC adds too much to make it worthwhile

teal pivot
steel narwhal
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If it kills it kills ig

teal pivot
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Guess I will stay without the od version only if its with lv1 or lv3

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makes it easier for my brain to stay consistent.

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Oh and the hitconfirm is j.hp -> b.mp right? I saw that its -1 ob so its safe?

steel narwhal
teal pivot
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Noice

foggy star
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Hey folks I'm back and can do some sets tomorrow Eve!

chilly cairn
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I won't be on tonight, work in my house should be done and I have alot of putting shit back where it was to do

foggy star
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No problem! Good luck with it!

teal pivot
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Tomorrow evening would be a good time! πŸ‘ Wonβ€˜t be late like last time πŸ˜…

foggy star
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Tomorrow is tonight

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But i might be able to on Saturday as well

chilly cairn
teal pivot
steel narwhal
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@teal pivot I am gonna look at ur matches if you are okay with it

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just the recent ones

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Never mind SF6 doesnt wanna open for some reason

teal pivot
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Haven't played a match since the update :( No replays for you. I will play some matches tomorrow

steel narwhal
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All good

foggy star
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I'm on it anybody's on

teal pivot
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are you still down?

foggy star
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Yeah send inv

teal pivot
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wait a minute opening

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vc?

foggy star
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Cant :/

teal pivot
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np

foggy star
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Wanna do mirror, akuma or JP?

teal pivot
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lets do akuma

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idk what jp does :(

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can I punish the double leg thing?

foggy star
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Only if you crouch block

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Then th second whiffs

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If you're standing then I'm plus

teal pivot
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got it

foggy star
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If you're crouching you can do

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crLP, stHP TC i think

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Ir crLP crMP H arrow

teal pivot
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i see

foggy star
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Too slow

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There

teal pivot
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I see

foggy star
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But you can do better than that

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Because of the bonus frames of the punish counter

teal pivot
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I dont have many combos XD

foggy star
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You can also do crLP bMP bHK jmp

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No,

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You can after the crLP

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A few things. You're spending too much time crouching and whiffing crMKs

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That's making it easy for me to counter it with my stLK or punishing it

teal pivot
foggy star
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And yeah, you need more combos at this time

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Sure! You should be trying, but only if you think it's gonna hit

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But you're doing it a bit too much and it got obvious

teal pivot
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I see

foggy star
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Same with the spin knuckles. You were fishing too much so i stopped fireballing to just counter it

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Let's go to training room and i can give you some combos

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Because you're lacking in the damage department

teal pivot
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Should I try to do ground shimmies combos? bc if I do it I only punish with a c.mk and unsure if I should fully commit to it bc its too fast to hitconfirm

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ok got it

foggy star
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Wdym by ground shimmy combos?

teal pivot
foggy star
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You can't hit confirm crMK

teal pivot
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I only jump shimmy

foggy star
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Ah, yeah, it's a good time

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What's your crMK DRC comb o?

teal pivot
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thats about it

foggy star
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Ok, your best one should be this

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DRC crHP, stHP TC M arrow

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StHP stHK stHK xx m arrow

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Medium arrow

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There you go

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In the corner for more damage you can end in L arrow, M DP

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L arrow M DP

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But m arrow is always good because it gives you dash stMP meaty

teal pivot
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I see

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Am I too slow?

foggy star
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Yeah you're being too sliw

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I do the qcf after the first kick connects

teal pivot
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k

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yea got it I think I will try to lab it later

foggy star
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In the corner you can swap arrow for either sa1 or 3

teal pivot
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can you do the super again?

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yea

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I have this as a ender

foggy star
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So this is your bread and butter DRC combo

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You can also do H hooligan instead of arrow and the overhead or throw hits meaty

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Hmm i think i have a better one

teal pivot
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ok

foggy star
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Which one did you do?

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Yeah yours is around 2k fΓΆr 3 or 4 bars

teal pivot
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m

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k

foggy star
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FΓΆr 3 you can get more

teal pivot
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can you write it down XD

foggy star
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It's DRC bHK bHK, m arrow, HDP/sa1/sa3

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It's a bit hard but better

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Since you can already do the bMP combo

teal pivot
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got it

foggy star
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You can also do this

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DRC stHP bMP...

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This one is quite hard, but worth it

teal pivot
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ok got it will lab it out later

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do you have a divekick combo? Idk how to hitconfirm divkick its too hard

foggy star
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Yeah

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So, if you get a PC you do your target bMP combo

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Otherwise your jab

teal pivot
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PC?

foggy star
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Punish counter

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The classic frame traps in the corner is 3 jabs into dive kick

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Lemme show you

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Try to crMK after my jabs

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Block it πŸ˜„

teal pivot
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I see

foggy star
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So if you're playing against mashers

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This catches them and gives a combo

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fHK Aldo Works

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But if they block you're fuckef

teal pivot
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k

foggy star
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So dive kick is better

teal pivot
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yea

foggy star
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I'm rusty with my insta dk

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What's your di combo?

teal pivot
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so you only hitconfirm from a divekick?

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have to work on it

foggy star
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Yeah

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This one you need L arrow

teal pivot
#

but it was just s.hp and m arrow

foggy star
#

Otherwise the dp whiffs

#

Unless they hit high up

#

You can even do h arrow i think

teal pivot
#

I see yea I though you do s.hp m arrow and then h.dp for most damage

foggy star
#

No, the m arrow is too sliw

#

It works if I'm not blocking

#

But if I block the m is slow

#

See?

teal pivot
#

Yea

foggy star
#

Cool and midscreen?

teal pivot
#

basically

foggy star
#

Cool, that one works well

#

You can also do this one

#

Hitme

teal pivot
#

hit me

foggy star
#

You walk for a frame or two

#

Stmp bMP...

teal pivot
#

yea GO it will lab it later XD

foggy star
#

But if you want to use meter, yours is better

teal pivot
#

wasting too much time trying XD

foggy star
#

Because you can do this

teal pivot
#

yea after the c.mp drc right?

foggy star
#

Yeah

teal pivot
#

yea

foggy star
#

And this can be your big combo

teal pivot
#

yea so basically c.mp into the drc combo from earlier? got it

foggy star
#

Looping DRCs and changing the route

#

Like this

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Assuming you don't lose timing haha

teal pivot
#

I see I only had the c.hp s.hp loop into lv 3

foggy star
#

CrHP crMP DRC crHP stHP DRC bHK bHK m arrow sa3

teal pivot
#

when they"re like 30/40% hp

foggy star
#

If not in the corner you end in crHP stHP charged arrow sa3

#

LoL I'm rusty

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If h DP is hard

#

You can do stHP m knuckle sa3

teal pivot
foggy star
#

Yeah

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Ah, last combo

teal pivot
#

drc c.hp s.hp hdp into sa3?

foggy star
#

Yeah

#

Charging h dp

teal pivot
#

yea ok

foggy star
#

Can you burnout?

teal pivot
foggy star
#

So, charged heavy hooligan, overhead. StHP etc

teal pivot
#

what is charged hooligan? XD

foggy star
#

You hold punch

#

Down and kick

teal pivot
#

whats the overhead again?

foggy star
#

FML

#

I lost this combo haha

teal pivot
#

XD

foggy star
#

Too much akumaing

#

Need to go back to lab

teal pivot
#

muscle memomry will kick in again when you're playing cammy again XD

foggy star
#

So this is it

teal pivot
#

so do you wait until arrow is finished then inputting qcf?

foggy star
#

Divekick on punish counter you got the bMP route.
DRC you to crHP stHP TC
In the corner
DRC bHK bHK m arrow DP

foggy star
#

And the second bHK needs to juggle at the highest point

teal pivot
#

Oh and If Ima far away should I try to close the distance with walking? Bc Iam always lost when Iam fullscreen trying to walk to half screen and then knuckle or divekick

foggy star
#

Yeah, just walk

#

Cammy is scary

#

They will try to keep you away, that's when you try to use dive kicks to punish their pokes

#

Or crMK /crMP DRC to punish them

teal pivot
#

okok

foggy star
#

Cool i gtg

#

GG's and let me know how it goes!

teal pivot
#

yea thanks for the sessions!

#

yea

somber mountain
#

do u still have room for one more student

#

I would love to learn cammy

steel narwhal
#

Sadly not David already has 2/2 spots filled

somber mountain
#

oof

steel narwhal
#

But if you have any questions regarding Cammy and etc we gladly help

whole acorn
#

@steel narwhal Hey just picked up SF6 this week, will spots open up for 1 on 1 coaching? Looking for some tip on where to start and best practice methods.

steel narwhal
#

Hello and welcome to SF6 and NCH

#

Honestly at the start I recommend just going through the ingame tutorials

#

Maybe look up one or two beginner guiudes

#

guides

#

and also

#

This is a GDoc made by one of our Coaches

#

It's there to give an overview over a character and learn the simple combos and such that will help you to Plat with ease

whole acorn
#

I watched an hour video on just using the drive gauge effectively and felt like i fried my brain, do you have a good beginner guide youd recommend?

steel narwhal
#

Uhhh shoot Ik rooflemoonger did a beginners video back when Sf6 released

#

But honestly I skipped a beginners video back when I started

#

Drive gauge management is resource management

#

and resource management is kinda tough

#

Esp if you dont have the experience

#

Basically about drive gauge management

#

Try your best to not be in Burnout

#

Bc your enemies will DI a lot

whole acorn
#

OK bet ill keep that in mind and focus on the basics thanks for the tips!

steel narwhal
#

Yw

#

For anything else I and my colleagues are here

whole acorn
#

im sure ill be around!

steel narwhal
#

For context I also assume this ur first fighting game yes

whole acorn
#

oh are modern controls worth using, i dont have a fighting stick just a ps4/5 controls and classic controls seem way harder to use but more versatile

#

I've plays DBFZ and some MK10 but never ranked on either of those this is the first im trying to actually improve past story and offline split screen

steel narwhal
#
  1. Controller is totally fine
#

some of the best players in SFV and now use Pad

#

So yeah use what you are comfortable with

#

be it the input device or ingame

#

Same for character

#

Pick anyone up you find cool and interesting

#

and hopefully fun too

whole acorn
#

ive tried most of the non dlc and found cammy to be the most fun/reasonably graspable

steel narwhal
#

Ah that explains why you came to this channel

#

I see

#

Either way yeah if you like her that's nice

whole acorn
#

ive had the most success with ken but i dont like the just straight brawl style as much

steel narwhal
#

You do throw fireball a lot

#

For screen control and such

#

For context Cammy is what we call a Rushdown character

#

It's the archetype of a character who is constantly upclose and on top of the enemy, annoying and attacking with strong Oki

foggy star
#

Longer term Cammy coaching!

#

Yeah I'm renaming this to be more generic and Cammy focused !

#

@whole acorn Welcome!

#

Since you're new, don't worry about meter or anything yet

steel narwhal
#

Yeah so long you can DI back is the most important part

foggy star
#

Jump on ranked and start trying things out! Have fun!

#

The character tutorial and game tutorial is pretty good

#

Some stuff in this video might not be optimal or viable now in season 2 after the changes, but 95% should still be valid.

Take it slowly it's a long but good guide https://youtu.be/zN7UaBCaT_w?si=0yc7VaDlZtd_3Vqn

Here is our big Tips and Tricks guide for Cammy in Street Fighter 6! In this guide we will cover many topics about the character from beginner to advanced and all points inbetween. If you have been looking for someone who is quite strong, but not difficult to learn, Cammy may just be the character for you!

Like the Snackbox Micro? Learn more ab...

β–Ά Play video
#

At this point I would focus on two things:
Anti air with your canon spike, βž‘οΈβ¬‡οΈβ†˜οΈπŸ¦ΆπŸΌ

#

And learning your basic combo which is 2-3 stLP cancelled into M arrow

steel narwhal
#

Mista David

#

I think penguin will play Modern

foggy star
#

Once you can do this combo consistently in training like 10x in a row on both sides, you should start learning to "hit confirm".

steel narwhal
#

But yes still AA is core

foggy star
#

If on modern, anti air with ➑️ πŸ”Ί

whole acorn
#

gotcha

foggy star
#

And your combo would be autocombo 1

#

You can then go immediately to hit confirming.
In training set the dummy to randomly block and start trying your combo

#

If you see that the bot is blocking, don't finish it.
Otherwise go all the way to end

whole acorn
#

Ok cool that i can do, iwas messing with the bot in training and it had so many setting i had no idea how to even practice

foggy star
#

You can also do the combo i mentioned: light light light triangle

#

The other two combos are quite bad if you go until the end.
But you can do good combos using it

#

I think you can do:
Auto combo + heavy X2 then triangle

#

I honestly think that modern gets harder when you rank up.
I find weird having to press two buttons to get the moves i want. That's why I went to classic because the advanced combos didn't feel intuitive to me

#

I think I got to plat and then went to learn classic and stocked with it

#

But that's me, there are plenty of high level modern

whole acorn
#

Yeah i can understand that, classic seems great once you know the combos but for now im not even sure what the combo is meant to look like to know if im doing it right haha

foggy star
#

That's easy to fix though

#

There's also combo trials where you can see the bot doing it

#

Then you try

whole acorn
#

Oh thats sick

foggy star
#

But most of them are useless πŸ˜„ but good to get a feel

#

To practice combos, there's a setting "combo practice" where the bot will block if you fail the combo

#

So if you get a knockdown the combo worked. If the dummy blocked, something went wrong

whole acorn
#

ok ill for sure check that out after finishing the general and character tutorial

whole acorn
#

@foggy star So should my most used modern combo be the Auto Lightx3 combo?

foggy star
#

It's a good one to start with

teal pivot
#

Forgot to say this but still figuring things out so don’t need this weeks session @foggy star

bold token
#

Who's like the main Cammy coach here? Do you ever schedule coaching sessions?

steel narwhal
bold token
#

Damn I'm not one of the studs πŸ˜”

steel narwhal
bold token
foggy star
#

Heya, yeah the two original folks are without much time.
And now me as well.
I usually play on weekends eu time afternoon and some evenings eu time during the week.
So if you're around just tag me here and we can try some sets!

foggy star
# bold token Here are some videos of me playing. I'm looking for advice. Just a heads up, I g...

3 things in order of importance to work on:
1- anti airs. He was jumping a lot and i didn't see a single DP. Only once you hit a bHK but didn't follow up. You can't let them do that
2- you jump LK waaay too much. Lucky that he also couldn't DP, but that will get you stuck. If you were doing that because you noticed he can't DP. Sure, but i don't suspect it was the case.
3- you need better combo routes. You could have won at the end on that combo you used sa3, but didn't because of the route.
You could have done the all in route: stHP xx DRC xx crHP stHP xx DRC crHP stHP HK target combo xx sa3 to kill there, for example

gilded imp
#

How do I get started? I am still very new into Street Fighter 6 and I only play during the weekend

gilded imp
foggy star
#

Nice! Welcome! I assume you're on Cammy then?
Have you been playing ranked?

gilded imp
#

Where should I start as a beginner?

foggy star
#

Then I'd say, go play ranked!
Start with the in game tutorial for the whole game and her character guide

#

Are you playing modern or classic?

gilded imp
bold token
#

I'm able to dp when they jump out of my throw, right?

foggy star
foggy star
gilded imp
foggy star
#

Sorry!
Standing medium punch, standing light kick cancelled into quarter circle forward and medium kick

#

Low punch , crouching low kick, crouching low punch cancelled into the same as above

gilded imp
#

how do I cancelled?

foggy star
#

In training mode choose the combo practice setting and see if you can get the dummy down

#

You cancel by inputting the special move while your other move is happening

#

You can start by doing a combo practice of stLK into qcf (quarter circle forward) medium kick

#

If the dummy blocks the spiral arrow, you were too slow

gilded imp
bold token
#

Anyone have an optimal Cammy combo guide?

foggy star
#

Yeah

bold token
bold token
civic light
#

Hi there, i've only been playing cammy for like a week-ish, and i'm interested in improving more as a cammy player and want to try and get better with her, but i'm not really sure where to start

#

She feels like a really solid character, but for me it's a matter of "knowing how to neutral" lol

#

I'm not really sure what to really do while in neutral, i'm really just pressing buttons

foggy star
#

Her whole game is about getting a knockdown.
Because she is very strong on the wake up game

#

For that you need a few combos to get said knockdowns and approach the game

#

With that goal

civic light
foggy star
#

Gotcha

#

She's very fast and you can abuse that.
Walk and throw and walk and shimmy are very strong

#

And you can also get a lot of conversions off of crMK DRC or hit confirming crMP counter hits into crMP

civic light
#

oh cool, didn't know that cr mp counter hit can combo into itself

foggy star
#

Also lp counter hit

steel narwhal
#

Aka the normal drive rush that takes 1 brick

civic light
#

ohhhh i see, thank you

whole acorn
#

Made it to gold! but i fear using the auto combos is losing me a lot of damage after a punish

foggy star
#

Most likely yes

#

The autocombos on Cammy are quite bad unfortunately

steel narwhal
#

if ye drop a code we can take a more indepth look

#

But I am sure for modern combos specifically there is enough resources to find some bnbs

languid ermine
# whole acorn Made it to gold! but i fear using the auto combos is losing me a lot of damage a...

heres a basic cashout punish;

PC cr.H, auto+H xx DRC, cr.H, auto+H xx DRC, cr.H, auto+H xx srk+[H] xx lvl3. If the ender is too tricky for now you can also do auto+h xx qcb+L xx lvl 3 at the end.

as for meterless punishes, for your 4f punish you can do st.L, auto+H~H xx qcf+M. For 6f you go auto+M, auto+H~H xx qcf+M

basically whenever you do auto+H you can go into either the TC for meterless ender, or use DRC for a bigger combo.

steel narwhal
#

Omg sadtree came to rescue

teal pivot
#

Didnt play much this week bc of elden ring :( @foggy star back next week promise 🫑

whole acorn
#

How does one get a replay code?

foggy star
#

On the menu you go to CFN then replays

#

It's better to record the replay and upload to YouTube or similar

#

Easier to review

gilded imp
languid ermine
#

and heres the st.lp, cr.lk, cr.lp xx M arrow. Very basic light hit confirm combo. You can pretty much mix and match between different lights for the combo too, st.lk is the only tricky one that you might have to practice a bit. Just doing jabs (st.lp, cr.lp) with one cr.lk in the mix is fine for now!

What I show at the end there is something you should practice too, set dummy to random block and only do the M arrow at the end if you see the first jab land.

gilded imp
#

Thank you so much! It really helpsx a lot with the video!!!

languid ermine
#

No worries! Always happy to help Pepe_cool

whole acorn
languid ermine
gilded imp
steel narwhal
#

Can't watch rn but @languid ermine

foggy star
#

Try a basic part first

#

stLK into M arrow

#

Once you get that consistently then add the stMP

#

And try no to mash

#

You're pressing lk 3 times after the stMP. there's no need for that

languid ermine
#

i would drop the "try", just dont mash it. Its inconsistent by default

foggy star
#

And that's probably why you can't cancel

languid ermine
#

as you can see from my video example, the way I execute is:

Press st.mp, time st.lk afterwards and immediatelly input qcf+MK. singular presses for precision and consistency

#

starting with just st.lk xx qcf+MK is a good idea, get that drilled into your muscle memory and then practice doing it after st.mp

gilded imp
#

Thank you for the tips. Will try again tonight and not to mash it

gilded imp
magic axle
#

Two pieces of this combo
st.MP into st.LK is a link. You have to press the st.LK in a 6f window, so maybe turn on the timing window display so you get a sense of what the st.MP looks like when you should be pressing
st.LK into M spiral is a cancel with a relatively short window. Start the motion input of spiral before you even see the LK start, basically the instant you've pressed the LK

#

Both phases are a problem for you @gilded imp
As others said, try practicing just the st.LK xx M spiral. Get a feel for the rhythm of the inputs. Treat the LK spiral as one unit
Then add st.MP, slight delay, LK spiral bundle

#

In training room there are both cancel and action timing displays

#

You could turn both on to see when you actually need to hit your inputs

gilded imp
magic axle
#

Huge consistency improvements

teal pivot
#

@foggy star I am available after 6pm tomorrow you down?

foggy star
#

Hey! I might be around
Ping me when you're playing!

whole acorn
#

Made it to plat!

magic axle
teal pivot
#

@foggy star Iam on just write me. This time I will leave discord open XD

foggy star
#

I'm watching Olympics. So might not end up playing these days

#

I'll ping you if i end up playing

teal pivot
#

ok

teal pivot
#

the curse is broken buffpeepo

foggy star
#

@teal pivot I'm on!

teal pivot
#

constant dropping to g5 and p1 was insane for my mental why

teal pivot
foggy star
#

Sent invite

teal pivot
#

was too greedy

foggy star
#

And i lucky

#

I forgot my di combo

#

Lol

teal pivot
#

XD

foggy star
#

Long time on akuma

steel narwhal
#

Oh you picking Cammy for this set?

foggy star
#

Yeah

teal pivot
#

same rbaincell

foggy star
#

Nice

teal pivot
#

thaks to the ken XD

foggy star
#

GG's!

teal pivot
#

GG

#

as you see still trying to dp consistently XD

foggy star
#

So...
Some very key things.
You need to chill on the DIs and do more anti airs.
I got like 95% ins

#

And also, show OD DP on reversal

#

I was never afraid because you never did it

teal pivot
#

yea will do

foggy star
#

And i got out a lot with mine

#

You blocked it only once or twice

teal pivot
#

I see Iam just seeing it as really risky and costing 2 bars thats why I dont do it but will incorporate it

#

So aa and dp reversal other things to improve?

teal pivot
foggy star
#

Your combos got way better! And also your oki

#

Could do a bit more

#

Of shimmy by walking instead of jumping

teal pivot
teal pivot
#

do you have a few shimmy combos? without meter

foggy star
#

stHP xx h knuckle, stLK xx m arrow is your go to!

teal pivot
steel narwhal
#

St.hp has hitconfirm window of 17F which is really tight

#

BUT

#

it's good at whiff punishing so

teal pivot
#

Oh and when is a good time to neutral DR ? When Iam out of range of s.hk?

steel narwhal
#

In a range where: You aren't right up front of the enemy and aren't too far away that makes it meaningless

#

like 2 dash distance might be ok

teal pivot
teal pivot
steel narwhal
#

Be sure to do Forward>MP+MK+Forward to avoid as much of the blue flash that comes from parry

teal pivot
#

So in the beginning should I use neutral DR for meaties that 1 dash isnt enough to reach and in neutral in unexpected sitaution and sparringly?

steel narwhal
#

If I have some oki that leaves my enemy on a long knockdown

#

and I do drive rush jab

#

In a shitty scenario I might whiff and not recovery fast enough and get PC'd

teal pivot
steel narwhal
#

Would have to ask David for that or Sadtree

#

@languid ermine

teal pivot
#

Ok

teal pivot
steel narwhal
steel narwhal
teal pivot
#

I see

languid ermine
languid ermine
#

As for drive rush oki, Cammy doesn't really do it. You can dash up for oki after spiral arrows

#

Midscreen you can Dr for oki after a forward throw, but it's a guaranteed invincible reversal in some matchups

#

But usually you just dash up for your oki, if I ever do Dr for oki it's more of a freestyle situation instead of setplay

teal pivot
languid ermine
#

Yeah you can just dash up

#

Maybe you can Dr for oki too, I'm not really sure since I'm not a huge fan of doing it

#

Paying 1 bar for oki when you can get it for free is a pretty tough sell, it's worth it if you can force some burnout or chip sequences but other than that you might just run into a guaranteed invincible reversal

teal pivot
#

Thanks for the help as always repun and sadtree and goat coach david

languid ermine
#

Np np

foggy star
teal pivot
languid ermine
#

you cant whiff punish jabs on reaction, what would likely happen is your st.hp just gets blocked. Thats where hit confirming it comes into play.

If you want to catch people doing wakeup jab or delay jab you need to autopilot your st.hp to match their timing. Vs throws, or slower buttons in general you can just wait and react and then press st.hp

teal pivot
#

I see thanks

teal pivot
#

Hey @foggy star Iam going to be gone for 2 months for vacation. Iβ€˜ll be back at the end of september or beginning of october. Hope thats ok for you.

foggy star
#

Yeah,
no worries!
Enjoy it!

teal pivot
#

is this still open?

#

Im trying to learn cammy as my 2nd character

steel narwhal
#

Sadtree likes to help here a lot too

foggy star
#

Yeah, this thread is now more of general Cammy coaching! So feel free to shoot your questions here and we will help. And on weekends i can play some sets with coaching intent πŸ˜„

languid ermine
#

I don't take personal students but I'm willing to run some sets and give feedback too, or just general advice and tech sharing

teal pivot
languid ermine
# teal pivot I literally know nothing about how to play the character, so i would be learning...

Which character do you play as main? And if your master rank role is accurate then at what MR range do you play around if you dont mind me asking?

Cammy is rather simple to pickup especially if you have the basic fundamentals down (antiairs, footsies, importance of enforcing strike/throw mix, basic combo execution). You can play very slow paced and neutral oriented gameplay to get used to her really really strong buttons and work out more refined combos and setups over time.

teal pivot
#

maybe my mr is not accurate enough, but thats where i play the most