#Aki Believers Group
1 messages · Page 5 of 1
Yea normal flip daggers is kinda
I mean if it works then nice, but if it dont work you just lose your turn up close
Even worse if it whiffs lol
the glaring issue i’m seeing is that you don’t fireball drive rush
it’s like playing ken but not using crmk dr
it’s probably your strongest tool, learn how to use it
unfort that’s like half of aki’s identity
I'm conscious I'm supposed to fireball than drive rush
So like
What you can do is like throw one fireball from midscreen
Even fullscreen and see how they react to it
If they jump it you could aa them
If they hold block then thats your cue to start using fireball into drive rush
even if they jump you can AA from dr
and you get a massive conversion
with the dr sthk xx dive pickup
dive makes them bounce on the fireball
and you pickup again with dr stmp
I wish i learnt that conversion, i never could get the timing right for that
M whip was always good enough for me when they neutral jump
But yes the main point here
first thing id fix tho is substitute the flips with ex flips
Is that fireball into drive rush is like
maybe a bit less frequent
then probably cut off a bit the crlks
since they don’t really do anything
if you wanna press something fast do jab
oh
if you wanna check walk backs do crmk
it’s not bad in oki tho
but i’m personally not a fan at all of aki crlk
outside of dr crlk
Yea id say using cr lk in oki or drive rush cr lk is better than how youd normally use it
But yeah work on doing less risky stuff at round start
Cuz if you blocked that h tatsu
You definitely could've taken that round
oh ye that tatsu tells us you’ve been obvious with the fireballs the last rounds
Ngl at round start i just hold back and see what they do
And react to whatever they do accordingly
Jump in -anti air
Drive rush, st mp
Drive impact drive impact them back
regarding your neutral id suggest to go take like 2 games from broski or hikaru
and try to see what buttons they press
Yea the neutral is like
esp against ryu stmk is a god button
Its almost there
crmp is also a good tool this patch
Also work on the oki as well
I have no idea about aki's oki
What
after whip just do m slide
Ok we gotta fix that immediately
for now it’s more than enough
yeah I do m slide or double dash after h whip
Yea m slide is good enough for a strike throw mixup
M slide into cr mk
oh
for the safejumps i’d stick to them only in the corner
So you still get to do stuff
also after the big corner combo
after puddle
you either get meaty fireball
but i’m not the biggest fan
unless you’re against JP
i usually do either
sthp whiff into throw
stmp to kill a bunch of frames into manually timed stuff
When i was in diamond i just did the whiff sweep into safejump, i didnt wanna complicate myself with the tons of options she has in the corner lol
ye that gives up the puddle tho
Ok on the second round you're a lil too much passive
You did od fireball at the start which is a hella goated fb imo but you didnt do anything with it
And then i think you were kind of just waiting for something? Idk
Missed punish on the blocked DP thats hella important
yeah I dunno what I was doing
Ok so second round, try to ease up on the cower crouch approaching, its good when you have a fireball read on your opponent
However if hes doing nothing then you're leaving yourself open a lot, especially when cower crouch kicks whiffs
So the main things to work on is number 1 oki, number 2 fireball into drive rush at midscreen
Number 3 working on neutral (can easily be fixed by just watching another aki player)
And a little bit less reliance on flip daggers id say, the normal versions at least
alright
Oh and also just try waiting at round start and see what they do
Take information of your opponent
If they're passive then you can prolly get away with round start fireball drive rush and then boom you're in
Other wise, react according to what they do
trying to do all this and rank up in this game is angering
I dunno how you guys do this
Take a break, go outside
Or just find a way to chill while gaming
Like
Throughout the end of plat and going into diamond, i started playing my music in the back while gaming and turns out im more confident the more chill i am so
i did successfully stop drive rush with st. mp today though, a few times
I dont either
do what exactly
i know it’s hard but the fastest way to improve is to give up winning as your first priority
since to improve something you do “badly” you have to do it a lot
but since it’s something that usually lacks in your gameplay it’s surely not your strongest suit, so doing it at the beginning will result in losses
but long term improving brings wins
Practice makes perfect. But it doesn’t really. I have about 2000 hours on Destiny 2, and I still suck, so what’s the secret? It’s how you practice. Baseball Hall of Famer pitcher Tom Seaver, described pitching as “determining what I eat, when I go to bed, [and] what I do when I’m awake.” Clearly there’s a lot more to perfection the...
god video from probably the best content creator about improving
it's a nice vid
i'll check it out at some point
Still not really understanding my gameplan with AKI
are you doing fireball dr
or raw Dr button
did you stop doing things like venomous fang, od cruel fate
TheCommissioner
oh nice and simple
ok I watched one of the Juri matches
I actually do not know for what purpose you were pressing many of these buttons
it almost felt like a button check in some spots
I didn't know what to do
Start with a simple plan and don't deviate with "fake" stuff
the reason for that is
If you don't have a reason for doing those things don't do them
if it's bad reason, that's fine because then you can fix it with a good reason, but no reason is stupid - you are doing yourself absolutely no favours. It doesn't help you get better, it doesn't even help you on the first step to getting better because it's mindless action
then how do you like...fix that
Actually map out a reason for using those things
Write down anything you can think of, and "I don't know" isn't an acceptable answer
mp lash is for aa, venomous fang to punish fireballs, di is to power through someone's moves, st. hk is a combo starter or aa, f. hk is to whiff punish, cr. hp is for sweeping
ok
mp lash is not an AA in many scenarios even buffed, use hp lash, st.hk, or cr.hk
venomous fang can pretty much only be used if you're already in stance, rarely as a raw reaction but also parry, neutral jump, blocking is fine
DI is shit in almost every single scenario, use only for stun or counter DI; this is a terrible habit to have
st.hk is a combo starter or AA, but I specified full screen
f.hk can whiff punish but I specified full screen
cr.hp sucks, you will only use it when you are doing a specific combo or after st.mk PC > cr.hp, use cr.mk instead
but also your mp lashes in these matches are not reactions
you're just sending them randomly
i thought they were gonna jump
I don't get why you wouldn't use it as an aa
or why not use every tool in the toolbox in general
because you're not using every tool to begin with
and the ones you are using, you're using them in weird ways
well no
What you should be doing is narrowing down a list of moves that you know what you want to do with them, and use them a lot
if you lose because you didn't do something else, that matters less than understanding the moves that you do use and use correctly
then slow it down
what's the difference between slowing it down and being too passive?
passive is doing nothing because you aren't expecting anything
slowing it down is you're not being the aggressor but looking for something from the opponent counter - a jump, raw DI, drive rush
All moves have situational use but the moves above you just need to rework when and where you use them
I think I get it
I am particularly at a loss when it comes to what to do in neutral though
And in the corner
I've been repeatedly perfect ko'd as soon as I get cornered
well that's when you have to learn defense and that shit sucks
I tend to wakeup throw or parry or try and jump out
And yeah I know I need to just block but
I want to get out
ye that shit be scary
So I guess that can be my homework, using moves with more thought
Or pretty much just slow down
If you know why you're using those buttons, just think about using them in a different way
or if you feel like playing casuals for some reason - pick a single button and use it 3x as much as all the other buttons
Oh yeah there are non ranked games
The best thing that helped me learn aki quickly is to not overcomplicate it, i literally did the same 3 things in neutral and pressuring and i managed to get to master
I also did the same few set of moves
What moves were they
Well fireball into drive rush is a big part of it
I didn't do fireball DR when I was climbing
Maybe I will do that
I kept it simple because I am a gorilla with small memory so why complicate it for myself
The time to get saucy with aki is after youve managed to make a base for yourself as a player
Meaning just keep it simple
I will try this then
like I'm not even sure what to do here
so just j. hp, st. mp or st. hk
I used some other buttons that lead into moves I had practiced a lot but didn't use many things because I didn't "need" them
so like if you use a lot of tools without really knowing how to use them, you're just gonna end up confusing yourself at the end of the day
well now I'm just flailing with st. mp trying to hit them
I guess I shouldn't be doing ranked yet
st. mp doesn't even reach
and when do I use st. hk?
so far I am failing to stick to this
and they have done you no good, I imagine
It can be done in ranked but why have additional pressure when you don't need to
Yeah I'm just a numbers addict
dont forget that ranked allows for you to play with people in YOUR skill level and that's the primary point. Numbers and ranked_image.jpg are just not smth to concern with mate
still if I need to break these habits I need to hit the other modes
yeah playing a ft50 in which you make the whole set while working on those issues is huge since doing something similar in ranked will take forever
so what should be my go-to antiair?
why cr. hk? The range?
it's a busted normal anti-air imo
great range, great hitbox
gets full combos on PC
even better if opp is poisoned
I will try and use that more then
I just like it
I am mostly a one track mind when I do anti-airs
I pick one and pretty much only use that one
Its a simple anti air so i like
But most of the time i try going for h whip cuz of the oki
Even better when they are poisoned and i get a conversion so I can make them contemplate about jumping
bryan f just put out a video on tilt that I am watching, and it is resonating with me
Brine
I dunno it was a good vid
i never saw any old ones either
I did some casuals with a minimum of moves I think
cr. mk instead of sweep more, more st. mp, more cr. hk anti air
are you using them purposefully or just because you're "supposed" to use them
no idea what you mean
still not really sure what I'm supposed to be practicing
Well, what are you struggling with
There is a difference between pressing buttons for the sake of pressing them
Vs pressing a button with intent/purpose
I'm just trying to hit them
Right but with what
Cuz im sure you know that certain ranges means you gotta use certain buttons/moves so that they reach
pretty much anything if I think I'm in range for it
So what are you struggling with exactly? Getting counter hit, things arent reaching, etc. ?
I gave you what you should be practicing
denz 
minimizing my moves right?
yes but also the ones that you do use, use them with an actual purpose - you had a purpose but it was wacky so I said use them in this way instead
No reason < bad reason < good reason
I guess that's something I just need to figure out then
I don't think you need to figure it out per se
Use them how I suggested you use them
Unless you mean figure out how to internalize those usages
.
I guess they weren't laid out clean but let me fix that
mp lash - use this from very far away, particularly if they jump your fireball from more than 3-4 dashes away
venomous fang - only do this if you're already in stance from 2-3 dash distances away and you see a fireball
DI - only 2 scenarios; counter DI or you're going to stun them with DR cr.mp xx DI
st.hk (full screen) - this is not a full screen move, use it much closer
f.hk (full screen) - this is not a full screen move, use it much closer
cr.hp - only use this after st.mk PC -> cr.hp combo
yeah there we go
alright I did likt a ft20 casual set with some random manon, we were about evenly matched. Keeping in mind all that shit up there, I didn't do venomous fang more than once and that was by accident, did DI like maybe three times, mp lash hit more often
didn't quite shake off sweeping though, and I was a bit closer for f.hk and st. hk but still whiffed them a few times
could prolly ease up on the use of fhk in neutral btw
it's too slow and lacks some range for neutral
yeah but it's fun to catch them pressing a button
i only use f hk for oki, or doing it from drive rush after fireball
that's a personal issue I have
when can you use f. hk as oki
usually in the corner
after h whip knockdown, or in the corner
like do I dash up and do it or
for h whip, i just drive rush in, if you do it at the right timing, it's also DI safe too
i just do it from drive rush tbh
hella deadly mixup pressure from that, because +6 on block goes brrrrr
but that's good that you had a long set with someone
yeah I felt zen
having long sets with people helps a LOT with learning how to take notes of someones play style, while working on your own gameplan
that's why i didn't ranked for the longest time, because the sets of ranked are way too short for me to try and adapt to anything
mostly it was me just defending against manon's normals until I thought I saw an opening
or punishing her sweep or jump kick
that's why I sucked in sf5 as well, i never got the time to do long sets with anyone, so the only way how I thought was the way to improve was just spam ranked
that led to no improvement to me in all of my hours in 5
in 6 i just had a new slate, relearned footsies, neutral, all that stuff
and now i'm literally chilling with the game cuz of the long ass sets i had with various people here lol
it's better if they are around my level
that's how you start improving
it is a very good thing that you're able to find the openings of the manon
you should try doing sets with some people in sf lobbies channel that are around your level too, doing this literally helps you in the long run as long as you're actively learning and taking notes of your opponent
I should
that's how I learned man
like you, I played a lot of SFV
so I did not play long sets with people in SF6 to improve
I just played ranked
i wasn't good at either one of them lmao, i only recently got decent-ish at 6 lol
i still need a lot of time to get better, up to the point where I think is good enough for me
I'm still struggling with everyone outranging me with their normals
It's pissing me off, I can't even get close to hit them, or I'm always whiff punkshed
Hi Guys! Just joined this discord! Do we have anyone here offering Aki Coaching? I have around 120h in the game, i have reached Diamond with Gief and Diamon 2 with Aki in this time-frame, looking to improve!
Barca is our main guy here but he switched to ken lol
You still got a lot of aki masters here tho so just ask any questions whenever you got any and someone will respond
I’m always down to help me hit 1800 last phase but dropped down to 1760 before the phase ended and I hit 1800 this phase
I defo could’ve done better but I played my heart out
Oh you're at evo too, nice
Nice! Congrats on the courage to even enter in the first place
Second time coming here
fuck sagat how do I fight him as aki
it is really hard not to just do her drill dive
Depends on what youre dealing with cause both light slide and coward crouch go under tiger knee and high shot low shot is honestly her bigest problem in this mu but its one that can be played around by timing your jump ins and or doing flip
I'm constantly ghetting lightr whip jumped
trying to get to master is aging me rapidly
no wonder youre getting frustrated
yeah I wanna die
sure
just watched the game again "bumpasaurus" who was playing Ryu
this guy mustve jumped like 20 times and you antiaired him once
you dropped a lv1 conversion where you shouldve not even done lv1 (you had him in the corner with the bnb, just poison him and continue pressure)
you died due to a random DI
I dont think learning a new wallsplat combo is the killer plan you need to get to master
first round you didnt do much really, you just stood around and got jumped on
I dont think I saw a single fireball
I was probably mad tilted at that point from previous losses
so my gameplay falls apart very easily
second game against him youre antiairing more, still doing random DI and throw when youre minus
you autopilot a lot of stuff, like walkback sthk xx h cruel fate
also sthk xx stance kicks, this one is especiallly bad because this Ryu has shown he will DI that move
wakeup lv2, not sure what the idea was, that move is not invincible nor would it have killed ryu if he did something silly
I'll watch an earlier one as well, any preferences?
not particularly
okay, watching vs DeeJay Huev0sFritos22
first round definitely seems more solid than the other game I watched
I suggest blocking more on defense, you get counterhit a lot when it's their turn
randomly doing stance dive gets you punish countered
try to have a plan if youre doing jabs, you get one hit in and then do nothing
dont do random DI
second round seems like a bunch of unlucky stuff until you do lv1 on wakeup while Deejay is fullscreen away
i dive or DI because I feel like I'm gonna catch them and they are stupid
and what happens when they dont?
but then I don't
DJ dropped a lot of stuff, then you dropped a lot of stuff and lost anyway
denzel told me not to random DI already but that is going to be a long time until I stop
because it's a reflex now
yeah I get it
same with diving
I guess that means autoplay
yeah you autopilot a lot and it gets you killed
slow down
or just do fireball drive rush into strike / throw / shimmy for free wins
only halfjoking there
you were also doing a lot of cruel fate randomly which worked out but I dont recommend doing that
so I need to be less aggressive?
not necesserally, you need to think more about what youre doing and why youre doing it
right now youre just doing stuff
why do you do cruel fate? why do you dive? why do you DI? it's all autopilot
I get told that a lot, yeah.
why do you do sthk xx h cruel fate
but how do I like...focus.
autopilot again
cut down what youre doing to the essentials
you dont need dive, you dont need DI, you dont need cruel fate
you need a bnb (which you dropped at crucial moments), you need a punish bnb
you dont need fireball DR but it turns the game heavily in your favor
I used to win a lot of games by doing fireball, DR stmp throw
do that twice, then shimmy them
now I'm not saying you need to rely on gimmicks
but like, you dont have to overcomplicate stuff and throw out a bunch of shit
same thing on defense: you tech even when they havent shown you throw on wakeup yet, you do lv1 even though the opponent is nowhere near
yeah I do that tech thing a lot and get blown up for it
like if they neutral jump
I don't think I will ever fully understand it
what do you mean
so I should only try to tech on wakeup if they have previously thrown me on wakeup?
it's how I do it mostly
you get counterhit a lot because you tech
do you know about delay tech?
it's when you tech late which allows you to both block their meaty attack as well as tech their meaty throw
right now I think youre just doing instant tech which is why you get counterhit into a combo every time
delay tech is really strong but if they notice youre doing delay tech, they might shimmy or neutral jump to get a fat punish counter combo
I just dont tech a lot, I'd rather take the small amount of throw damage and inferior pressure than a full combo into good oki
I've had delay tech explained several times since sf5 but I don't think it's clicked yet
so it's only on wakeup?
like I could just never try and tech
not necesserally no afaik
you could just take every throw yeah
see how that works out
see that's what I don't get. If I do or don't it feels like I just lose either way
taking a throw - 1200 damage
teching and eating a meaty - 3000 damage
you should be blocking way more than you should be teching
right now its the opposite
it's another knee-jerk reaction I have to get rid of
yes
so, give me some goals for my next fights. Would not trying to tech so much be one?
blocking on wakeup, not using DI as a panic button
probably the biggest ones
along with not dropping your basic combo and not doing random special moves
you can delay tech at literally any time
I thought so but I dont wanna spread information im not sure about
block an attack? slight pause, press throw
waking up? slight pause, press throw
max screen, no chance of attack? slight pause, press throw
it's the same action in every scenario
I do it when I'm blocking their combos
yeah, it's valid there too
only combo I know is st. hk xx coward crouch kicks, cr. lp x2, hp lash
or sometimes cr. lp x2, st. lk, mp lash
yeah hp cruel fate and then the rest
Do you know your -6 punish and your dp punish?
nah I don't know any frame data
Thats important to know
I saw you try to use crmp a lot to take back your turn, try stmp instead
crmp is 7 frames, stmp is 6
oh
or jabs of course
how does one remember frame data?
you dont need to remember everything
4 frame startup (crlp) and 6 frame startup (stmp) are important for punish situations or taking your turn back
for example drive reversal is -6 on block so you can punish it with your stmp
I hope I figure all this shit out
for now you need to block on wakeup and stop doing DI
and think about what youre doing during a match instead of autopiloting
I've tried but I can't stop and think about literally everything I wanna do
okay you don't have to actively think about every single thing but you do have to think somewhat right
right now you're sending stuff without rhyme or reason or so it seems
so If I block on wakeup and I'm just sitting there doing it, what then
Well lemme ask you
If your opp knows their meaties
Whats the better option so that you dont take dmg
Mash lp on wakeup or hold block on wakeup
I dunno. block?
Well yes
If you block on wakeup you dont take dmg from their meaty hit
If you press something on wakeup you are very likely to get hit
but when what do I do if I'm just sitting there blocking
they do their thing, you block it, there you go you can play the game again
the way you remember anything is grinding specific scenarios
you block drev
why would you press crmp when it works exactly 0 times?
you don't even play the game anymore
Yeah but I still have knowledge
Respectfully, denzel got a lot more knowledge about the game than a good amount of us here, he has the coach icon for a reason 
So it would be a good idea to listen to what he has to say since there is a reason why hes saying it
fuck all this shit actually

sorry my drinking put me in a dark mood
how do I train myself to not get irrationally angry at modern controls users
because if I'm losing my brain wants to think they're cheating despite the damage lowered
It's hard because you know the root of the reason why you hate them and it's up to you to reason your way out of that hate
they only have lowered damage on 2 things tho
raw specials and supers
everything else is normal damage
maybe I just need to not look at the M
a big thing is just because they're M doesn't mean they make good decisions
https://www.twitch.tv/goma_350
I am watching this Ed
these are her ranked matches lifetime
nearly 7200 ranked matches
damn
this is me in comparison
we are similar MR ranges
M doesn't make decision making easier, only some execution things
Yeah it just gets harder when on the losing end and that execution thing is in the back of my head
but anyways I am working on just blocking more and not worrying about getting thrown rn
today I may eat my vegetables and finally make use of replay mode
Honestly it just comes with time I lowkey stopped caring what control type people use and just adapted my play around them
I just learned the new corner combo you can do with aki its so badass bro
And does more dmg than the one i usually do
which one is that?
If you do pc st hk xx stance dive (detonate), you can do st hk drc st hk m whip into m whip (detonate), pdr st hk drc st hk xx l m flip daggers into lvl 3
Sad world innit
What i havent tried out is like
If you can do it from m whip detonate
Like m whip while theyre poisoned on the ground
And then st hk drc st hk m whip ...
Hmmm
Cuz like od whip applies poison
Oh shit it works??
God i love aki
sounds cool B) haven't played AKI in forever im a low master Terry champ now
The basic combo i do for corner st hk pc only does like 6.2 k dmg
only 
This one with all them m whips does 6.7k 
how much drive
Cashout combos
Thats why my brother hates aki 
I noticed my coward crouch gets hit by sagat's DI even if I'm not doing the kicks
yeah it has a weird hitbox, not sure if that's intended
It's not likely
he's the only one who does it
and it works on all low profile things
maybe they are experimenting with DI working against all low profile moves, which would make the answer to AKI slither pressure be "just always DI"
still really struggling to fight sagat without resorting to coward crouch dive or DI
it's the same as Guile
Uh I dunno how to fight Guile either
Ex whip to beat fireball, cruel fate reliably goes over low shot, you can react to low shot pretty well with dive at the mid screen distance, use heavy bubble/light whip to end your block strings, ex fire ball will get you in decently well and if they counter with ex high shot just do light slide/coward crouch, and if they really like high shot 2.Hk and coward crouch roll beat it and net you a good reward
my light whip still gets jumped over or DI'd all the time
youre probably being too obvious then
sometimes you just get cooked
You're using it too much or just really really unfortunate timing
I actually looked at a replay for once and did the player control thing
Mostly I saw that if I reacted to a bunch of di or a whiffed throw I could have taken a round
Good, so now you identified what you could've done better
So now you got goals to work and try to implement in future games
Being shimmied by aki really really hurts
never tech ❌
never reversal ❌
block and take the throw ✅
tech immediately, no delay ✅
randomly sa1 during their blockstrings ✅
f.jump out of the corner 4x in a row ✅
don't press on their plus frames ❌
always forward jump got it
Always lvl 1 on wakeup ✅
Always get in with cruel fate ✅
Block ❌
taking notes rn
You’re being way too obvious then
should I also stick to like one move for anti airing
Whatever is consistent
the other challenge right now is to not rage against every single character I lose to
Tip number 1 of playing fgs, never take it personally, cuz its just a game
or only take it personally and use that rage to get better
staying calm ❌
analysing gameplay ❌
raging ✅
make it personal ✅
doxx people you lose against ✅
Dark side of the force ahh moment 
juri's a piece of shit character too how do I deal with her normals
which ones in particular
here's another thing pissing me off
why does the opponent sometimes block in time during my coward crouch kick, cr. lp x2 into hp lash string?
if they block after you start the combo you just dropped it
or is that not what you meant
yeah it's between coward crouch kicks and then the cr. lp
is there some sort of timing to it
so the coward crouch kicks hit right?
it's a link to crlp yeah
so of course you gotta time it right
I just try and mash them out as soon as the kicks go
Depends
What exactly are you struggling with outside of her normals cause AKI can out range her using 2.Hk
I imagine Sagat's low shot hits all of Aki's normal fireball avoidance except venomous fang, ye?
Not really it’s weird
She can do heavy flip from a distance and punish on a reaction if you’re fast enough
but sinister slither / lk snake step don't beat/avoid low shot?
No
rip
Hey @weary widget if you got time, would you mind looking at some replays of mine where I play aki? I feel like i could be doing better options, however i wouldnt really know what those options are. My main plan throughout my time playing aki is mainly just fireball drive rush but as i recently learned, thats never going to cut it consistently
Ig what im trying to ask is what i could alter about my gameplan to have a more consistent means of options, as opposed to just doing fullscreen fireball drive rush
Sure just send the codes big fella
I dont really got any specific ones tbh, ummm they're all pretty recent too
Lemme check em out first before i send
So my cfn is CantCounterDI and ill just send some replays that were towards the end of entire sets if thats cool
OK
Ok so we got
JHGMWT7HD
CX7L3SGGH
TVF7NUUJF
And ig to end it QJ5J5KJKW
That last one is when i fought housemans sagat in a set, it was pretty brutal, but i think a factor of it was definitely lack of matchup knowledge, however when i fought his sagat, i realized a problem where if im outranged by a char with pretty good normals, then i dont really know what to do
Ok Ill take a gander and see what Im working with
Theres definitely something to poke at for basically all the matches im ngl lol
I kinda just picked randoms ones, all the matches were just me getting washed
Ok so it feels like you dont know how to establish your presence on the screen
Also in that second round of the sagat match you had him in checkmate
Yea it definitely feels like that
When fireball drive rush stops working, i just dont really know how to work with that really
Im not sure why, but specifically for aki i just have trouble with the "poking game" with her compared to other chars
I also play jamie, and the playstyle for him is pretty simple to understand, and i have an easier time of moving around to bait and whiff punish stuff, but for aki it just feels completely different, idk why
Yea, if the replays didnt include it, there were many moments where going for whip just costs me the whole round
Well that wasnt the only thing but yeah you're not wrong
So other than a lack of matchup knowledge and failure to establish myself on screen, are there other things to improve upon?
Awareness of you situation and resources. And knowing what anti air to use at certain ranges
Also punishes
There where a lot of punishes you could've done
Yes
Alright sounds good, so i gotta work on the poking game, knowing the MUs
And situation awareness
Yes
tilt is ggs tbh
yes
this game is more about mental than gameplay most of the times
Oh my god hes back 
Ngl you should just stop playing when you tilt
definitely does
I'm really struggling to play patient
can someone help me with like...trying not to do DI and claw dive and throw tech all the time
It's hard because it seems like you're just autopiloting those options
You have to put like 100% brainpower into not doing those
I got so close to master rank and now I'm like...panicking in diamond 5
telling myself if I just grind for like three more hours I'll get it
Trust me, take like a 5 minute break for yourself
No point in stressing yourself out bruh
alright I'm stepping away
I just picked her up today and challenged myself to commit to just her for a whole month.
Cfn is baconn
Or add me in disc
Welcome to the aki brethren, feel free to ask any questions about her
Thank you!
What do y’all usually use in nuetral? I’ve been finding it really tough to play vs mai and like Ken/ryu
Basically the shoto like characters feel really hard to play against
Was this to me? Or someone else’s question
pretty sure it's your answer
Oh okay .
That makes sense.
I ran a longer set vs Mai yesterday and it felt pretty tough.
I don’t face her much but I realize why everyone says she such an oppressive character to fight.
She legit doesn’t let you breathe at all💀
was she the same rank as you?
No, he was a 1600-1700 rashid main that’s been playing Mai
I’ve only been playing for 3 months 💀
I did manage to win a set of 3 vs him tho by the end of it .
I’m sure he sandbagged a bit tho
pretty big chance the oppressiveness wasnt character specific, but just because theyre a way better player
although Mai is pretty oppressive
Probably a good point
Try to find sets against people your level if you can
What rank is your highest ranked char currently?
tbf right now I highly prefer playing like 1500-1600+ players instead of my own level 
Cuz if you're fighting high masters when you peaked at like, idk diamond or something, not the greatest idea tbh, the skill gap is to large to even learn from this
Yeah me too 
Fool cart and houseman
Fighting these guys actually help me out though, its actually workin
I get destroyed by my 1500-1600 friend on the daily, not sure I'm learning a lot but whatever 
I also get destroyed, i just see it as practice against whats just eventually going to come at some point
I can sometimes manage, get a few wins here and there
I’ve been playing 3 months and my highest is blanka at diamond 3
Does anyone watch replays ?
It’d be cool to get some advice on what I could start doing.
yeah I wouldnt bother playing 1600mr players at that point
Ok, then yeah, playing with a 1600-1700 is gonna be way too oppressive to learn from, try finding someone in battle hub, or perhaps in sf lobbies
You could ask a coach in #sf_coaching for that, but if youd like, im willing to hop on and show you some aki stuff I know
Run a quick set or somethin
tbf you kinda wanna play as much ranked as possible to see as many characters/tools/playstyle while you begin
the most efficient way is to go and lab whatever you don’t understand, and in general be curious about what’s happening to you rather than tilted about it
Okay, I’m actually at work atm.
I’ll be free tomorrow night to run some tho.
I was just wanting to see if anyone had any advice for the gameplay I had yesterday. I felt like my defense was actually really good and wanted to get tips and stuff
That makes sense. I’ll definitely be doing that
is aki's poison bubble pop used for anything?
the fireball followup?
iirc it's optimal damage in cashout combos into lv3
also used in some blockstrings I think? I didnt use it much when I played her
Its a way to catch someone trying press after they block the bubble, some ranges its safe
its not
dr jab always punishes
only exception might be gief or manon i dont remember which
wrong bot woops
nightshade chase (bubble burst) - 214LP > 6P (burst)
14
6
29
KD +42
-4
today I will try and make master and try to not rage when I get a win streak broken
it's nightshared chaser non-burst
it's not easy to get the burst one
just assume it's not real
I dont even know what that means
if they get the block the bubble pop and not the chain part?
It's really wacky
You can probably do it but it's something that you might as well just ignore
I'm REALLY struggling against sagat right now and he's one of my main sources of instant tilt besides Mai
why do you instant tilt
the pokes
was gonna try to help you but I have no clue 
youre close, youll get it soon
it’s -16
I hate drive rush into DI and wish that was removed
no one knows
people dont punish it in 1700
so when would you use it
I'm still also really struggling to understand what to do when I'm cornered
like if I block too much I'm too passive but if I don't block I get blown up
it's a frametrap if they take their turn back after blocking the bubble
which is like -10 by itself
it's very gimmicky tho i dont like it that much
and it's suicide against deejay cause he can H sobat punish it
Honestly my neutral just adapts to theirs
That makes sense, so having a more adaptive playstyle
It works for me but that doesn't mean you have to
so I'm using coward crouch dive every match because I can't break the habit
when is it actually a good time to use it? Why doesn't it hit JP more often when he's sitting back?
this game is stupid
you cant go into coward crouch and then dive on reaction to fireballs
only dive if youre already in coward crouch and expect a fireball
or just stop doing it because it's not worth the risk imo
cc dive was an awful habit of mine up until the higher ranks in diamond
it's good in certain combos either as a way to pop poison or for decent corner carry
i want it to work on reaction
yeah but I want it

you made it to master?
yeah
lets go dude, congrats
now I'm testing the waters
for the way it’s designed
master rank starts you out in 1500mr, but most players drop 200-300 MR right off the bat
when you get masters you’re expected to drop like 2/300 mr
it's a different ranking system where you dont get pushed upwards like in the metal ranks
usually getting back to 1500 takes as long as getting to master
can confirm 
longer in my case but I did switch characters as well
wait you START at a higher MR?
you start at 1500
it’s actually very good
that's not how it works
since mr is a 0 sum game
they gain what you lose
if you start at 0 there would be an issue with this
what is the range of MR
usually people are between 1200 and 2200 in europe and NA
japan gets to 2400 cause their ranked is inflated
I'd say there's a substantial amount of sub 1200 people as well
really?
so they expect me to get my ass kicked
i believe it
enough to mention 1100-2200 imo
dumb game
just look at it as new placement matches
well not really cause you mostly go like 2-20
but you have to get to players to your level
yeah I'm not saying it's the same but dont get too worked up about losing a lot at the start
youre just getting placed into your actual level
it's just annoying
Japan is only inflated because they actually have enough people to have a functional climb
other regions are poor
MR is ELO
ELO is the rating system they use in chess and the reason why it doesn't start at 0 is because then you get negative rating
so I think they start it at 1100 or something like that
chess grandmasters have something like 2800 elo
when you get to a high level, losing 1 match undoes like 6 months of work
but you chance of winning is like 95%+ against weaker opponents in many scenarios lmao
ye the reason why you don’t start at 0 is cause 1100 looks better than -400
"what's your MR?"
"-145"

latest thing pissing me off is all my moves getting jumped
my lowest MR was 1195 which made me feel like an iron player all over again
sf6 ranked system is very good as long as a lot of people play it
1180
there's hope for me yet
The other two already answered but it's not that master is "harder", it's that the points now more closely reflect your winrate
so at the start it will be harder
because youll be facing players who are 1450-1500mr
I have no idea how far I feel, I've seen below 1200 before tho
I guess that all makes sense
but now subconciously I feel like not trying as much since I'm going to be outclassed
slow grind man
I think that's fine
you can choose to just tank your MR
if you dont believe you stand a chance against 1500
yeah fuck it
switching gears, if they block my coward crouch kick sequence do I just block?
ye
usually I try the kicks, and if they block those I go for a command grab next
but then sometimes they hit a crouching normal when I go for the grab, is that just how the guessing game goes?
ye
I think focusing on the fact I can't actually lose master rank is slowly helping me be more relaxed about ranked

But now I'm getting more irritated at my rl local because I'm aware of all the mistakes I still do
Since my current goal is to win at least 1 game against all these heavy hitters
Dude, Ken feels so tough to face I stg
what's giving you trouble?
from what I'm seeing in your history it's more likely youre having trouble because youre playing against a ken who's in plat 2 while youre in silver 5
He’s a 1900 Ken peak on his alt lol
Yeah I DID just pick Aki up a few days ago.
Just his insane pressure and corner flowcharts he has.
It feels like juri but even worse 😂
When i do stance dive in the corner with poison on (the midair version of this hit, where they tumble backwards) is there a way to follow this up with an attack meterless?
at what point do I stop getting my ass kicked in MR because this shit is annoying very quickly
it stops when you're at the appropriate MR level for your skill at this point
It stops once you hit the mr youre supposed to be at
I will also pledge to not play after drinking anymore because I get mad more easily
What do I do against the akuma float thing?
I keep trying to stand heavy kick anti air and get punished for it

it’s a guess
you have to read what he wants to do and try to antiair
qcfHP is good from close
Pray
before my internet went out yesterday
that last row wasn't there
and I thought, "I remember the last matchup chart, he missed a category"
good to know he added it back lmao
picking up where I dropped off
"don't let her get stocks, drive rush her down. You fucked up if she gets stocks tho"
Ahh
How do yall deal with loss streaks man.
I finally made it to d3 and tanked right back down to d2 after like an 8 loss streak.
Demoralizing fam
wonder if I actually landed anything I practiced today
then sleep on it and try again tomorrow
going up and down is part of the journey
It was 100% me just making dumb mistakes when I went back and watched some games
It’s just frustrating
good on you for watching the replay 
depends on whats going wrong in your gameplay
I don't have a clue what I'm doing
same
I've been stuck at low MR for hundreds of hours
working hard to fix my shortcomings
it is what it is
then what is the point of me playing?
what's been the point of you playing up until now?
to reach master rank
personally I play to have fun. sadly I think I suck and this thought prevents me from having fun, so I need to get better. So I play to improve
if your goal was just to reach master rank you might as well stop playing
I was considering it
or you can get a second character to master
oh yeah
I think that's a bad idea tbh
I will most likely forget this conversation and keep grinding by tomorrow
why? if they only wanted to get to master and they got there
goal is done, drop game and go do something else
Especially when it was with extreme anguish the whole journey
why do a sequel to that?
actually true
Honestly Ive grown numb to them due to how often they've happened so its come to a point where I have the mindset of "I will lose today, but how much can I learn from each loss"
I'm not dropping the game
Honestly a W take
I’m gonna try and implement that
Its gonna be tough
And of course I still go "Guiles a bum ass character" but thats not productive and I know Im just saying that out of salt in the moment and that Ill come back at it with a more critical lense later
Its comepletely natural to feel tilt and salt its just a matter if you let that control your actions and thought process that matters
and yes I will take more characters to master
why is everyone's dr overhead faster than mine
no idea
pu lao - 3MP
24
3
18
3
-2
Because AKIs is legit slower
I'm also working on not hurling expletives at my ranked opponents
ye I think the standard is 20-21f
That is the standard between 20-22
or teabagging them
Kim’s is faster and allows for a natural link into lights which I think is fucking stupid personally
just like Ibuki in SFV but Ibuki's was 28f
I honestly don’t know what capcom was cooking with this balance patch
Personally i like the delay to it, it catches a lot of buttons for people that delay press on wakeup
Honestly that shocked me too but then again I dont know you at all
Commish even teabags me


How do I punish Hazanshu?
I think only one of them is actually punishable
I checked and light is punishable on block
But is there anything I can hit them out of the air with?
I think st mp can hit
Gotta be quick wit it tho i think
I think aiming for Chun while she's midflight is...dicey
If it's possible it's good enough
Depends on what you mean
Should I try to hit her out of the air with jabs or is it just better to parry?
And if I do jab then can I get a combo?
Ok I'll try them out, thanks
So remind me what buttons are safe to press in neutral
anything that can cancel into DI
?
As di cancel
buttons that are special cancellable are also DI cancellable
Oh
I feel like I'm not fully grasping this character
Hi, I am stuck at Plat 1 with Aki right now and am not entirely sure what to focus on / what to lab (its most likely anti-airing) could someone help me get better?
post a replay recording and someone'll have a look
ok thanks ^^
So theres a couple of things i noticed
First things first, learn how to anti air, you hold back by default, gotta break out of that habit and not let them get in for free
You blocked a good amount of h tatsus, which is hella minus, so learning the combo there will help you in the long term
Basic dp punish is st hk xx h flippy daggers into crlp crlp st lk xx h whip
Blocked some sweeps close to the end, gotta make it a habit to punish with cr hk
I think you're tryna do a little too much of aki shit (which isnt bad) but the issue is your basic gameplay isnt all there yet to properly use aki shit
Practice AA, punishing, and not dropping combos
Thanks for all of the information and the the time you took i will hit the dojo <3
https://www.youtube.com/watch?v=lfELklOF6Ok okay I don't really understand what turned this game on me
panicked
I thought you could interrupt his charged punch with sweep
if you react to the full charged but you are just sending it, there is no reaction
ok
I think with that type of thought process, you can't complain about getting pressed on
hell even if you don't know the exact numbers
you cannot do light into medium oB in sf6 safely
more over crLp crmp does not combo on counterhit
well I didn't MEAN to press cr. lp into cr. mp like I said
so you are doing a string that will never pay off for doing
yeah I know it doesn't combo
do you actually not understand what turned the game on you?
if you watch this replay you wouldn't be able to point out what lost you the game?
No Anti Airs
Hit confirms need work
Combos also need work
Need to zone out gief easier said than done especially if you have a more agressive play style
Defense seemed panicky
Over reliance on light whip
Kept going for sweep with out trying to see if the gief likes walking back
Oki was also lacking since you can get away with a whole lot with the gief match up
Also drive management was all over the place
that's literally everything
Yeah that sums it up
as in I just need to work on pretty much everything in my gameplay
sounds harsh but it's true
I was tilted anyway so I wasn't at 100 percent
what percent were you at
I dunno I'm grinding ranked rn so
why are you grinding ranked? did you practice any of the stuff Korn said
i gotta correct something
okay it's been corrected, ranked session over
oops :3
hey guys could someone break down the medium slide oki after heavy whip
i know you can throw
for strike, best bet is crmk?
Yep pretty much that. In higher levels this can be OS'd though by
Delay tech
Cant really shimmy after that too iirc
But yeah basically a striek throw mix
Strike can do st mk or cr mk both are hit confirmable
oh i see in this case is double dash better ?
Both options are good, double dash you're plus 6, medium snake step you're plus 5
ye but can u shimmy on double dash
i rly like shimmy cuz i get hit by a lot of exdps and it feels risky blocking in throw range
But if they delay tech then yes you can shimmy, but if they immediately tech i dont think it works
I know for sure that drive rush after h whip can shimmy out of there
I might be wrong on the double dash one, cuz i dont do it much lol, so youll have to test that one
But from what i remember only if they delay tech
okok got it
so ill just do slide oki if they start teching or dping ill switch to drive rush
I’ve always done double dash ngl and you can def catch people delay teaching
Can you shimmy if they immediately tech?
Prolly not but not a lot of people commit to immediate tech anyways
At least in my experience
ye i mean if im that low on drive bar ill just fireball
no



