#Aki Believers Group

1 messages · Page 4 of 1

hidden mesa
#

jeez

hoary lynx
#

if you hit a jump-in with hk in the top of the opponent, you're +10. st. hp target combo does not combo, but st. hk does

hidden mesa
#

makes sense

#

i was able to hit the combo once last match

#

then i got autocombod

hoary lynx
#

lmao, well that's progress

#

take it as a win, because in the long term it is

hidden mesa
#

seems like i get the hang of the string

#

was able to hit it a couple more times

#

another question i have is about supers, like i legit never use them cause i dont know when i can

hoary lynx
#

you can fit a super 3 at the end of this string you're practicing now

#

and because it ends on qcf. hp, you just need one additional qcf. hp to hit the super 3

#

because the first qcf comes from the special

#

that's one option

hoary lynx
#

another option is to use Aki's awesome cr. hk as a punish counter for DPs, and then using super 1 or super 3. Cr. hk is very good because:

  • It causes a massive freeze-stun window where the game freezes, allowing you to hit the super with more time
  • It's good even in neutral, as Korn was saying before
  • It doesn't cause the damage of the supers to scale
hoary lynx
#

try the cr. hk for now, it's probably easier

#

you have to put the training dummy to be hit with Punish Counter status

hidden mesa
#

damn getting a super out of a normal is really tough

hoary lynx
#

you don't need to cancel this one

#

it's good if you do it, but it can fit even after the hit

hidden mesa
#

its still a bit tough for me to get the motion input fast enough

hoary lynx
#

take your time

hidden mesa
#

i did the st.hk into lvl 3

#

hitting that in a real game seems really tough lmao

hoary lynx
#

the full string? nice

hidden mesa
#

i think i gotta practice both variants mabye 10-15 mins every day before i hop into ranked

hoary lynx
#

yep, that's a healthy amount

hidden mesa
#

ok maybe thats a stupid question

#

but without jumping in how do i properly get in range?

hoary lynx
#

you can throw the fireball and walk behind it

#

one of best ways to enter as an aki is a fireball (ex or not) and drive rushing into it

hidden mesa
#

ok thats probably a noob take but isnt modern just broken?

hoary lynx
#

you can also simply walk slowly

#

think that ranked is balanced in such a way that you always go against people similar in level to you, modern or not

#

but no, it isn't broken, it's just very handy especially in bronze-silver. It makes anti-airs and supers easy for everyone

hidden mesa
#

feels just like it to get combos into supers just by holding a button

#

but ig im just bad lmao

#

well time to go to bed, i lost like my last 6 games lmao

#

gonna keep practicing tomorrow

#

since my clipped replays are kinda laggy maybe someone wants to look over some of the games i lost today, tried to implement a lot of the stuff i learned today.

My usercode: 3179771692

i hope watching other replays works like this lmao

hoary lynx
#

it is normal to lose more when you're implementing stuff

#

give it a couple of days

weary widget
#

Yeah trust I remember when I first picked up aki when she first dropped I had no idea what I was doing it just takes a little time to get used to her

hidden mesa
#

Alright ill try to Not Play for points that much

#

Its Hard But until now im having a blast with aki, First time i ever feel Like im actually getting better and she is soo much fun

#

Cant wait to get actually good on her lmao

hidden mesa
#

sometimes the enemy is able to block my cr.lp after my d.pp,k

#

am i too slow?

slender bone
#

yes

hidden mesa
#

damn alright gotta keep practicing that string then

slender bone
#

yep

cosmic scarab
#

@slender bone or @weary widget can one of you run a set?

slender bone
#

I can't right now, no

cosmic scarab
#

Ok

weary widget
#

I can

#

@cosmic scarab

cosmic scarab
#

Ok

#

Making a room

weary widget
#

Im gonna switch characters rq

hidden mesa
#

game got a lot more difficult since i hit silver

#

been loosing a lot

verbal whale
#

ok the ken break didn't create many issues

verbal whale
#

btw big tip for everyone playing the character, spend some time learing to properly CH confirm stmk, ive been doing it lately and the reward is so damn big

#

maybe everyone already does it but i've slept on it for a while autopiloting to stmp

#

but going into crmp xx ex whip on CH is so much more damage and everything

weary widget
cosmic scarab
#

Thanks for the tech @verbal whale

#

I’ve seen people confirm into crHk too is that what you mean as the other option

copper yacht
#

Omg @regal girder

regal girder
#

W

#

now i gotta check if i got da funds lol

regal girder
#

From a counter hit AA hk, is there no combo conversion that you can get from that? Or is it only for punish counter AA's?

verbal whale
#

nothing different

#

only PC combos hard

regal girder
#

oh so she still gets a combo off of counter hit?

verbal whale
#

only on PC

#

or well

#

on specific jumps you can get a cruel fate

#

most notably akuma demon flip

regal girder
#

hmmm

#

would it be better to use h whip as an anti air then?

#

as opposed to just like, in the offchance that HK doesn't PC for the big combo

verbal whale
#

all 3 antiairs have their own uses and you really need all 3

regal girder
#

what's the third other than st hk and h whip?

hidden mesa
#

anyone who could maybe look at a couple of my replays? feels like ive plateued once ive hit silver, or maybe im just stupid but i feel kinda stuck

regal girder
#

oh

#

OH

#

that's cool

weary widget
verbal whale
#

oh that too

copper yacht
#

What's your cfn

#

Or you can just record one and drop it here

silver marten
#

Could someone provide some feedback? Silver 2
3FKLEXMR8 PCTB6W8LR

Some stuff I've noticed, but still can't fix:

  1. I should connect DR from those MK and c.MK confirms
  2. When I connect a DR c.MK I should follow up with a LP or MP, to continue the combo
  3. I should stop mashing qcf LP, so the SA3 doesn't go off by accident
  4. Not on those replays, but I gotta improve my DI reactions
slender bone
#

Without lookin at the replay yet, #2 is DR cr.mk > st.hk as a combo route

silver marten
#

st. HK works as well, I was mashing MK and st. MK doesn't combo into anything

slender bone
#

mashing is a problem for sure but it'll take time

#

punishing sweep with your own sweep is good

#

if you go into the replay and do takeover you can try stuff

#

for #3, I'm curious on why you're using lp lash in combos more often than a specific scenario

silver marten
#

oh I didn't know about this takeover feature, I'll take a look later

#

mostly as a bad habit, it became my BnB combo

slender bone
#

it's super cool
you pick a part where you're unsure, takeover and replay it a bunch to see what you can do

#

for example, where you blocked this sweep

regal girder
#

u japanese denzel?

slender bone
#

no

regal girder
#

u can read it tho?

#

those kanji hurts my eyes, i haven't learned kanji pepesad

slender bone
#

yeah

#

learn words and the kanji will come

#

learn 火 means fire and 山 means mountain
and 氷 means ice and you get sick things like
火山 - fire mountain = volcano
氷山 - ice mountain = iceberg

ThumbsUp

regal girder
#

i know how to say watashi wa dokushindesu

slender bone
#

you can drop watashi wa if it's obvious you're not referring to someone else Help

regal girder
#

o yeah also, i've seen this combo from broski where after m whip detonate, he dashes up and does st lk h whip, however i cannot replicate this, is this no longer a thing anymore?

slender bone
#

it depends on how you got it

#

I think you cannot do st.hk xx heel strike > cr.lp > cr.lp > st.lk xx mp lash!

#

I think you can only do st.lk

#

otherwise the pushback is too much

regal girder
#

yeah that was exactly what i tried it from

#

but i also tried it with just cr lp cr lp xx m lash and dash up st lk hits but h whip doesn't

regal girder
#

ahhh ok i see

#

so just drop one of the jabs for st lk

slender bone
#

yeah pushback is important

#

heel strike > st.lk xx mp lash!
cr.lp > st.lk xx mp lash!
f.hk > st.lk xx mp lash!

all 3 allow it but it pretty much needs to be point blank

regal girder
#

i was just going with m lash to dash up st lk m lash but i don't get that good oki from h lash i don't think

#

oof ok i see

#

i wanna learn some of the cool drive rush combos after detonate but there's so much to learn lol

slender bone
#

keep it simple

hidden mesa
#

Gimme a Sec

hidden mesa
weary widget
deft wraith
#

can i really spam ping barca

slender bone
#

no

copper yacht
#

Yeah of course

sleek rune
#

Maybe

copper yacht
# hidden mesa it should be 3179771692

Alright I watched a few games; a few of the most recent ones against a couple Mais and then one against a Juri since I figure nobody knows the Mai mu yet haha

#

We can get as into this as you want; there's a lot we can talk about

#

But the things I think you'd benefit the most from

#
  • when you're uncomfortable, you jump back or DI
#

Most of your games could be won if you just blocked there instead and reacted to something the opponent does to expose themselves - usually that's a jump in that you AA, a DI you counter DI, or something unsafe on block that you punish

#

Now you're not gonna be 100% on any of those yet, but that's why it's important to get the reps in while they're easy to find!

#

Try playing a few games where you are absolutely willing to throw as long as you stop every single jump in

#

You'll get better a lot faster, and then the points will be easy

#

Same for DIs

#

Of course those are things you can get really good mileage out of drilling in practice mode too

#

Punishes are a little less cut and dry so they're harder, but it's worth it to experiment in matches to learn what you can punish

#

Getting duffed a few times for being wrong is totally worth learning something that's a free hit every time you block it forever

#

In a similar vein, it'd help you a lot to learn a string you can go into that'd combo on hit without killing you on block

#

Something real simple like s.lp xx lp xx hp bubble would be fine

#

Go into hp lash if you know it'll hit

#

That'll also make a good like, panic punish, if you're not ready for something bigger

#

You wanna have some strings down that are safe defaults, you know

#

By defaulting to blocking more often, you'd also corner yourself a lot less, which is huge

#
  • you should practice punishes more in general
#

You got a few opportunities for big hits you just weren't ready for

#

I saw the one combo you seem comfortable with a few times; s.hk xx stance xx kicks > c.lp xx c.lp xx hp lash, which is great

#

But you only seem ready to do it after a DI lands

#

Learning a combo that works in more situations will help with that - the s.hk starter is awesome but if you're punishing a dp or something you'd wanna go into a different route, something like s.hk (pc) xx hk dive > c.lp xx whatever

#

It doesn't have to be a good combo if you're landing a combo; the difference between none and a mediocre one is enormous

#
  • I didn't see you parrying at all
#

If you're going to block a fireball, you might as well parry it

#

Sure beats trying to neutral jump it and eating it on the way down haha

#

You can stand there parrying stuff forever

#

Of course you risk being thrown, but not if they're on the other side of the screen

#

Just something worth being comfortable doing

#

Or like, if you block a DI you might get wallsplat

#

But if you parry it, you're okay

#

You can obviously parry too much but it's a strong option in a lot of situations and I think you'd benefit from using it at least in places where the throw isn't really a threat

#

If you got better at patient play in general - being content blocking things out, stopping jumps, stopping DIs, knowing your punishes or being able to figure them out mid match

#

You'd fly up the ranks

hidden mesa
#

damn thanks a lot for all the input

#

im gonna try to implement all those points one by one

#

atleast i have a direction now what to focus on

copper yacht
#

o7 good luck soldier

hidden mesa
#

i have one more question, so it feels like i only use medium buttons, i think that comes from me feeling like im never in range to hit light buttons, is that just my imagination or am i spacing wrong? i never feel like i get any opportunities to for example use lp lp hp bubble

#

i think thats one of my biggest problems in fighting games overall, i feel like im pressing back all the time and dont know how to approach getting close and being the one who is on the offense

copper yacht
#

When I started, I felt the same way

#

The answer that satisfied me at the time was using lights for punishes and on my knockdowns

#

It's hard to get close enough to land a jab otherwise

#

But if they're on the ground it's easy haha

#

You can also dash or dr in but of course those are riskier

junior olive
#

Okay Aki believers, If I had to prep as a Dia 5 Ken, against a 1950 Aki that beat me 110-1 where should I start

DP's to stop fireball Dr got quickly beat by throwing a low in the mix or baiting

Currently working on the run stop pressure to limit fireball usage
Felt like I couldn't get to a fb Dr myself due to the fucking drill arrow thingy
Where on normal fireball distance I got the lash, on wider/full screen I got the drill

hoary lynx
#

That’s the neat part

#

You don’t

#

Now seriously, maybe sharing one or two matches can help

#

From what I remember, Aki can’t do the stance + push on reaction to your fb

#

She must read it or be on stance

#

Nvm, I remember wrong

#

Ok, knew something was up.
Startup for the drill is 29 frames, if she’s full screen she hits in the 5-7 active frames, so 35 or so frames from full screen

#

If you’re only looking for that, you can react to Ken’s normal fireballs from middle of the screen but for example you can’t react to Od fireball

#

Or if you’re really full screen

#

I mean, at least I can’t, maybe 1950 aki can

#

Od fireball beats her normal fb dr as well

#

Another thing would be to increase Aki’s mental stack by varying more your offense with dr yourself or dragonslashes

#

Another thing would be to check that specific player games and search for shoto matches that they lost (???)

verbal whale
junior olive
#

Wait

junior olive
regal girder
#

What is the counter DI combo?

copper yacht
#

I usually just do s.hk stance kicks > c.lp into whatever

#

But you can do s.mk s.mp or whatever as a starter instead

verbal whale
#

damage is sthk starter into the usual bnb
corner carry is neutral jump HK, dr sthk xx dive

regal girder
#

Nice

#

Also sorry, whats the stun combo?

verbal whale
#

depends how much meter you want to spend but usually a good one is
place puddle down, jHK, stmk stmp xx MWhip, sthk xx ex whip, dr sthk xx ex flippy daggers, Light whip, whatever super

#

it’s not the most optimal but it’s easy to remember, easy to execute and gives you access to all supers

regal girder
#

Yep i much prefer whats consistent over dmg

verbal whale
#

it’s still a shit load of dmg don’t worry

regal girder
#

you right, 58% with lvl 3, holy shit

slender bone
#

I still do puddle jhp > stmk > st.mp xx mp lash! > (walk) st.hk xx hp bubble > Dr st.hk xx venomous fang
if I'm spending low meter / drive

regal girder
#

what's venomous fang?

#

daggers?

slender bone
#

stance p

#

daggers is cruel fate

regal girder
#

ahhh the dive i see

regal girder
#

for a DP punish without poison already on the guy, if the starter is st HK pc xx heavy daggers, into cr lp. cr lp stuff, would it be a good idea to DRC from the crouch jabs if I have meter, or is it not worth? I still don't quite understand scaling so was just wondering if going for the meterless bnb route would be better than spending drive gauge

#

mainly asking because it's from jabs, i don't know if it messes up the scaling big time or not

verbal whale
#

if you have meter you wanna do
PC stHK, sthk DRC sthk, stmk, stmp DRC stmk, sthk xx stance kicks, crlp, crlk, fireball>followup xx lvl3

regal girder
#

Oh sick, thanks

#

Will the second sthk reach at range?

verbal whale
#

if you struggle with the crlp stlk link just do crlp crlp xx hwhip

regal girder
#

Like, from a shimmy for example

verbal whale
#

most times it does, if you wanna be sure stick to one

regal girder
#

Awesome, thank you

slender bone
#

no, you won't be in range on shimmy to do a second st.hk

#

that st.hk has to be point blank

regal girder
#

aki can make space traps right?

#

ok that's a dumb question, i'm very sure every char can, ig the better question here is, how do you make spacing traps with aki?

verbal whale
#

you sure can

#

space traps are kind of hard to teach like “oh just do this”

#

usually for me stmk and light whip are good tools to create space and make them whiff

regal girder
#

to make sure there's no confusion for me, making a space trap is like, you use a move (poke) that has some pushback on block at a distance where the opponent will whiff if they try to take their turn back, yes?

verbal whale
#

ye you “trap” them with your pushback

#

a frametrap sets up a trap using framedata, a space trap sets up a trap using space

#

unlike frametraps spacing gmtrals are extremely character specific, what might trap a character won’t trap another one, it’s a bit more complex

regal girder
#

gotcha, which can make moves that are minus on block good with spacing

regal girder
#

so it just takes a lot of labbing then? I've noticed that in terms of spacing, that I've been lacking this aspect in my gameplan, which I'd like to implement but i didn't really have an idea of how to start

verbal whale
#

easiest example for me is always bison scissor kick, it’s technically -5 on block but 99.99% of the time you whiff if you try to take your turn back

verbal whale
#

most things will whiff after that

regal girder
#

whiff after the f hk or after the whip?

verbal whale
#

after the whip

#

that whole sequence is frame trapping and tight at the end

regal girder
#

because isn't f hk minus enough so that they can press right after to interrupt any light attempts right after?

verbal whale
#

fHK is +2 on block

#

so stlk frame traps

regal girder
#

ohhhhhhh wait sorry, i was thinking of stand hk, that one is -3 ob iirc

#

i see thank you, i'll get to labbing then

verbal whale
#

the golden standard of spacing traps is juri crmk

#

if it traps that then it kinda traps everything

#

terry crmk also a good one

regal girder
#

i know that ken can as well, to some degree?

verbal whale
#

ken crmk is kinda short tbh

regal girder
#

can aki crosscut with her h whip? i got cross up'd A LOT and it didn't feel good ;-;

slender bone
#

no

#

crosscut works because it takes advantage of dp leniency (and its frame 1 air invulnerability)

regal girder
#

ulm?

#

o

slender bone
#

you could do the input for it but if it's between the 6f where you're not air invulnerable, you get hit
it's also a strict input

regal girder
#

hmm ok

#

how should aki deal with cross ups?

#

oh wait i'm dumb

#

jump back normals PogDuck

slender bone
#

yeah
if you don't have a dp
that's usually the answer

#

sometimes you can walk under (not as likely)
or od snake step

regal girder
#

got it ty

regal girder
#

Hey for heavy whip oki, if you drive rush f HK, on block you'd only get a frame trap right? Or can you get a strike throw mixup from there? I tried throwing but i noticed i had to slightly walk forward to do it, so it doesnt really feel like one

slender bone
#

pushback on DR f.hk is pretty big, so you typically have to walk

#

but people who are going to press on +6 are pretty brave tbh

verbal whale
#

ye microwalk throw connects

regal girder
#

I've having trouble having drive rush st mp hit as meaty after h whip, is this a manual time meaty?

weary widget
regal girder
#

OHH

#

Sauce i love it, thank you

regal girder
#

What do you use to whiff punish with aki? I was kinda struggling to get any whiff punishes with any of her buttons

slender bone
#

depends on what you're trying to whiff punish

#

you can use any button depending on what you're trying to catch

#

pretty much every medium (except cr.mk) and any heavy (except f.hk)

regal girder
#

I was trying to whiff punish ken's low forward, but maybe it isn't possible then

slender bone
#

practice it in training mode

verbal whale
regal girder
#

What would the DP punish look like in the situation of them already being poisoned in the corner?

#

ideally looking for one with cash out and also one without (meterless)

slender bone
#

Just do the midscreen one

#

don't get fancy before you've solidified old combos

regal girder
#

ohhh so just st hk stance dive into st hk stance kicks into drive rush whatever?

slender bone
#

on a punish, don't use DR unless you're going to kill them

#

er, don't use DRC

regal girder
#

ohhh ok gotcha

#

i'll just stick to the normal stuff then with st hk stance kicks

slender bone
#

st.hk xx hk cruel fate > cr.lp > st.lk xx mp lash! > walk (not necessarily required) > st.hk xx hp bubble launch

#

you can do just do the stun combo in many scenarios to keep it simple

#

jhp > stmk > st.mp xx mp lash! > (walk) st.hk xx hp bubble > Dr st.hk xx venomous fang
This combo from above, you just replace the stuff before mp lash!

regal girder
#

gotcha thank you

#

tbh i'm working more on more "basic" stuff than combos, I've literally only been converting majority of counter hits i get as well as meaties with just cr lp st lk (m or h) lash lol

#

idk where and when "optimal" stuff comes into play

slender bone
#

you can get really far with basics

verbal whale
#

how i approach learning new characters is trying to learn the most optimal combo that can apply to most situations

#

and just stick to that

weary widget
slender bone
#

💯

fickle sundial
#

THat and the Witch Hut skin are amazing

regal girder
#

man, getting cross up'd sucks as aki ;-;

#

i know the answer to it, which is just jump back light button or mp, but it's just the spacing of stuff that gets me, it'll look like they'll reach my face, and then I then proceed to get hit on my back

verbal whale
#

im personally a big fan of walking under

#

at worst you block the crossup

#

the only time im locked in to stop that is if they are in the corner

regal girder
#

hehe my brother doesn't like cower crouch lul

#

he spams DI whenever he blocks something, and i just constantly do st hk into stance, and he hates my guts now

regal girder
#

so if you call out a shimmy attempt, would aki still do cr mk to catch or is it another button?

#

i tried cr mk once and it worked but it was too far to connect with st lk

slender bone
#

CrMk xx super

regal girder
#

oof, you'd have to use meter? ;-;

slender bone
#

ye

verbal whale
#

yeah aki has no way to properly kill shimmies

#

it’s very unlikely you’ll connect with stlk

#

and considering crmk confirm window it’s a VERY big risk you are taking

regal girder
#

how about cr hk? easier confirm

verbal whale
#

doesn’t hit low

#

IF you catch a walk back button, and the crmk hits CH and they are close enough you can do
crmk CH, crmk xx super

#

and it will combo

regal girder
#

oof

sleek rune
#

i know i didnt talk in her a lot but i stole hella shit from this thread so thank u barca my glorious king

slender bone
regal girder
#

could you get a spacing trap from doing st lp TC into h. bubble on block?

verbal whale
#

yes

regal girder
#

@verbal whale hey, whenever you're free, would you mind having a quick session with me with aki? I think i am lacking in the neutral aspect of the game by a huge margin, and I also have questions on how to properly pressure in the corner since I just always feel like whenever I get someone in the corner and try something to pressure them, i just get jumped on or get interrupted

verbal whale
#

sure, tomorrow i should be free, only issue is the timezone, since i live in europe

regal girder
#

Ahh gotcha, I'm in NA west, so that's pacific timezone for me

#

It's the afternoon for me rn, at 1:52 PM

verbal whale
#

ye i'm 10 hours ahead XD

#

we can do a thing

regal girder
#

Ahh gotcha

verbal whale
#

send me some replay codes, i can try to look at them and work something from there

regal girder
#

Gotcha, I just had a match with a friend and I did terrible so that should be a good point of reference

#

I'll just go ahead and send the most recent ones:
MMLADBRF3
TFSGSAYBA
8VMSHBHS7

verbal whale
#

sure, now i got a dnd session so i cant really look at it, tomorrow i'll check as soon as i have time

regal girder
#

There's a lot more replays where I did bad, so if you're interested in those, my cfn is 2b_ornot2b, feel free to pick your poison lmao

#

Gotcha np, lemme know when you're available for that sesh tho

verbal whale
#

also if you need games or stuff i think @weary widget is more doable, since he's in NA too

#

and he's also a better aki than me

#

esp cause i'm not playing aki recentlyHelp

regal girder
#

Ahh cool gotcha

weary widget
weary widget
#

@regal girder Rq can you walk me through youre thought process in neutral?

regal girder
#

i'm gonna be honest

#

I don't know

#

what I usually do is just fireball into drive rush, but in terms on like "actual neutral", I really can't tell you

weary widget
#

Ok I can work with that

regal girder
#

the most i can do is anti air and then it's into oki stuff all over, that's usually how i've been winning stuff thus far

weary widget
#

So I noticed that you're a bit "timid"? I don't know how else to put it. I saw you use you're tools for the right situation but there was that one dive where you were a bit too far so I can get that

regal girder
#

oh yeah that was just me being dumb, I wanted to try integrating OD dive stuff but yeah that was on me

#

i know for sure that was a fluke on my part lol

weary widget
#

I feel that to an unreal degree

regal girder
#

lol

#

but as for the timid thing I think I get what you're saying?

#

my ryu friend told me that I give up a lot of space in neutral a lot, and tbh i don't even notice that at times

#

and I'm also not sure how to really fix that

weary widget
#

And sometimes "giving up space" is what youll kinda want to do in certain match ups but you wanna do it sparringly because otherwise youll get put into the corner and have to guess for your life

regal girder
#

ohhh what i didn't know od lash negates fireballs

#

that's awesome

#

and also yeah i get ya, I think I'm too used to people making mistakes in neutral so I kinda got used to just holding back and letting them mess up

#

but against competant players, yea....

weary widget
#

But as a for a super basic neutral plan for AKI you'll want to try to keep them back with light whip and 5.Mk, Fireball wars aren't ideal per say so what I do is Fireball into EX slide cause if they do a fireball that goes over my noggin and hits my fireball best case scenario I get a good punish, or you can OD lash through/Dive/EX flippy daggers/Light snake step/Sweep. As for buttons to press in neutral 2.Hk, 5.Hp, 5.Mk, 5.Mp, and 2.Mp are some are youre best option not youre only ones but the ones with the best or most consistent results

regal girder
#

right

weary widget
#

Forgot to mention if they try to cross up, jump back J.Mp and J.Lk are your best options

regal girder
#

yea i gotta integrate that as soon as possible

#

it's hard for me to tell where like

#

or differentiate the farthest spacing where it'll be a crossup vs the closest spacing where it'll be a normal same side jump in

weary widget
#

Works for both up close

regal girder
#

awesome, then yeah jump back lk will be my new goal

#

as for the actual neutral part though

#

so like, in theory I have an understanding of how to play neutral, but in actual practice it just all goes bad lol

#

i'm not really sure what it is, people have told me that it's "something that you gain with experience" but like, I'm not really sure how to even do that to even start practicing it

regal girder
#

can you convert with something off of counter hit (and PC ig) st mk at tip range?

#

trying out with some ideas with it but nothings connecting after it

#

oh there's sweep i guess

weary widget
regal girder
#

oof ok gotcha

#

i got a cool counter poke moment with it but it was just always out of range to convert it into something

regal girder
#

for the fireball drive rush thing, what is the timing of the drive rush to reactively anti air with dr st hk if they jump the fireball?

#

I'm noticing that they just jump over me and the fireball at times

regal girder
verbal whale
regal girder
#

aww shit 2 dives? hell yeah, big corner carry

regal girder
#

Off of a forward throw, if I drive rush, is it possible to shimmy out of drive rush? I keep getting thrown when I attempt it

#

Or block as well i guess

slender bone
#

you don't really get that much advantage off f.throw

regal girder
slender bone
#

ye if they ain't gonna challenge you

#

let them hold the mix

late geyser
#

Is it possible to 2 touch zangief from a di blocked stun combo, lvl1 wake up, no ca?

verbal whale
#

no i don’t think you can

#

does gief lvl1 give you a puddle knockdown?

#

but that would require aki highest damage combo (7.3k) and 3.7k from a stun DI without using drive, which is not possible

weary widget
cosmic scarab
slender bone
#

how come you had him jump in the first video (I think that's actually real)
the 2nd video, you definitely don't want to meaty with st.hp, but also you don't want to do lp lash! if you can do something else
the 3rd video looks ok but aren't doing anything particularly special there

cosmic scarab
#

I made him jump because when you’re doing some block strings some people neutral jump. The second video what’s the best meaty to do I did dash sthp because the math was came out to hit but what can I do? The third video I was trying to to coner carry after a poisoned dp punish I missed is that what I should do fhk to keep them corner or what?

slender bone
#

when you meaty, you don't want punishable moves oB so sthp ain't it

cosmic scarab
#

Makes sense

regal girder
#

so, I know that the one of the things to aim for in a match is to try to get the enemy in the corner because the corner is a bad place to be, but I think one of many things that I struggle with is actually knowing what to do in the corner, not just with aki in particular, but prolly in general

slender bone
#

practice 1-2 strings

regal girder
#

what should I be doing in the corner that allows me to bully my opponent in the corner

#

block strings?

slender bone
#

ye

#

things like st.lp TC xx hp bubble > walk forward and stuff

#

you won't get a lot but they can't walk backwards so you have positioning advantage

regal girder
#

i might already know the answer to this question but do other certain characters get much more in the corner?

slender bone
#

ye because better range or ways to extend pressure

regal girder
#

so aki just isn't too great in the corner compared to other chars

#

but getting them in the corner is still a good thing though ig

slender bone
#

I dunno
I think she's good but it's not as simple maybe as others

regal girder
#

yea, so far with my experience, i feel like I struggle more doing certain things with aki

#

maybe i should play an easier char, because i geniunely feel like i'm missing a lot of important things in my gameplan that's holding me back from improving

slender bone
#

I dunno, I just kept it turbo simple

#

doing like 30% of what she's capable of

regal girder
#

either way i'm definitely lacking in the neutral aspect of the game

slender bone
#

neutral is the very last thing you learn to do well

#

that's normal

regal girder
#

i mean yea i can rush down and do meaties and strike throws and anti air, i just can't win in neutral for the life of me

slender bone
#

I dunno, I just jump

#

etc

cedar wolf
#

I got pretty far sticking to simple stuff!

#

I didn't know about doing st. lp tc into h bubble in the corner tho

slender bone
#

if they get knocked down, they don't go back right so you can get close for meaties

weary widget
regal girder
weary widget
#

Knockdown

regal girder
#

ohh gotcha

#

how come you put quotes around meaty?

weary widget
#

Because you cant really meaty it like you can other buttons so I just call it "meaty" for lack of better term

regal girder
#

how's the MU with guile?

weary widget
#

Not the greatest

regal girder
#

oof yea i felt it myself lol

#

just full screen guile never feels good to approach

weary widget
#

You can do a few things to get in easier but its still not fun

slender bone
#

it's kind of shitty ye

regal girder
#

Aki doesnt do the whole normal xx drc does she?

#

Its mainly drive rush

#

?

slender bone
#

you can but it's not always great

#

StMp xx dr

cedar wolf
#

alright my combos are more solid

#

next I might focus on polishing up my anti airing

slender bone
regal girder
#

big W

cedar wolf
#

also I saw brian f made some aki tips about a year ago

#

learned a few things I didn't before assuming she hasn't changed too much since then

regal girder
#

those are prolly still good, she hasn't gotten insane changes i don't think

#

but for me the chad broski has a long ass guide

#

really good one, goes over pretty much everything

cedar wolf
#

Yeah I saw that one too but I may need to refresh

#

I will save that safe jump for the corner

regal girder
#

which one? she has many safe jump setups

cedar wolf
#

j hp

regal girder
#

wait, i shouldn't say many, majority of them end with h whip lol

#

yea fjump hp is safe jump

#

as well as f jump lk, but this is specific for characters that can armor through f jump hp

cedar wolf
#

it will save me some mental calculation than trying to gauge what wakeup they do in midscreen

#

and trying to do decide if I gotta do j. hp or j. d. hp on the fly doesn't feel good

regal girder
#

yea in neutral it's possible, but i can't do it lol

#

i always go for DR, medium snake step or double dash

cedar wolf
#

medium snake into throw is so good

#

I haven't quite learned the rest of her oki yet

slender bone
#

I only did double dash until master after hp lash

weary widget
cedar wolf
#

I think I still struggle with losing my shit if I get thrown a lot

#

like I make it like it's a personal insult

cedar wolf
#

But I did manage to focus on anti-airing today and some corner combos poggies

regal girder
#

i'm not quite sure, but aki has a lot of really cool anti air conversions that she can do

#

ideally when they are already poisoned, but yea, she has hella cool anti air combos, which is something that I like a lot

cedar wolf
#

I've just been doing st. hk and then fireball

#

it catches a lot of people

regal girder
#

perfect

cedar wolf
#

before I would do light lash but that was riskier

regal girder
#

yea, i've learned to use light lash less in those situations

#

and in neutral too

#

fireball after they do that air reset backflip is perfect

#

if they block, i believe you get to drive rush in for pressure

#

or was that OD fireball

#

either way, it's a good option for doing that

#

i believe it's also worth getting in the habit of AA'ing with h lash because it has air invulnerability I think?

#

i gotta check, but it's great for AA'ing lol

cedar wolf
#

yeah but it feels harder to pull off

regal girder
#

it is ngl, but the reward for doing it is so worth it

cedar wolf
#

what is the reward?

fickle sundial
#

HEavy lash m slide

cedar wolf
#

oh right

#

so I can m slide even when I use it as an anti air?

fickle sundial
#

yeah you still have the same KD advantage

fickle sundial
#

Doesnt matter to Akuma if he just demonflips over it

cedar wolf
#

anti-airs and corner combos coming along

regal girder
#

hell yeah

cedar wolf
#

huh I learned some more tidbits rewatching the broski video, like how medium super 2 is actually better at destroying fireballs than the heavy one

slender bone
#

more hits or something?

cedar wolf
#

nah the chains when they come down hit half to a bit full screen, whereas the heavy one goes way the fuck out

#

so if the fireball is travelling the medium will destroy it more consistently due to where the chain hitboxes are coming in

slender bone
#

oh I see

cedar wolf
#

did the full orchid corner combo on another Aki LETSGO

slender bone
regal girder
#

what combo is that one? birdnotes

slender bone
#

normal stun combo

regal girder
#

eyyy that's some progress though nice going dude

slender bone
#

that Mai really tried to press st.mp after being hit by an overhead

cedar wolf
#

Yep

cedar wolf
#

Stupid lily st. Mp''d me to death why

cedar wolf
#

I am gonna fight a terry need quick tips

slender bone
#

overhead TC is +2 oH
If you block it, do not check with a short button - use like f.hp, lp lash, or st.mk (sometimes whiffs anyway)

regal girder
#

don't try to fireball war him, he will win ;-;

slender bone
#

fireball goes under ours, so you lose there

#

you can't even dive his fireball

cedar wolf
#

NEVERMIND IT WAS MANON why

#

Two characters I barely fight

weary widget
#

Manon is honestly just keep pressuring her and if you ain’t doing that make her have to fight to come in

cedar wolf
#

nothing more annoying than losing a mirror to a lower rank

regal girder
#

it's normal, sometimes it becomes a reality check that you don't know your own character that much cuz you don't really fight mirrors a lot. Just try to identify what it was that was mainly getting you (was it flippy daggers, a lot of drive rush in neutral, DI, drive rush after fireball, whip, etc.)

#

and ofc learn how to beat it

#

for me, i encountered a modern aki that just only approached with heavy flip almost always when there was nothing going on

#

during that same set i managed to find out how to beat it, which was to anti air with heavy whip, back dash to whiff punish it (since he was always doing it at range), and neutral jump

cedar wolf
#

i still tilt heavily when I lose to a character like gief

#

like I feel like them or blanka players aren't real

weary widget
slender bone
#

I feel like that's often the case

#

like fireball loses to anti-fireball moves but there's nothing special in the Aki mirror

#

in SFV, Mika cr.mk could low profile Mika dropkick which isn't really afforded to anyone other than like Juri and Rashid

cedar wolf
#

nonetheless been rising up the ranks buffpeepo

copper yacht
#

Juri could low crush Mika dropckick

#

But her s.hk also high crushed Mika sweep

#

And it was always really funny in that mu when neither of you were trying to crush

#

Cuz you'd both whiff

#

And then just stand there like what

slender bone
#

lmao

cedar wolf
#

i should just one and done if I lose the first game of a mirror match

cedar wolf
#

I feel nihilistic

slender bone
#

depends on if you enjoyed yourself or not

#

ideally, no

regal girder
#

there's always something to learn bro

cedar wolf
#

Does juri have really long normals or am I just hallucinating

slender bone
#

some are long ye

regal girder
#

Cr mk is pretty long

#

And whichever heavy button where she brings her leg behind her back and kicks

fickle sundial
#

St.hp

static frigate
#

Yo friends, I just learned aki can go through sim level 2 with ex whip

#

You can see it here at 6:00

weary widget
#

Oh I almost never do that

static frigate
#

I will keep sharing the knowledge with you when I find it

cedar wolf
#

two more ranks to master!

slender bone
modest fox
weary widget
verbal whale
#

im back

modest fox
#

the OG AKI believer?

slender bone
#

bro isn't school still on

#

fuck you doing

modest fox
#

😨

verbal whale
slender bone
#

so you're a doctor?

verbal whale
#

for this semester lul

slender bone
static frigate
#

Barca PepeHug

modest fox
#

I have trouble recognising the spacing for AKI's bnb using heelstrikes

#

sometimes it leaves me just out of range for H lash for example

#

it this just part of learning the character?

slender bone
#

what kind of range
does heel strike whiff ?

modest fox
#

no heel strike hits

slender bone
#

how many jabs after

modest fox
#

2, usually

#

not 3 if that's what youre asking

slender bone
#

does it hit if you use 1

modest fox
#

I'm not in game right now

#

should I be doing mostly 1?

slender bone
#

if for some reason you're far, it's dangerous to use 2

modest fox
#

yeah I have trouble recognising when I'm far

slender bone
#

perfect practice makes perfect then
it'll take a good amount of time then you'll go "nevermind"

modest fox
#

what do you mean with the second sentence?

slender bone
#

oops
It'll take a good amount of time before you recognize the spacings to which you normally would do heel strike > cr.lp > cr.lp, but then you recognize the spacing and go, "nevermind, that won't work here"

#

usually you die a lot before it happens

modest fox
#

oh right

#

just a matter of time spent

slender bone
#

time spent fucking up, specifically

modest fox
#

I've been practicing fucking up daily buffpeepo

verbal whale
#

depending on your level you could start adding stlk in these strings

modest fox
#

I am

verbal whale
#

stlk usually has a lot of range

#

crlp stlk is very safe, but as denzel said you gotta develop a feeling for it

modest fox
#

what if the stlk whiffs?

verbal whale
#

then you were incredibly far

modest fox
#

heelkicks > crlp > crlp >stlk?

verbal whale
#

ye that’s what i do usually

modest fox
#

me too

#

must be doing something ele wrong

verbal whale
#

if heavily depends on where you do the heel kicks

slender bone
#

in neutral Jeb

cedar wolf
#

What are my best normals in neutral?

slender bone
#

stmk, crmk,

#

st.mp is... ok but it's DI safe

cedar wolf
#

Cool

#

But not heavies right?

slender bone
#

the others have their place but you aren't going to use them that much for neutral

#

f.hp sometimes but that shit can be annoying to space

#

well st.hp is probably in the same pool as f.hp

#

you basically never use sweep, f.hk, st.hk in neutral since those are either stupid to use or pressure buttons

cedar wolf
#

I have used many of those in neutral lol

#

St HK I throw out constantly

#

When would I use those moves?

slender bone
#

that's...

#

a difficult question to answer tbh

cedar wolf
#

I use st HK to coward crouch kicks a lot to try and frame trap

#

Or aa

#

Or whiff punish

slender bone
#

ye but st.hk as a pressure tool is different

#

whiff punish typically has a scenario you want to punish in general so that's also different

cedar wolf
#

So neutral is mostly just mediums and maybe cr HK then

slender bone
#

ye what I suggest is like
Looking at master Aki players with more than 1600 MR
watch what buttons they be pressing in neutral
after like 10 or so games against different characters, you'll get a general idea of which ones are most common

cedar wolf
#

Nyanpi comes to mind

slender bone
#

anyone above 1600 is fine

verbal whale
#

DI safe as long as you have super

slender bone
#

well have super and not a potato with reactions (me)

verbal whale
#

it’s 20f tho

slender bone
#

I said potato, not dead man

verbal whale
#

ye you can confirm it too

modest fox
#

about confirming

#

is the process hit button -> see if it connects -> input special / SA / x

#

or hit button -> input special movement -> see if it connects -> hit button to activate special

verbal whale
#

the process is:
-press button
-buffer the motion
-see if it hits
-press the button

modest fox
#

right

#

then I'm practicing it the right way

#

thank you!

verbal whale
#

crhk xx super is a good one

#

it’s very very very good and doable

modest fox
#

yes that's the one

cedar wolf
#

also a lot of cr. hk anti airs too

cedar wolf
#

and then I practiced in some casual matches

slender bone
#

I love crhk AA

modest fox
#

is
crhk PC > DR stlk xx qcf hp
fine or can I get something better out of PC anti-air?

verbal whale
#

it’s good

#

you can do a lot of stuff off tho but this one is good enough

modest fox
#

are SA1 and SA2 not canceable from flippy daggers?

verbal whale
#

they are not

slender bone
#

until sort of recently, cruel fate didn't cancel into anything

modest fox
#

yeah the little bounce got added right?

slender bone
#

they just allowed you to straight cancel from it

#

haha

modest fox
#

oh I thought the bounce had something to do with it

#

well I'm not complaining

modest fox
#

is there a manual timing to backthrow >> DR f.HK in order to be DI safe?

weary widget
#

you could do it early for the first kick to whiff can still get the plus frames and be safe enough to get DI

modest fox
#

made it to D3 today :D

#

didnt even play that well tbh

#

dropped a lot of sthk into stance

verbal whale
#

LFGGG

modest fox
#

main thing that's helping from your notes is probably actually using SA1 as a reversal :)

slender bone
modest fox
#

new AKI combo

#

medium lash into medium lash into medium lash into medium lash

slender bone
#

wtf goofy af

cosmic scarab
#

I’m noticing that higher players I play hit me with a high low light string that catches me walking back to get out of there range after a knock down but I get clipped. Does Aki have something like that I can do and how do I beat that or is it a guess?

slender bone
#

block

cosmic scarab
modest fox
#

crmk?

#

wait what

#

I dont get your question

slender bone
#

ok so there's 2 aspects

modest fox
#

are you knocked down or is your opponent knocked down

slender bone
#

you're thinking of 3 piece light that people do like Ken st.lp > cr.lk > st.lp xx hp dp
You're asking for something like that for Aki?
She doesn't really have anything amazing but cr.lp > cr.lk > cr.lp can sometimes work

modest fox
#

should I be bothering with this right now?

#

I feel like my pressure is so awkward right now

#

I go in, if I dont connect a hit I'll have to walk backwards and reevaluate lol

slender bone
#

without DR
I thought it was only -2

modest fox
#

it's -3

slender bone
#

ok so the DR st.mp > cr.lp makes sense since it's a frame trap

#

so you'd do DR st.mp > cr.lp > cr.lp xx hp lash or whatever route you feel works

verbal whale
#

dr stmp goes into crmp on hit now remember

#

you should be able to confirm if the dr hit or not

modest fox
#

oh cool

verbal whale
#

i'm ngl i really hate dr stmp

#

dr crlk is better in every aspect

#

and now you can do dr crlk and confirm into crmp

#

while being +2 on block instead of +1

#

and with a low

modest fox
#

my messages werent sending

#

oh im back

#

cool

#

so

#

my question is more like

#

what if my hits dont connect

verbal whale
#

depends what button

#

stmp is just +1

#

you are not getting much other than a frametrap without any real throw threat

#

dr crlk allows for a true strike throw

#

also +2 on aki is exceptionally good due to her stmp trade combos but that's a bit too advanced now

modest fox
#

I'll just keep doing what I'm doing for now

#

it's working alright

verbal whale
#

but ye dr crlk is good af

verbal whale
#

also guys

#

PLEASE

#

learn crmk CH into crmp

#

it’s so good

modest fox
#

holy shit that last 50lp took a while lol

#

kept going back and forth

modest fox
verbal whale
#

BOTH

#

dr crlk into crmp

#

CH crmk into crmp

#

PC stmp into crmp

modest fox
verbal whale
#

cause crmp goes into EX lash

modest fox
#

ohh

verbal whale
#

which is extremely extremely strong

modest fox
#

I havent used that a single time yet lol

#

what makes it strong?

verbal whale
#

you basically get a dr for 2 bars instead of 3

modest fox
#

ohh yeah since it brings you closer again

verbal whale
#

cause you can do […] crmp xx EX Whip, stlk xx mwhip, dash stlk xx H Whip /// walk forward stmp xx HWhip

#

and those 2 enders are safejumps that always land same side

modest fox
#

I'll learn that combo seems fun

#

love my safejumps

#

although hitconfirming is really really difficult for me

#

havent found a way to practice that works for me yet

cosmic scarab
slender bone
#

s3 buffs do give her something like that

cosmic scarab
# modest fox havent found a way to practice that works for me yet

When in training mode turn your block settings to random and watch for the hit or block on hit confirm into a special on block do nothing or you can practice throwing if you’re in the right situation. Watch for punish counter or counter hit and differentiate what you should follow up with. Or you can practice by turning on wake up reversal to throw or delayed jab and do nothing. You can practice shimmy’s that way too

cosmic scarab
# slender bone

Yea it might work I’m trying to dash up after knock down and get in to that to catch them walking back of throw range thanks

verbal whale
slender bone
#

I only tried today lmao

#

I tried hp lash first and it whiffed and then tried mp

#

PogDuck "we in it"

modest fox
#

what was Aki like in S1? I keep seeing people say she felt incomplete

slender bone
#

st.lk was 5f, cr.mk was minus oB, cr.lp > cr.lp xx hp lash could whiff more often

#

cruel fate didn't cancel into super, st.mp had less active frames (so DR st.mp after throw wasn't good)

modest fox
#

what's Aki "I can kill without SA3 if I just spend all my drivegauge" type combo?

#

or combo structure I suppose

#

I think I've seen it being called loops?

verbal whale
#

uh aki max damage unpoisoned is
[coming from everything that isn’t a light] DRC, sthk, stmk, stmp DRC stmk, sthk cx stance kicks, crlp, stlk xx fireball followup xx lvl3

#

if they are poisoned and without corner

slender bone
#

without?

#

I guess you just do the combo without sa3 at the end

verbal whale
#

[coming from everything that isn’t a light] DRC, sthk, stmk, stmp DRC stmk, sthk cx stance kicks, crlp crlp stlk xx M Whip, fhp xx lvl3

verbal whale
#

in the corner is

#

[coming from everything that isn’t a light] DRC, sthk, stmk, stmp DRC stmk, sthk cx stance kicks, crlp crlp stlk xx M Whip,sthk xx HBubble, light whip lvl3

modest fox
#

I just sometimes am in these situations where there's a bit of life left but we're in round 2 of 3 and I dont wanna spend my whole lv3

verbal whale
#

i mean you go into lvl1 or 2

#

max damage is always the ones i sent btw

verbal whale
#

it’s just

#

[coming from everything that isn’t a light] DRC, sthk, stmk, stmp DRC stmk, sthk cx stance kicks, crlp crlp stlk xx M Whip,sthk xx HBubble, lvl1

#

the reason is poison damage

modest fox
#

thank you

verbal whale
#

oh @slender bone have you seen the new routes

slender bone
#

I saw some with mp lash where there was like 4 of them lmao

verbal whale
#

now you can do M Whip after H Bubble, raw light flippy daggers and you get a meaty overhead by whiffing stlp

#

it’s pretty sick

slender bone
#

oh that's interesting

modest fox
modest fox
#

it's a fun combo

verbal whale
#

it’s actually good

#

cause if after that you whiff stlp and do overhead you can combo after

#

since it hits mega meaty

modest fox
#

only if they press right

verbal whale
#

no

#

they also can be crouch blocking

#

usually overhead is +3 on hit

#

but some setups make it 4 or 5

modest fox
#

how does that work 🤔

verbal whale
#

most famous example is after Hwhip in the corner you do dash overhead

verbal whale
# modest fox how does that work 🤔

active frames, overhead has 3 active frames, if it hits on the first active frame is +3, on the second +4, on the 3rd +5. This can be done by doing it right on an opponent wakeup

modest fox
#

but the frame meter still says +3 right

verbal whale
#

nope

#

it says +4

#

or +5

#

try doing in the corner

#

HWhip

#

then instant dash overhead

#

you’ll see it’s +5 iirc

#

on hit

modest fox
#

ohh I got it

verbal whale
#

ye it’s very good

modest fox
#

cool stuff

verbal whale
#

another famous one is

#

corner the corner combo

#

after H bubble

#

you whiff a sthk

#

and do overhead

#

this one is hella good cause it looks like you dropped your combo

modest fox
#

duuude

#

thats crazy haha

verbal whale
#

man this char is as cheap as water in a lake

#

you just have to know it lmao

modest fox
#

I didnt know buttons had variable framedata besides PC and CH

verbal whale
#

yeah it depends on active frames

#

oh wait i have another one

#

so stmp is insane cause it has FIVE active

#

it means it goes from +5 to +9

#

if after a throw in the corner you do instant dr stmp

#

you are +9 on hit

#

making sthk link possible

verbal whale
modest fox
verbal whale
#

oh even better

#

uh another sick one

#

after h bubble in the corner

modest fox
#

too much stuff to learn 🥲

verbal whale
#

dr sthk xx medium slide overhead

modest fox
#

I mean I dont need all this

verbal whale
#

no you don’t i was just dropping knowledge i have on the character

#

today i beat a guy by doing 2 overhead resets into a DI reset

#

wanna see the result

modest fox
#

for sure

verbal whale
modest fox
#

poor fella

verbal whale
#

yeah deserved rage quit i can’t lielul

modest fox
#

soo about the DR loop

#

ive been doing stmp DRC stmk for a while

#

but it's always better to do stmp DRC sthk?

verbal whale
#

aki is weird cause she doesn’t really loop

verbal whale
#

if you only do 1 DRC it’s better to stmk sthk

#

if you do 2 it’s better to first do sthk stmk stmp then stmk sthk

#

remember that the last one is always stmk sthk

modest fox
#

got it

#

" crlp, stlk xx fireball followup xx lvl3 " this is giving me a lot of execution trouble

#

I'll have to grind it out

verbal whale
#

after the break i got it again

modest fox
#

lets go

#

best aki eu

#

I'm 1000lp away from masters

#

pray for me

verbal whale
modest fox
#

watching broski rn and it seems medium lash is really good as anti air now

modest fox
#

im guessing this is directed at barca since they made the og post

verbal whale
#

i'm in EU tho so it's a bit hard to play online

modest fox
#

@slender bone hey you play on leverless right? if youve got time someday, would you mind making a video of you doing this combo? specifically the last part is giving me trouble, i just cant get it down. i only get it sometimes when i mash like crazy

[coming from everything that isn’t a light] DRC, sthk, stmk, stmp DRC stmk, sthk cx stance kicks, crlp, stlk xx fireball followup xx lvl3

slender bone
#

ok

verbal whale
modest fox
#

oh thats good to know

#

how do I end in lv1 / 2 if opp is not poisoned?

slender bone
#

same combo?

modest fox
#

yeah in general after the DRC, sthk, stmk, stmp DRC stmk, sthk cx stance kicks drive dump

slender bone
#

you'd cancel cr.lp into sa1/sa2

modest fox
modest fox
slender bone
modest fox
#

didnt realise you could do the first dp motion at the same time as the bubble followup

slender bone
#

oh ye

toxic maple
#

Yo I'm a new sf6 player and after trying out a bunch of characters I decided tk try aki , wondering if you could give me some pointers on her gameplan and how her buttons work

regal girder
#

Like how new are you

modest fox
#

(I had to screenshot this because it's really funny, go on)

toxic maple
#

But still a rookie in all aspects of aki

modest fox
#

rookie in the sense of the rank? or rookie in the sense of the word?

toxic maple
modest fox
#

why?

regal girder
#

@toxic maple im only a diamond 2 aki, so i still have much to learn but i can show you what i know about the basics of aki in a VC if you'd like

#

Whenever our free time in our schedules match up ofc

toxic maple
verbal whale
#

the best place to start is probably broski’s guide. Analyzes the character on pretty much every aspect

#

it’s a bit long being 2 and a half hours

regal girder
#

Yep, broski's guide is amazing

toxic maple
verbal whale
#

oh ye that’s everything you’ll need for a while

toxic maple
#

Like midday 4 u I think

regal girder
toxic maple
#

8 hours ahead of u

regal girder
verbal whale
modest fox
#

cool sideswitch

regal girder
#

For akis, in the corner after you do a cower crouch dive detonate with that +84 ish kd, one of the setups is set down a puddle, whiff st lp and do overhead for meaty, but when i tried this im too far to convert into a combo, st lk whiffs

#

Are there other meterless meaty overhead setups for aki that can convert?

slender bone
#

seems odd

modest fox
regal girder
modest fox
#

you sure stlp tc doesn't hit?

regal girder
#

From what i was trying out yesterday yea it didnt hit

regal girder
#

Ohhhh barcas told some cool stuff above for overheads nicenice

verbal whale
#

sick

sleek rune
mint pivot
#

you could've gone into dr sthk ex dive there

sleek rune
mint pivot
#

yes

#

99% sure

verbal whale
mint pivot
#

i know this character

verbal whale
#

tbf i don’t know if rn its worth to even dr sthk

#

instead of just doing M whip

#

i haven’t really been playing aki tbh is patch

mint pivot
#

yeah idk shit about these buffs

#

me with bison

#

they killed all my setups man

slender bone
#

MC-Mura with the godlike bait, fellas

fickle sundial
#

0.8/10 ragebait

verbal whale
slender bone
#

thinking that they are taking a massive risk to get around lp lash

slender bone
#

Aki light whip is really good (when my opponent uses it)

when i use it however... 🫠 https://t.co/XDVgm9CrR8

QRT: amr_maadawy
I think its about time we talked about this move. Its VERY good and pretty hard to play around without taking a massive risk.

Remember these SFV characters when all them long limbs characters had hurtbox 🤔 Maybe that wasn't such a bad idea https://t.co/qgksfjb5qF

▶ Play video
#

L O L

fickle sundial
verbal whale
#

99% sure he wanted to ex fireballlul

fickle sundial
#

yeah

turbid wyvern
#

Hi! I'm a 1600 AKI. I've been around 1500/1700 for a full year and I don't know how to improve (like how to train in a meaningful way or watch replays)
Any help is much appreciated!
CFN: Reekee

slender bone
#

oh missed this completely

slender bone
slender bone
verbal whale
#

are you learning the confirms?

slender bone
#

nah, I was playing against Lemon and suddenly remembered it randomly

#

and then I hit him with the cr.hk xx ca
both of us were like, "wtf that damage"

verbal whale
#

ye it’s CRAZY

#

being on a 900 damage button with 20f confirm too

#

i use a lot of crhk lvl1s too

slender bone
#

neat

#

that shit feels too annoying

verbal whale
#

ye it’s also a 14f confirm

#

i use it only on
-stmp PC from weird ranges where another stmp or crmp doesn’t reach
-hard callouts on shimmies
-crmk ch crmk super

slender bone
#

the hard callout on shimmy is the only one I've thought about

verbal whale
#

also against ken jinrai

#

if i wanna mash between the hits

#

i go for crmk super often

slender bone
#

ah if he frame traps, you just get hit

#

but if he doesn't

verbal whale
#

ye and it hits if they stop early too

#

cause 7f crmk

slender bone
#

nice

fickle sundial
cedar wolf
regal girder
#

So flip dagger is fine cuz it was working here but you wanna be careful with it cuz it could just be reactively AA'd or baited and you take big dmg

#

Uhhhhh what else

#

Ohh ok so after you did cr lp cr lp xx h whip, you tried doing the safe jump at midscreen which i do respect, it was just a tad bit late cuz it didnt come out

#

Me personally at midscreen i rely on drive rush, double dash up, or medium snake step to take that oki

verbal whale
#

cause no way this guy did round start h tatsu

cedar wolf
#

yeah last game

regal girder
#

O okok

#

So

#

Doing anything round start is really risky especially with aki

verbal whale
#

i really don’t like the flippy daggers tbh

#

if you wanna do it do EX

#

ex is amazing