#Replay review request

64 messages · Page 1 of 1 (latest)

bold quiver
#

Been playing for a while now, I'm very overwhelmed at the amount of things I need to learn before I can even start playing the game right, I've got 2 replays here that I've reviewed and I know my anti airs and reaction to mika roundhouse needs work but idk what action i need to take now

#

Replay review request

gleaming summit
bold quiver
#

yeah

#

i'm sticking with sagat from here on out

gleaming summit
#

So yeah learning your aas is gonna be mega important

#

Especially on sagat where everyone is going to have a tendency to jump at you

bold quiver
#

I know DP aa is important but its not in muscle memory no matter how many games I tell myself to practice it

gleaming summit
#

Ye it be like that

bold quiver
#

what should I do? is it just a patience thing?

gleaming summit
#

Just a look for it and really focus on making the dp aa the first thing you do when you see your opponent take to the air.

#

Im not gonna fault you for how the rest of those rounds went because its a new character + youre playing a diamond player on their main

bold quiver
#

I've also got a problem of losing track of my opponent, sometimes I don't even see the jump I just notice that the space they occupied is suddenly empty

gleaming summit
#

Yeah then just react to that happening

#

If thats the case

#

Personally i just react to seeing the enemy model touch the life bar

#

I dont even check to see if theyre still on the ground

#

Though if you plan on sticking to sagat

#

@peak shuttle is pretty good

#

Can give you tips on how to play the character more effectively

peak shuttle
#

hi hi

#

sure!!

#

lemme take a look

#

Just watched your first match.

Against mika i definitely think you should be throwing a lot more fireballs. She has no safe way around them so it can really mess up her neutral.

#

Plus eevee wasnt jumping very often

#

I can give you some DP tips, however st.hk is also an amazing anti air with a wide hitbox and good reward on CC

bold quiver
#

I'm not too worried about the matchup mechanics, to be honest I can't even think straight or come up with basic decision on the fly

#

my fundamentals are garbage

peak shuttle
#

How comfortable are you with non DP anti airs?

#

Something that can really help your jump awareness is placing small pauses in your gameplay.

Ok i just threw a fireball, where is my opponent right now?

#

are they holding their ground? starting to press a button? in the air? on the ground?

#

Sagat can play very reactively and its one of his strengths as a character

#

Learning to dp from crouching is going to help make it easier too. I can tell you the input but that depends on your controller

#

Fireball DP is kind of sagats fundamentals. If you cant play that game you're going to have a hard time.

#

lemme check out another replay

#

Ok so,

#

I wanna see you ABUSE st.mk

#

its one of the best pokes in the game, and most characters have a hard time challenging it at the right range

#

Any time your opponent gets in range of st.mk i would default to hitting it unless they can stop you

#

Its extremely hard to whiff punish

#

Think of it like a spear that keeps your opponent away from you

#

You can even st.mk into another st.mk and that often frametraps your opponents slow pokes

#

or spacing traps them

#

If you really think your opponent is gonna mash after your st.mk you can go for a st.hk too, that will CC a lot of counterpokes.. its disgusting

bold quiver
#

how much st.mk is too much?

peak shuttle
#

if you are spaced out its extremely safe and spammable

#

Honestly if you just want fundamentals

#

You dont need to use many moves to play sagat

#

you can substitute dp with st.hk aswell

bold quiver
#

ok i'll limit the moves I use to those 4

peak shuttle
#

st.lk is only 5f and reaches as far as many characters mediums. I recommend buffering fireballs

#

Its good if your opponent is too close for st.mk or you are trying to preemptively stuff dashes

#

Let me know how that goes for you

#

Try to focus on your spacing and catching those jumps, its the most important for sagat

#

Once you have confidence in anti airs you can really abuse your fireballs

regal hull
#

You can def get by with just st.hk for a long time, but grinding out the anti air dp's will seriously pay off with sagat

#

I used to set the bot (starting at someone with a slow dash like honda) to have 2 recordings- walking around and then dash grab, or walking around into jumping in and just hammering it out for 15 minutes or so

#

Hk is good and gives more reward but DP opens up the entirety of the fireball game and let's you use his great fireball traps, which you will find really come in handy once you enforce your basic strategy

#

And for the basic strategy as sagat I refer you to this vid