#Client side issue?
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Sorry I sorta rushed it and I'm bad at organising
be better at organizing
I'll try
When you say move slowly does it genuinely move slower for other players or does it just kinda glitch more
Glitch I guess
For one person it goes fluently but when others use the ability it sorta pauses then goes then pauses again over and over
I notice two issues.
One your running your set positon on a 0s delay that’s too fast, use a 30hz event receiver instead. Also only activate the collision detection volume once n it everytime.
Also you do not set Object Authority before setting the objects transform (let me know I can explain this to you)
Please explain
I’m Rec Room every object has something called Authority. It’s who updates that objects information, so position, rotation, ect. If someone who doesn’t have authority over the object try’s to manipulate it somehow set (position, rotation, change color ect), it forces the servers to do extra steps which slows stuff down. So you want to transfer object authority over to the player shooting the reverse, so it runs smoothly on there device and so that they can update to the server for other players faster.
Side note - You also automatically get object authority sometimes like when you pick items example a weapon or sometimes touching an object i believe
So is there a chip to give authority?
Rec room object set authority, or rec room object take authority, but use the set authority. Also I still advise against using delays for the set position, the other delays are fine but it’s just a 0s delay it’s too much.