#Is there a maximum number of chips you can only put in a circuit board?
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Hey so sorry this is unrelated but what's that cc oc are you using in your pfp.
I remember watching him like 1 or 2 years ago, and again sorry.
And btw i would assume theres a max.
the character is bip and its from a channel called gibthom
Tysm
yw
Also i thought about it try selecting all of the chips you want copy them.
Create an clean circuit board then paste the chips into the already created circuit board.
I was able to put them inside a board, but unfortunately I had to exclude some chips
Now maybe its just me but i would hate to debug that ngl or try and update it.
thankfully im using reroutes to change, I just have to change the event and sender names
Ah whelp have a good day.
cya
Holy moly, it looks like you've run into one of the issues i have with "Create Circuit Board", it copies inputs several times when it doesn't need to. 😅
Like, if i have an output i want to plug into 10 chips, i can do that just fine. But if i then create just those 10 chips into a circuit board, it will have a separate input for every single one, even though they're all the same and it could just use one that then splits off inside.
I'm not actually sure if it causes any extra CPU usage but you should crack down on that, it'll make it seem less daunting to work on.
yeah it does automatically create inputs and outputs
but yeah there is definitely a limitation on how many circuits i can merge into a circuit board and I lowk hate it
:/
Can you delete or clone it and tell me how much the room's chip count increases/decreases?
@hollow cobalt i'm wondering if it's not an issue with the number of chips, but with the number of ports you have maybe?
There's 62 there, and that's pretty close to 64 where some features max out? Like how List Creates have a max number of ports you can give them (don't remember what it is though)
@hollow cobalt do you mean there's 60 chips inside the circuitboard, 1549 in the room total?
yea
Yeah that doesn't sound right, i have put waayyyyy more chips into circuitboards before, i reckon it's the amount of inputs you have.
@hollow cobalt i suggest you pin up the configure menu somewhere, and while looking at the outside of the circuitboard, move all the inputs so that ones coming from the same place are all in a row. Give a unique name to just the 1st of each chunk of identical inputs so you can better tell what's part of that chunk, then on the inside follow all the duplicate ports one by one, plugging them all into that first uniquely named port of that chunk. Once all of them but that first one are unplugged, then it should be safe to start remove those excess ports.
Either the amount of inputs, or the he might have missed selecting a chip. The video OP shared, shows some chips not being selected so I'm not sure if the clip is of them trying different things or not.
I did exclude the player variable intentionally because for some reason, if I merge them, something breaks.
Its because there's too many ports when it automatically puts them in and out of each other. Make a circuit board and copy your chips inside the new one
This is weird but I figured it out, I think it was the player variable, I can't merge circuits without the player variable unless that is included.