#How do I remove Mobil players
1 messages · Page 1 of 1 (latest)
Optimize it so it can
You shouldn’t have a game that laggy in the first place
Well there’s alot you can do in the game and the map is huge
But it’s still runs on iPhone 15 and up
you dont get it bro he wants mobile players GONE, EVISERATED from the room
you should prolly break it into subrooms
I wish there was a way but there’s a whole storyline that’s spread out among the whole map and if I put into sunroom I think it ruin it
do you mean the loading screen?
No
wdym then
Is there a way to block Mobile players from the game
not inherently i think?
Dang
make it smaller
or make it more optimized
or both
I’ll try and merge more stuff
and use rooms 2 if you want optimized games
I’m using rooms 2.0
I don’t see any reason why you would make a room where mobile players can join. An there isn’t a way to stop mobile players from joining
Just optimize your room better
There’s MANY optimization tops especially in room 2
Also with RRS aswell
Ok, but I’m trying to make a really good game. But it’s in rooms 2.0
Your games clearly isnt “really good” if 75% of rec room can’t play it
Optimize your game or split subrooms
I’m assuming it’s some sort of military or walk through game?
If a room can’t run on mobile, it’ll be laggy on lower end VRs like the Oculus quest 2
And no one wants to play a laggy game
mhm yes
i use a quest 2
this is a challenge
use a mobile/quest2 device and go on your room
if you get under 60 fps you failed
It runs very well on quest 2
show me your performance stats wit ha room profiler
I’m gonna try and merge all the buildings
Yes it can
I play on my multiple year old quest 2 and get 72 fps
In r2
Not r1
If your telling me r2 is laggy your lying straight our of your ass
Yes, because I would just lie about that for no reason
Open an empty r2 room and check your room profiler
I would if I was on rr
r2 laggy if it has anything related to Makerpen shapes
not true
r1 and r2 are laggy if you spawn 5k shapes
I’ll drop screenshots of the profiler later
i have like a 500 shape room that can run at 72 fps easily on my quest2
it also has like 80 recroom pine trees
500 shapes isn’t really that much
you said any shapes
there is a Player Is Using Touch chip but it's beta content
oh yeah that does exist
you have your makerpen out
that map is gigantic obviosuly its going to lag
And I have maker pen out in some of the rooms 1
anything that large will lag
i am
The smallest ones sub 10k shapes
have you considered merging shapes
Like actually you can enter the map yourself
5.2k containers
I promise you room 2 is great for studio
But shapes not so much
Just look at the performance on the solar punk games
There laggy
And there smaller the previous contest games
Not saying they didn’t do great they did
all these r1 rooms have low container count
all these r2 rooms have high container count
thats what makes it laggy
Max sized merges
Can’t merge anymore if I tried
I can record
If that helps
I’m willing to show any proof
I have nothing to hide
I’m just telling you the facts
I just realized the shape counter in this is cut out the r2 is around 9k btw
this is also alot of complicated shapes
The Greek looking build was finished in r1 due to performance there pretty much the same build except r1 is finished
And that map freeze frames me for 5 seconds when ever a pen is grabbed
holder your makerpen in r2 also causes alot more lag than r1
Without pen it’s still the same😭
my room with over 72 fps normally gets 30 fps with my makerpen out
Also how is someone supposed to build in a room where there map is barely runable with pen out
that room has alot of circuits
Which one
however most are hidden in circuitboards
?
unimportant
Bro is making stuff up now
I don’t have any of my circuits in boards
And
The cv2 is only in r1
Cause the r2 couldn’t even make through the building phase
To get cv2
I can screen shot
what platform on you on
Quest 3
makes sense
So I need a nasa super computer to run rr or I should just not play
Best standalone currently available
have you considered making lower detail rooms
I can get on a pc and take screen shots if you prefer
I’ll give you the spec sheet to
And you’ll find a way that it’s not r2 but me
Lmao
this is the problem
I shouldn’t have to build worse or less in r2 the pint of your original argument is that r2 runs as good as r1 or better
5.2k containers
Smh
We went over this exact point
10 minutes ago look up
You called out containers
have you also considered removing collision on everything
About here
Those screen shotted version do have collision but I have turned it off previously nor a 5-10 frame increase
But the same build in r1 gives me at least a 30+ increase
have you considered using rrs
have you considered using less neon