#FIX THE HEAD OFFSETS FOR VR PLEASE

4 messages · Page 1 of 1 (latest)

olive mauve
#

GIVE ME A REASON WHY WE SHOULDN'T TALK ABOUT THIS? (Original post was in rec-room-chatter)

olive mauve
# stray kindle Elaborate

Somewhere in 2023,2024, when FBA was basically in beta still, the head offsets for VR went off. The head offset is slightly behind your IRL head, this causes your avatars shoulders to be behind your actual shoulders, and this also causes your avatar to reach their arms out more just to reach your IRL hands. This can still happen but RR can just reduce this by moving the head offset slightly forward. Instead, They fixed this by making your wrists stretch (That's basically how Modern Bean works too, you just can't see your wrists unless your wearing a FB costume). Even if I'm using bean avatars, it just still doesn't feel right. This was an issue on ALL body types, including classic bean.

olive mauve
# stray kindle Elaborate

Here are some images of FBA in the past, and for me, depending on how you've seen FBA in the past compared to the present, can see some changes from todays FBAs.