#only first time login

1 messages · Page 1 of 1 (latest)

old swift
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ok, so im trying to make it so when a player joins for the first time a variable will be set to 200000, if they ever join again it wont be set to that anymore but to a other value which they got in the previous play seassion

ripe heath
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Bool variable

novel gazelle
# old swift ok, so im trying to make it so when a player joins for the first time a variable...

Your variable that stores the 200000 make it a CLOUD VARIABLE ☁️

Place the following circuits:
Event receiver (player joined) > is player is local (is local) > IF chip

Wire a bool variable into the IF chip condition, set it to a cloud variable and give it a name like “joined before”

Wire the IF (else) into the “joined before” bool variable execution and make sure it’s set to true THEN set there variable to 200000

IF (Then) DO NOTHING

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@old swift

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If you wanna be sure it works send me a picture + Also try it yourself

novel gazelle
weary osprey
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And room loaded too