#Animation controller

1 messages · Page 1 of 1 (latest)

stoic river
#

I know about the "animation Gizmo" but I'm new with the animation controller, the idea is simple:

  • a button or Trigger will activate
  • starting the first half of the animation (the animation Loop is in ping pong Style)
  • then on a certain time of the animation will stop
  • and won't play again until the same button trigger is activated continuing the second half
    Circuits and video demonstration shown below:
keen trellis
#

You actually wouldn’t need ping pong, just play it and set the speed to -1 to reverse it

dapper hull
#

Did you still need any help? @stoic river

crude needle