#How do I fix it where my goblin Ai hugs the wall when pathfinding I want him to move down the middle
1 messages · Page 1 of 1 (latest)
you have to make the path smaller
is your goblin ai path the actual map or do you have a ai path under the map?
make the pathways skinnier
then rebake the navmesh
Then the namesh goes weird
and it’s still hugging the walls?
even when it’s that skinny?
Yh
It's not in the middle enough
I don't know if I should make own wall collision system
Have you ever made an ignited style ai @sullen mantle ?
don’t
i’m unsure why its still hugging walls