#Color changer for cv1 stage lights
1 messages ยท Page 1 of 1 (latest)
If there was cv2 stage lights, I probably wouldn't need help for color changers. But since its cv1, I need bad help
Yea, if you really want to make them better i suggest using studio
With volumetric light
and studio events and stuff
I don't have sudio
Stagelights V2 are in Room2. Which yeah, its basically like there isnt a stagelight v2 since rooms 2 is so terrible tho
Real
I've been waiting forever for stage lights v2 tho for a lot of my games
I gave up on waiting tho and just use studio now
:/
ye, funny thing is, they said it would be rooms 1 & 2. The staff who said so was probably just misinformed, otherwise they just flat out lied 
:/
but ye since u dont have studio, which isnt all that great either (just made a unity interface instead improving actual in game creation), You'll have to go with cv1
what was the intended behaviour though, just cycling colors isnt too hard, anything else is bit more annoying tho
also i have work so i cant really help, but this info is needed for those who can help
I know how to hook up the stage lights to where they are flashing and are in a pattern, I'm just stuck on changing the color of them. My friend who used to do it quit and I can't get a hold of him
oh like u have patterns, but you want colors with each step of the pattern to be set directly?
No like, I have them going in a back and forth flashing pattern and I want them to be two different colors
It's kinda hard to explain
thats what i meant. The color is given
well u just have a state machine right
Yea
like u only want color to swap from either of 2 colors when pressed a button?
So, I have a set of stagelights that are flashing, and when I press a button it changes the color of the stagelight to the color that I set the button too
I should've put it in that way
so u have a button for each color, when pressed, all lights are set to the color associated with the button
Yes
& u just have 2 button-color pairs in mind. Not like anymore in the future
Wdym?
like only 2 buttons for the 2 colors, no more than 2 right?
I was thinking more than two, but I think two would be fine
ah, so you were saying 2 because you think you would get it on your own after seeing the solution for 2
Basically yea
ok, well now others know what you want
also to save ink, might i suggest u have button to change the color, then a button to set the color of lights to that 'selected' color? Than u can have more colors, but 2 buttons to choose any of the colors & update
im off break now, so ima go
I have this map where basically like 10 blocks are there with 10 diff colors and when u put ur hand in it it changes colors
i can maybe check that map in a bit and see how it was done
if u want
@uneven silo ^
If you feel like going out of your way to doing that, that would be very appreciated
yea just wait like 15 days
i'm banned
or ask someone else
๐ญ๐
ok
I'll let you know if someone else helps me and I got what I was asking for, or if I figure it out.
ok
Even better, 1 button. 1 press will cycle/change the color, 2 will set the color
ill get the colors now n such
@uneven silo
done
That's amazing bro, I'll try to copy and get it down here in a little bit
yee np :3
also using a state machine for the list might be a lil more convenient
The selctor is configured to indices (compare values) 0 to 6, then the selector pin is the random chip (index) & the signal it ouputs is just 1
Then each state is a item, just configure the R to your color for each, then wire the states in a loop as u would, with the selector controlling the state progression
I'll try to understand that and it gets all down ๐
yee, sucks the wires are straight so its really hard to follow
but ye, state machine should be less chips = less ink. & you expand by 6 items at a time because of the selector ๐
Alright, I'll try to get it down either later tonight or tomorrow. I'll let you know if I run into any problems. Thank you
yee
So I've tried doing this and for some reason it's not working, I know I have the chips set up and I think I have them all wired to the right place, but it's not working
I don't want to push your buttons or anything but could you maybe help me in game?
Obviously you don't have too, but I just figured I ask and maybe I could show you what I want it terms of color changers?
ye, wouldnt blame after the straight wire. Im going work tho, so
Yea just let me know when your able to get on
make sure the last state is connecting back to the first! I'd always forget to do that back then
@uneven silo
heres a diagram btw, should help.
minor chip inaccuracies but i think you'll get it
I'll try it out
alr
On lunch, so made a correction. Then & Else are on their multiply, not just then
So I tried doing it multiple times and it's still not working, i tried it in my dorm and the room I want it in, I don't know if I'm not doing it right or if something is wrong.
Here's a video of what my friend made a long time ago, this is what I'm wanting. I don't have communication to get to him though which is sad.
I thought it would make better since it I showed you
But
I don't know why it's not working
The spotlight isn't even changing colors
i dose here ๐คทโโ๏ธ
u gotta do it exactly like that, mine dosent show colors in any order, just the single order where it loops around
but ye, a color selector for both colors, which i did forgot the swapping between the two. This is just a color selector & setter by itself. u would need to clone it, then have your other circuit that swaps colors swap between the 2 random chips that get set when button pressed more than once before the delay
off lunch now
@uneven silo
got home
remaking this, it infact dosent work
Im no cv1 expert *in fact my only true experience was back in 2020 following a sliding up & down door tutorial
* but i suspect since the order is not explicit like Cv2, the CONECTION of wire order, might be what defines the order. AKA, the order u wire things in is crucial to match in order to get it working?
perhaps purely state machines will be more stable/not matter so much?
So is this the thing I should try to do?
i also made the text overlap the button in a way that makes it look like its changing color the button 
probaly, cv1 is very bad. So if this dont work, joining u in game might have to be the next option. Not to mention its no longer supported, so prob just been buggy too
Alright, I'll try it. I'll let you know what happens
ye. State machines so straightforward so its not as fullfilling puting it together as my previous solution, but its less chips = less ink ๐ฅฒ
so a improvement anyways
i also generally expect this to be buggy as multi function buttons like this is prob pushing it since cv1 is definitely aimed at being for simple things
I have to be doing something wrong
It's either the way I'm hooking it up to the lights or its the thing itself
i mean the single & multi press state machine hard to folliw with the mostly straight & transparent 'wires' but ye
I don't know what to do
I have to have this by the 31st, I can try making my own but that's near impossible because I don't know cv1 that well
ye but i could come in game tho
If you could, that would be amazing. I think I'm just hooking it up wrong
ye
Or it's something to do with my lights
When are you wanting to get on?
ye, well @Official_T55sArt
ima be off work in ~3 hours
^
slow reply cus had talk co workers
Alright
Hey I totally forgot to text you, if you want to get on today I'm free all day
ah ye, im going grocery shopping soon tho
I'm going to the fair with my friends, will you be free around 8-9?
dunno, its like 12pm for me xD
Ohh alright well Ill text you when I'm done and everything, then we'll see
yee, i just might be bit stoned 
not that i cant do curgits not stoned 
Yo
I'm back home and free