#How to bypass/fix shapes changing size when using scale in one direction

1 messages · Page 1 of 1 (latest)

violet flame
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In a nutshell whenever I try to stretch a shape or even multiple shapes a considerable length they sorta get pulled on the near end
images as an example

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I don't really know why this is happening since each shape was rotated and move with grid snapping

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maybe im missing something? I really dont know RRpensive

violet flame
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**this also occurs both in world and local mode

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it actually even does this even if I only stretch it a little bit

violet flame
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Havent found a solution yet but had to find a work around by just re-manipulating the shapes to where they needed to be

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however if a permanant solution is found please let me know RRpensive

gray topaz
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You have to edit into the shape first, then select everything and scale

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And make sure the ends of each shape you're stretching are all aligned/the same length

violet flame
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the thing is though is thats what ive been doing

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also encountered another issue

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wheres before it would only slightly change each shape it now greatly affected each shape as whole

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I still dont understand why this happens...

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How to bypass/fix shapes changing size when using scale in one direction

violet flame