#Rendering is super bad

1 messages · Page 1 of 1 (latest)

white tree
gloomy lava
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I think that's an issue of having too many objects merged into one, or could be an issue of too much stuff in the room in general, if that isn't all one big merged objecy, how much ink are you using and is it a LimitsV2 room by any chance?

gloomy lava
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Because it's no longer officially supported, so overtime it performs worse and worse as RR is no longer looking into optimising it

gloomy lava
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It could still just be a too-many-merged-objects issue, try splitting some of them apart