#Help me figure this out please.
1 messages · Page 1 of 1 (latest)
like when i release a certain object an event reciever with the event update 30hz activates
Is this possible mr kingssleepy
@lavish light
It is
is this for a specific object>
yes
write the objects name in the execution string value and connect it to the bool variable true
ohh this is rooms 1
Tag
get the tag of the object
what if i have another if that already has the condition thing taken
that is the one i need to connect to the update 30hz
“How would I achieve this”
Quote from recroommaster
"real"
I am not sure what you mean
like the if that i need to connect to the update 30hz has a condition that is taken up
What are you trying to make
thats ok you can use if on if
im making a system where you throw the "object" up and in starts the system and you hit it up in the air with your hand 5 times and when you do it executes something
but the 30hz doesnt pass on
idk depends on your game and system
oh nvm
oh nvm 2x
you can remove the set object release to false
than it will only work omce
set the objectrelease to false when the game ends or restarts
ok tysm
@sonic geyser
is it possible to make it so that the release has to actually be in the air instead of just letting go
You could use a delay, or save the Y position and don’t run the system until the Y position is greater than the saved Y position
@olive bolt
What’s confusing
like how would i save the y position and only run it until the position is greater
That might work depending on how high you originally throw it from or standing
What made you choose 2.8 for greater than
i though 0 was the ground y
Depends how high or low you build
hwo do i check build y
Get body position
ok gimme a sec
ok it works but only if its right above my head otherwise it doesnt
like it only works if it drops above my head instead of having to throw it up
@olive bolt
i didnt end up finding a solution to fix it
can somebody help me please
tyoiker how would i save a position
nvm i think i fixed it
nvm
My god go learn circuits
😔