I want to make a vehicle slow down as if it's driving in grass. I've listed the things that I've already tried below and their faults:
-
Get Velocity>Vector Get Magnitude>Subtracted by 0.5>Velocity Reflect
This would work and occasionally does but most of the time the Get Velocity reflects a value of 0 which when subtracted does not equal a positive value. -
Velocity Reflect: Maximum Speed
This does slow the car down but it's instantaneous. -
Velocity Add: Multiplier (0.01)
This just did nothing and I'm not sure why.
So if there are any suggestions that would be great