#How can I make a cooldown.
1 messages · Page 1 of 1 (latest)
is it called that? I can't find it.
#1321098169693507604 you can find a tutorial here
https://discord.com/channels/193073071802941451/1322745501690363914 this to be more exact
Yes, but what is that chip on the Left called?
what chip?
Event receiver or function definition board if your asking
I'm sounding cofusing now.
in the reference, what is that thing on the left called?
This?
yeah, the one on the left, whats that called and how can i get it? (srry for late response)
Function definition
event definition?
Ok
Can't you just use a bool variable to make a cooldown?
For example when a gun shoots run an if chip, if the bool variable is true, shoot and then run a delay, as soon as the delay runs set that bool variable to false, and then after your delay just set it to true again
Seems a lot simpler than making a whole custom chip for it
I think the issue is that it runs a lot of executions, and also you would have to rename a bunch of variables if you want more than 1
I mean just do what windows does with files of the same name and add a (1) to the end of it
Damn is this game really that limited?
I wish heat and net didn't run out so quick
Sadly you cant make new variables with chips automatically so u have to make alit of em for big projects
Yeah I know
Heat limitation is there to not send gazillion packets per second (hello "Update" event + any position manipulation)
Cpu is low because phones
Annoying but no good way around it
For net if you play too many sounds at once it goes up drastically, it doesn't take that many sounds playing at once either
Also why do rec room's preset guns take up no net or cpu heat while custom guns with a trigger or gun handle and a projectile launcher do?