#need suggestions to fix circuits

1 messages · Page 1 of 1 (latest)

brittle wyvern
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Send an event from the damaging player to the damaged player, and have the system be local to the damaged player

gritty root
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ill give it a try thx

torn star
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It’s as simple as using an “if player is local”

torn star
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When the Projectile Hit Player event fires, it runs for everyone, if you use a If Player is Local after the event receiver, it’ll test if you fired the shot, and only run when it hits on your screen.

gritty root
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Ive tried that but what happens is the bullet still has to hit on their screen to output. Ill try it again later tho

torn star