#need suggestions to fix circuits
1 messages · Page 1 of 1 (latest)
ill give it a try thx
It’s as simple as using an “if player is local”
When the Projectile Hit Player event fires, it runs for everyone, if you use a If Player is Local after the event receiver, it’ll test if you fired the shot, and only run when it hits on your screen.
Ive tried that but what happens is the bullet still has to hit on their screen to output. Ill try it again later tho
If you use an event sender, you can send it to the person getting hit without them needing to be shot on their screen