#Blinking name color issue CV2

1 messages · Page 1 of 1 (latest)

torpid hawk
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Idk why photos look like crap though, so here's new ones

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Also if you see anything else I should change, before it becomes a problem, let me know too

obsidian wharf
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On Player Joined. make sure you run “if player is local” otherwise it runs for everyone

obsidian wharf
torpid hawk
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Done

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Also it happens during game, even if a player hasn't joined

obsidian wharf
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Do you have any repeating signals, it’s hard to tell from the photo

torpid hawk
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Yes first photo bottom area

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I know it's coming from their, given it's on delay repeating at that time too

obsidian wharf
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That’s most likely what’s causing it

torpid hawk
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Ye

obsidian wharf
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Place an “If” and a “Get World Ui enabled”

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On else, run it normally, on then run the set text value

torpid hawk
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Le me read back then I'll wire

obsidian wharf
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And then run the if constantly

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Just use a 30hz no need for a delay

torpid hawk
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Wierd it, though should I unwire the "set player world UI enabled" from the "set world UI text value?

obsidian wharf
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It’s only connected via input so you should keep it wired as it enables it for players who have it disabled

torpid hawk
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Le me send photo and get a subject

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This fix it all then? I removed the regular 30hz delay as well

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The prior problem one I mean

obsidian wharf
torpid hawk
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We're all good here then, thx a lot

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Got the test

obsidian wharf
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👍

cosmic leaf
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You do the selection detection in a weird way, where for each rank you have a 1 item list and are comparing the selected rank against them? You should look int the switch chips, they'll save you looaadddsss of space and CPU