#Multiple World UI's?
1 messages · Page 1 of 1 (latest)
Normally no, Unless you mean the Ui changing in cycles
The closest you can get to this is having 2 World UI’s swap between each other either by instant swapping or scrolling
There’s always RRS too that allows you to make your own UI for however you picture this to be
RRS cant be modified by circuits without a full custom thing tho
So it would all need to be done manually user to user
Pretty sure
wdym?
a full custom thing
Such as, Custom UIs or text or whatever in RRS can not be controlled in rec room very well or at all.
Meaning all the users individually would need manual controlling from RRS
How can’t they? i’m confused? is it like some big delay? or another reason
Well, RRS stuff is not interactable with circuits, Besides like rec room world stuff. But custom UIS/Text without rec rooms interacting stuff would have to be changed manually for every player via RRS.
Ofc you can make it interactable
With rec room object and whatever.
But to control the world ui's.
Or the custom ones
It would be RRS
Yes it is???
you have access to ALMOST every function and method?
Yes you can???? have you not heard of making a Studio Functions/Unity event? you can literally make circuit boards out of the function/methods
Like stated before, You need to make the system as such.
What system?
If not touched, They would need to be manually done.
Controlling the custom UI's inside of rec room.
Everything needs to be manually done?
Everything revolves around code?
It’s literally as simple as setting up a function bro
My point is.
what r u on about
what point?
Without creating the system to transfer from rec room to RRS or RRS to rec room.
You could not control them via rec room.
let’s say i wanna make a ui… i make a studio function, look for the text set method boom once go in recroom i csn now set the text
that’s so dumb
obviously
but u said it’s not intractable with circuits when it clearly is
I don't mean rec room text.
the circuits literally call the C# method
I mean an actual custom system of viewing.
I KNOW THAT
Let’s say i wanna do a RRS ui i make a text
i put a function that sets the text and add a string port
i upload it
now i have a circuit board that interacts with the text
And would this "text" be custom made or presetted
you don’t need to manually control anything from RRS
If its presseted by rec room with interactions then yes.
NOOOOOOOO BRO you literally make a circuit that talks to unity and runs the function/method and does it for you bro.
have you never watched a RRS tutorial before?
Depending once again on what text it came from.
No, I know stuff about rrs tho. my friend always yap about it
so you don’t.
simple as that
wdym what the text came from?
Is it a completely custom text or is it just a asset taken from rec room or a website or sumn?
if it’s a unity text or ui there’s a method that allows you to change it and you set up a circuit board/function that runs the method?
Via the system Yes.
Via rec room with no system no.
That’s like saying World Ui can’t be changed unless you make a system to change it
Thats literally true.
You need a function
TO make world ui to change
An execution
Yes exactly
it doesn’t matter… the only time it wouldn’t matter is if it’s a Rec Room text because there’s no way to set a Rec Room text in unity u gotta do it in RR
but if it’s a custom text or a asset then yes you can change it with circuits
As previously mentioned the difference between the custom made text or UI and the asset or rec room associated stuff
idk what your saying
what’s the difference?
You need to set up code to dynamically change world ui, why would it be any different for RRS
Without a system you could not change it.
if it’s custom made text you set up a function/circuit board to change it
if it’s RR text then you change it image but i don’t see why that matters
what system?
there literally methods/functions
do you not know what that is?
Thats what i mean by system....
Sending the data back and fourth
that’s not a system bro
or the info
Depending on how you see a system, it can be.
I'm not saying its not possible.
I know its possible
So you have to build a system either way idk what you’re trying to say
Yeah but your saying you can’t change stuff with circuits in RR if it’s RRS when you literally can
I'm just saying without making a system for it you could not change it via rr
idk what all this systems tuff is ur talking about
Normal circuits.
obvious fucking lee
Without a set world ui circuit it won’t appear above your head
Custom UI's Not world ui....
But in rec room you need a system to create a world ui and change the text
Yes...
You still mske no sense with what you first originally said
You can literally creat circuit boards with RRS to change the stuff you wan bro
Not via RR.
Obviously? that’s what RRS is for?
Via Studio Yes....
Yes via studio if you make the system and mess with it in rec room its possible.
⬆️
Via the RR side itself its not ib its own
⬆️
If your gonna make a RRS ui it’s gonna need functions that’s common sense
Yes?
That’s how that works
I'm not talking aboput that.
So why would you be able to just change RRS stuff in rec room without also making a system
Your implying that it’s not
Ik that now
That’s what you want to do or what you can only do?
but you didn’t say that before
Like i said, I should have clarified it more
He’s tryna say if you make a custom UI in recroom you can’t edit it in recroom because you have to create a function for it in RRS because you can’t create functions on RR
yeah but once you do that then can’t you just dynamically change it in RR
Yes
No because you have to make a function for it first in RRS before you can change it in RR
But obviously once you create a function and add the ports and methods and what not then you’ll be able to change it in RR
Is that hard to make I’ve never tried it
It’s just this that tricked me up because he said you can’t change it with circuits when you csn literally crate your own circuit for it, but he never said anything about specifically RRS circuits untill the very end, and then he goes on to say change it manually but the only way to change it manually is through RRS so idk why he didn’t just say the only way to change it is by creating a function
No it’s very easy
Like is it self explanatory could I figure it out or do I need to watch a tutorial or something
When you first get on unity it’ll look like rocket science, but once you learn how to just make a basic function for generally anything it easy
a function is easy to understand if you know Cv2
you can add RR ports and inputs, and you choose a C# function/method for the object you wanna manipulate
So like let’s say i wanna change a texts text
i’ll choose a text object and add the text set method then add string ports that interact with the method