#role specific audio
1 messages · Page 1 of 1 (latest)
you just desync the audio player and then play the sound depending on the role of local player
do i change any w this
that will just play a looped sound whe room loads
oh
how would i make it role exclusive
bc i want multiple audio playing but different audios for different roles
event receiver > if player is valid and local > if player has role (purple input is role) > if yes play 1 audio player, if no play another audio player
configure both audio players to be desynced
oh
alr
ty
also you should use other event instead of "on room loaded" because that will play once when the room is loaded and won't work with solutions above because you prob will give roles only after the room was loaded
you prob should turn on those audio player when giving the roles
ok