#Data saver
1 messages · Page 1 of 1 (latest)
List modifing chips only work on mutble lists (Read/Write), like list variables. Things like Get All Players or List Create are read-only lists
damn thats sad but how would i do a data saver
make a list variable and configure it to cloud
or any variable really
well it has to save text of course
thats the point why im here
but multiple ones
and i dont really know how to make it i havtn really been with data saver im more into ais and other stuff
Do list add on a List<string> variable and save that as cloud
well but how do i add stuff to such roles thats the problem
List get element
i want it to be empty at the start and let more into it after you get smth
like a title
so its kinda like sols rng
Idk what that is
nothing wrong with
What they have just explained should fix your problem, you use list add to add more strings to this list of strings. Configure it to be a cloud variable and the game will always remember what strings you have stored in there so far, even if you close the game.