#How do I make a system that tells everyone how much of a specific currency they have

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molten stone
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on the top right corner

stuck knot
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Hud elements

molten stone
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I dont want that weird one with the colored block

stuck knot
molten stone
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okay?

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that doesnt explain how to do it though

signal chasm
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You can use Room Levels HUD

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it shows it as a text at the top right

molten stone
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then what do I do with that

signal chasm
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Use “HUD set text” I don’t remember the exact name but it’s HUD set text something

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You’ll see it

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Then use an event receiver 30Hz to constantly set the text

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And you can “to string” the currency value

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And connect it to the text value

molten stone
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I dont see Hud set text

signal chasm
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and look for something similar to that

molten stone
stuck knot
# molten stone that doesnt explain how to do it though
(Selected HUD Options)
//Title, Subtitle, or the Inventory one would be the best ones to uses for this

Int Currency OR Get the players Room currency if your using that

HUD Set Enabled (Currency)

HUD Set Label (Currency)
(Int Currency)```
signal chasm
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It should have a purple input port // string port

molten stone
signal chasm
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Text value

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Or it might just say text

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If you’re able to, type HUD and send a picture of all the options

molten stone
signal chasm
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Yeah that’s the one

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Is Wins the Rooms Level HUD?

molten stone
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yea

signal chasm
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Ok, then wire yellow to yellow

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Is it set to title or subtitle? Or whatever the configuration options are

molten stone
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title

signal chasm
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Ok, now get your currency I assume it is an INT?

molten stone
molten stone
signal chasm
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Wire the int (currency) to a circuit called To String

Wire the output from the To String to the string of the label

molten stone
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but it shows for each individual player's win count

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on each individual player's screen

signal chasm
molten stone
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no

molten stone
signal chasm
molten stone
molten stone
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I want it to display how much wins they have

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so they know how much wins they have

signal chasm
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I wouldn’t use a currency for wins, I’d use an Int Variable

molten stone
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but I dont want them seeing other people's win count either

signal chasm
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any particular reason why?

molten stone
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so they can use the wins to get stuff

signal chasm
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Oh, ok

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there is a circuit called Room Currency Get Value or something like that, it basically gets an int value of your currency

molten stone
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I justcrashed

signal chasm
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If you type “currency” you’ll see it

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Oh

molten stone
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fortunately I had a picture of the circuits I used so far

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literally only 3

signal chasm
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You only really need maybe like 2 more

molten stone
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which ones

molten stone
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whys this so high

signal chasm
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I don’t know, is there something in your map causing it? Disconnect the system you just made and check it again

molten stone
molten stone
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it just randomly went up

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so Idk

signal chasm
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Oh

molten stone
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is having high NET bad

signal chasm
molten stone
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well how do I fix it

signal chasm
signal chasm
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Do this btw

signal chasm
signal chasm
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Ok, what are they linked to

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Any “set (blank)”chips?

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Like set text

molten stone
signal chasm
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Yeah but see how the “else” is continuing the constant signal

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Follow that and see where it leads

molten stone
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thats not relevent

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as thats been in the game for awhile

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and the NET hasn't changed

molten stone
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I found out what made the net go so high

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it's an intermission system

signal chasm
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Is the event an all sender

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The intermission one

molten stone
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yea

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but that doesnt effect NET

signal chasm
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Event 30hz Is already an ALL sender

molten stone
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its just the event reciever 30hz

signal chasm
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So your basically telling all players to send data to each other

molten stone
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what can I switch the event reciever to

signal chasm
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Event 30Hz runs for all players in the game so running an ALL event just exponentially increases the signal

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Just don’t use an event

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Wire it straight to the subtitle

molten stone
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oh that works

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thanks

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also

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another thing

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it just shows a zero

signal chasm
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Screenshot your system again

molten stone
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can I make it say wins aswell?

signal chasm
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Yeah

molten stone
signal chasm
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Place down a String Format

signal chasm
molten stone
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ok

signal chasm
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Do this not the RUN

molten stone
signal chasm
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Then manually type in the “Format” square “{0} Wins”

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Or whatever you want

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{0} will be replaced with the win count

molten stone
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oh

signal chasm
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So you could also put

You have {0} Wins
Or
{0} Wins
Or
You’ve won {0} times!

molten stone
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nice

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it works!

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tysm

signal chasm
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😀

molten stone
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ngl

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they should start paying you

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(you carry the RR discord server)