#I wanna make a health system I made connect to guns
1 messages · Page 1 of 1 (latest)
What’s wrong with it
basically he want the damage event to play each time a projectile hits a player
i know one solution but i know thats its wrong and eats cpu so i'm prob not gonna tell it
Is it each gun having a PvP system inside of it
not, it's with the "on projectile hit" event inside that gun
it just takes more chips and cpu heat that another solution i saw but forgor
Put an event definition and receiver on the outside and put a sender on the inside connected to the on projectile hit event