#Melee weapons?

1 messages · Page 1 of 1 (latest)

vast lily
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I know you can make melee weapons but can you make it so it only does dmg if you are swinging it also not dmg your self

glacial pecan
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The swing handle supports swinging motion for when the swing starts and finishes, to make sure it does not damage yourself, you could use the handles holding player as a filter “if hit holding player, do nothing”

jaunty quartz
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for the "not dmg yourself" part:
on player hit > if [player holding the handle] != [collision data > get player] > damage

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!= means not equal