Simple question,
I'm making a PvE system the Ai does the following:
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- Damage player Obviously
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- Push player back if said player is in the Opponents hit box for to long
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- Can parry players attacks which include mele and ranged attacks (Some magic attacks cannot be parried by the Ai)
I'm implementing knockback so the player can push the Ai back depending on the Damage inflicted.
I've come at a loss of ideas on to add to the PvE system, to make it feel like your really fighting it. I've gotten congrats on how well made it is, but I don't feel the same it feels like somethings missing while actually fighting it.
Ideas I'd like to hear would specifically be attacks that the Ai do and overall PvE Requirements to make a good system!