#How would i convert this goblin ai system to rooms v2 using the pathfinder?

1 messages · Page 1 of 1 (latest)

robust shale
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the ai has a cube where a model should has a raycast that makes the goblin chase a player. if the raycast is not "connected" to a player for a bit, it will make the goblin patrol.

glacial cypress
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The pathfinder should explain everything itself

robust shale
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most of the circuits i use for the goblin are replaced

glacial cypress
robust shale
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and the circuits in rooms v2

glacial cypress
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My guy

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Every circuit in rooms 1 is the same like 2.0

robust shale
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ik its like this

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sort of

glacial cypress
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Try to understand the pathfinder first

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There is some threads u can search about

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And then You will maybe and most probably understand it

robust shale
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aight

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brb

robust shale
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ngl idk how to fix that

robust shale
robust shale