#detect timestopping

1 messages · Page 1 of 1 (latest)

green bear
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how to detect timestopping (some rooms can do it) it stops the player from respawning therefore making them invincible

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im using the game rules chip btw

sage spire
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You can't do it with a game rules chip as far as I'm aware

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Actually you might be able to but I don't know if it would patch all versions or just the old version that I'm familiar with

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You could try making it so everyone with the eliminated role gets constantly teleported

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To sort of hijack the respawning system

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Like you could do event receiver update 30hz -> get any player with role (eliminated) (if that's possible) -> respawn

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Idk

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A cv2 game system will fix it for sure that's all I really know

molten salmon
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Yeah but timestop stops the time (🤯) so u could just hit everyone, and then u would instantly die after going out of it. So u just kill everyone.

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Out*

sage spire
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As far as I know, the "time stop" exploit constantly gives you the eliminated role so the game thinks you're dead

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True time stop is impossible unless you're using a hacked client

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Which the exploit is not

molten salmon
sage spire
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The "time stop" exploit stop you from respawning

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As far as I'm aware

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There is no actual stoppage of time

molten salmon
sage spire
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What is afaik

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"Timestop" is an exploit

molten salmon
molten salmon
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An "excecutable" if you will

sage spire
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It can't be

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It's activated by entering a room

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A script running in a room would not carry over to another room

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Besides none of the supposed time stop rooms use Rec Room studio so how would they even be running scripts

molten salmon
sage spire
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Clumsy?

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That's called a hacked client

molten salmon
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Its just a network mosifying script

sage spire
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Which is different from the room activated timestop

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Still qualifies

molten salmon
sage spire
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I doubt it. I've never even heard of the script; the biggest problem is the room activated exploit

molten salmon
radiant harness
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😶

sage spire
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OK hang on I'm gonna spend way too long researching how both of the room activated exploit and script work

molten salmon
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Just realised we're not helping op at all RRfacepalmM

primal jewel
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Clumsy was not built for that purpose by any means.

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People have modified it to be better for TS

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But it's a utility program.

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Not a "hacked client"

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which would suggest a modified version of the Rec Room Client

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Anyways as for this post, you could probably have an Event Sending constantly, and do something if you don't recieve it. I only see two problems with this method, being that I'm pretty sure if your game freezes, you stop receiving packets and therefore you would be affected and two, it would probably take a ton of Networking or CPU to be sending that many events all the time to every player in the Instance.

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I'd probably set it to be something like "if you don't receive this packet, then send a subtitle to any room moderators to alert them" and from there a moderator could kick them

If this isn't in a room where Moderators are contantly present, and you want to have it protected when barely anybody is online, you could just TP them to another area where they can't get out without leaving, or take away their ability to use weapons/pick up items.

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I'm not actually sure if this would work, though I'm fairly sure it would because I don't see how they would recieve an event while blocking packets.

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Ah, actually.

Looking at the other messages in this post, it seems Crabs was talking about Clumsy and actual timestopping, while Hawk and OP are talking about a God Mode glitch, not Time Stopping (in which case, I have no idea why you would refer to that as Time Stop)

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In that case, I don't think it could be fixed as it's a game bug. Hawk could be correct in saying that respawning people who are eliminated might work. I'm not familiar with the glitch too well, I just know it exists and I've seen it be used. I assumed it was just a glitch that can happen to anyone and it would be patched soon enough but apparently there's more to it.

green bear
molten salmon
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@primal jewel AAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHH TEXT

primal jewel
molten salmon
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for anyone actually wondering how to make an anti timestop, this is my way of doing it

primal jewel
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Interesting.

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Also a very interesting image shape 😭

molten salmon
sage spire
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It's just because all the god glitch activation rooms are called "timestopper" smth so I was confused

molten salmon
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its a bit messy becouse i made it like a year ago

radiant harness
primal jewel
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But all good.

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Just confused me for a minute 😆

fresh perch
molten salmon
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Which sucks ofc

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Ik u could send them to like the rec center but thats not a "real" kick

fresh perch
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you can Cringe

molten salmon
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When did they change that

sage spire
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Just send them to ^dormroom

green bear
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from what i think the room timestop glitch only works on cv1 which makes it more difficult to patch

molten salmon
sage spire
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You've been able to for as long as I've been playing this game

molten salmon
elfin herald
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Event Receiver Room Loads < Looped Delay < If Player Has Role “Eliminated” < Get Local Player < Respawn Player At Respawn Point < Unequip From Slots
You can switch out the Event Receiver Room Loads and Looped Delay with Event Reciever Update 30 HZ.

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@green bear

green bear
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and that works with game rules chip?

elfin herald
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Yes

green bear
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ok ill try it

elfin herald
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I can teach you if you want

elfin herald
green bear
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lemme try myself

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what is a looped delay

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nvm ill do 30hz

elfin herald
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@green bear

elfin herald
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@green bear those are circuits you need, and looped delay is After Delay connected to input of Run, and the output of run, is connected to if player has role

green bear
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i dont get it

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it only works on me

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without timestop

elfin herald
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Friend me I can show you

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@green bear

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User is TapsDev

green bear
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the eliminated role is taken away just like anyone else

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its not frozen on them

elfin herald
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Every time they get the eliminated role they respawn,

green bear
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yeah but it spams it

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and breaks

elfin herald
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@green bear sorry for late response but change delay to 1 second or more

green bear
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i got my own way

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i add a role to the player whenever they have eliminated

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then when they respawn it gets rid of it

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and i made it so after like a sec it checks if the have the role still and if they do they get teleported to a box

cobalt carbon
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ok

sage spire
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You should publish it as an invention

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A lot of people could really use that

primal jewel
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also just be an ass and send them to orientation 😂

paper star
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I would detect a player and see how far they go from there location to see if they teleported