#detect timestopping
1 messages · Page 1 of 1 (latest)
You can't do it with a game rules chip as far as I'm aware
Actually you might be able to but I don't know if it would patch all versions or just the old version that I'm familiar with
You could try making it so everyone with the eliminated role gets constantly teleported
To sort of hijack the respawning system
Like you could do event receiver update 30hz -> get any player with role (eliminated) (if that's possible) -> respawn
Idk
A cv2 game system will fix it for sure that's all I really know
Yeah but timestop stops the time (🤯) so u could just hit everyone, and then u would instantly die after going out of it. So u just kill everyone.
Out*
As far as I know, the "time stop" exploit constantly gives you the eliminated role so the game thinks you're dead
True time stop is impossible unless you're using a hacked client
Which the exploit is not
U would want an anti timestop systrm so people dont kill everyone instantly with no problom, not becouse you wouldnt respawn.
The "time stop" exploit stop you from respawning
As far as I'm aware
There is no actual stoppage of time
Afaik, explit and script are not the same
Timrstop stops data packets from sending which literally stops every player on their track for you, and when u go out of timestop, you send all of the data packets at once to all players.
Its a script though
An "excecutable" if you will
It can't be
It's activated by entering a room
A script running in a room would not carry over to another room
Besides none of the supposed time stop rooms use Rec Room studio so how would they even be running scripts
Check out clumsy then, its a network packet modifying script (TIMESTOP)
Yeah but hes most likely talking about the script
I doubt it. I've never even heard of the script; the biggest problem is the room activated exploit
Have u ever seen whats happening in military events 😂 thwre are some crazy timestoppers who use that script and people who glitch in with like c-step or summin
😶
OK hang on I'm gonna spend way too long researching how both of the room activated exploit and script work
Just realised we're not helping op at all 
Not really.
Clumsy was not built for that purpose by any means.
People have modified it to be better for TS
But it's a utility program.
Not a "hacked client"
which would suggest a modified version of the Rec Room Client
Anyways as for this post, you could probably have an Event Sending constantly, and do something if you don't recieve it. I only see two problems with this method, being that I'm pretty sure if your game freezes, you stop receiving packets and therefore you would be affected and two, it would probably take a ton of Networking or CPU to be sending that many events all the time to every player in the Instance.
I'd probably set it to be something like "if you don't receive this packet, then send a subtitle to any room moderators to alert them" and from there a moderator could kick them
If this isn't in a room where Moderators are contantly present, and you want to have it protected when barely anybody is online, you could just TP them to another area where they can't get out without leaving, or take away their ability to use weapons/pick up items.
I'm not actually sure if this would work, though I'm fairly sure it would because I don't see how they would recieve an event while blocking packets.
Ah, actually.
Looking at the other messages in this post, it seems Crabs was talking about Clumsy and actual timestopping, while Hawk and OP are talking about a God Mode glitch, not Time Stopping (in which case, I have no idea why you would refer to that as Time Stop)
In that case, I don't think it could be fixed as it's a game bug. Hawk could be correct in saying that respawning people who are eliminated might work. I'm not familiar with the glitch too well, I just know it exists and I've seen it be used. I assumed it was just a glitch that can happen to anyone and it would be patched soon enough but apparently there's more to it.
Im talkin ab glitch that makes u not teleport when dead
@primal jewel AAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHH TEXT
Yeah that sounds more like a God Mode glitch than Time Stop.
text indeed
for anyone actually wondering how to make an anti timestop, this is my way of doing it
used the lasso screenshot tool
Ah, sorry 😅
It's just because all the god glitch activation rooms are called "timestopper" smth so I was confused
Interesting, thank you
its a bit messy becouse i made it like a year ago
Just take a normal screenshot
No idea why. Might just be common for people to be combining Time Stop with God Mode since you're bound to die in Time Stop.
But all good.
Just confused me for a minute 😆
Why would you add a role and let cv1 remove them when you can literally use the cv2 “go to room” instead
U cant send people to dorm with go to room yet
Which sucks ofc
Ik u could send them to like the rec center but thats not a "real" kick
you can 
You very easily can
Just send them to ^dormroom
from what i think the room timestop glitch only works on cv1 which makes it more difficult to patch
dude you couldnt before thats what i was saying
You've been able to for as long as I've been playing this game
well how long cus ive been playing this game for 3 years, and i swear like half a year ago you couldnt
Event Receiver Room Loads < Looped Delay < If Player Has Role “Eliminated” < Get Local Player < Respawn Player At Respawn Point < Unequip From Slots
You can switch out the Event Receiver Room Loads and Looped Delay with Event Reciever Update 30 HZ.
@green bear
and that works with game rules chip?
Yes
ok ill try it
I can teach you if you want
Do you want me to show you
@green bear
@green bear those are circuits you need, and looped delay is After Delay connected to input of Run, and the output of run, is connected to if player has role
Every time they get the eliminated role they respawn,
@green bear sorry for late response but change delay to 1 second or more
i got my own way
i add a role to the player whenever they have eliminated
then when they respawn it gets rid of it
and i made it so after like a sec it checks if the have the role still and if they do they get teleported to a box
ok
You definitely could 😭
also just be an ass and send them to orientation 😂
if I were you I would use a cv2 detect system
I would detect a player and see how far they go from there location to see if they teleported