#problem with interaction volumes and subtitles.
1 messages · Page 1 of 1 (latest)
Wdym how do you fix it?
Fix what?
How do you fix it so when the due is talking, subtitle plays after that subtitle is done and also when he’s talking you can press the interaction volume to restart subtitles
To start the circuit, run the subtitle int variable at the left without a input
to add subtitles, configure the list creates & "Add input". For the cyan list create, its each subtitles duration. For the purple list create, its each subtitles text. The should be parrel (the first input in the cyan list is the duration for the first input in the purple list, etc)
Player clear subtitle is when the group of subtitles is finished being gone through
Optionally, you can make this cheaper by saving the list into list variable of their corresponsing type with a initialization execution from join
Why are you saying fix?
There’s nothing made
This is what it looks like what do I do?
Ignore the tabs, reason I searched paw patrol tracker is because I wanted to check if it was a dog I remember from my childhood
She just send you a image of how to do it
Not many people do that
Use the information you were giving and atleast try getting it down first
following that (playing unique audio per subtitle)
Or did you want the duration of the subtitle based on the duration of the audio?
int variable
might be a troll considering the tabs and how u know, should be able to just COPY the circuit 😭
I’m not a troll I promise you
alr, well then just copy the circuit :P
after u made it, study it, if you dont understand how its working, u can ask questions here, but i wont be answering them unless i got more time. I sent wut i sent bc i knew i could just throw it together and not use up much time
What circuit
ima delete the ciruit now, so if u have anymore requirements, i wont be able to just, implement them rq
the image #1271905703560478868 message
alr, its gone. Im out. Goodluck bc u should literally be able to just copy what i shown
Interaction volume on use is supposed to be in the audio player😡