#Cooldown for trigger volume

1 messages · Page 1 of 1 (latest)

proud dawn
#

When enter > if > bool variable > false > true > delay > after delay > false

ebon pier
#

Huh I don't understand circuits all that well I usually make models if I'm not asking to much can you elaborate on the wires I connect

proud dawn
#

Place down these circuits and I’ll draw it out: (If, Delay, Bool Variable [x2])

proud dawn
ebon pier
#

Ok

fair pawn
#

Im Asuminh Its CV2 So Take Ur Trigger Volume Get a Delay Chip Connect If Player Entered To The Delay Input And Make The Delay However Long You Want Now Connect The Output To Whatever U Want The Triggervolume to Trigger Voila A Cooldown @ebon pier

#

Bools R Not Needed @ebon pier Lol

#

Its Easy And Simple

#

Wait Accually

proud dawn
#

That won’t work

fair pawn
#

One Sce

#

I Read That Wrong

#

But U Dont Really Need Bools its Way Simpler 🤡

ebon pier
#

😐

proud dawn
#

Make both bools the same name

#

And set the delay to whatever you want

ebon pier
#

alright

ebon pier
# proud dawn

i might be doing it wrong but it only activates after the delay instead of a delay before activating again

proud dawn
#

Have your function run after the “run” port on the delay chip

ebon pier
#

well now it doesnt have the cooldown part and you can activate it back to back

fair pawn
#

Im Not Cualyfied Enough To Do Curcuits But When I Do Curcuits They Always Work 💀

proud dawn
#

Send a picture

ebon pier
#

ok

#

wait i just reqlized i messed up the names so they were diffewait i just reqlized i messed up the names so they were different but when i fixed it it stopped runing any other commands entirely

fair pawn
# ebon pier

Why Does The Trigger V Have a Box Around It 💀

ebon pier
#

so i can see it without my maker pen because i was equiping somwthing

#

i always put a box i prefer it

ebon pier
#

no now if just doesnt run any other commands besides the frst notch on the if

fair pawn
#

Yap yap yap

ebon pier