#How would i make recoil patterns with the gun handle

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pseudo granite
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You dont

abstract parcel
# pseudo granite You dont

Yeah ignore this user @dry lichen

So this will take A LOT of debugging to get this right, but essentially what you’ll need to do is count how many projectiles have been fired and (using int value switches) dynamically change the recoil applied per bullet fired

pseudo granite
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You are Helping him

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I dont wanna

abstract parcel
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Side note, to reset the tracked data, when firing, start a 0.5s delay (or however long you’d need to wait) and after that delay, if no bullets have been fired, set the tracked fired back down to 0

abstract parcel
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Give it a go, trust me, it’ll be a pain to write out all the individual pieces, but the payoff will be worth it MLM_Chupacabra

pseudo granite