#Does anyone know how to make a CV2 trigger volume trigger once?
1 messages · Page 1 of 1 (latest)
Oh my gosh I know that person
i connected it to on enter with the bool variable, i put it to true the red pin on the trigger volume says "false"
You’ll need an “If” chip to compare the value
On enter > if chip (else) > bool variable (setting it to true)
Do you need my AMAZING video skills?
thank u very much
thats a yes
it’s literally 2 chips 
Fr tho
and with cv1 its just menu>configure>trigger once
Cv1? More like CVASS
Armour and HP spotted, military dorm room? 
i was abt to ask for an ss but nvm
No no no bubba, THAT right there is an invention im working on, still making sure it works, just havent been really doing circuits recently
nifty
I would NEVER be that weird and make a military
But i will gladly make money off of the military kids
There is a difference between military and fun military
The fun ones arnt like crazy strict
The loser ones are power tripping🤮
Military > boring
Fun military > boring
Truchhi military > has actual gameplay mechanics and an entire pages worth of detail and gameplay aspects tied into it so it isn’t just a stand at a door simulator for an hour
Ong tho why would you make a military if there going to just stand at a door😭
Yo bruh the hell did my friend send me😭
And that’s my cue to leave
So this
player exited is connected to a player show subtitle
Yes but the bool is connected wrong
Connect playered entered to the if chip
Ohhh
Wait
You just but the bool behind the if
Im tripping blud
my bad it was ur if was in the same pos as the if
I'm not a military person but you've peaked my interest with that amazing speech.
Are any of yours published id like to check em out.
I have 2 published, although 1 is heavily a work in progress, the other is about to leave its own beta stages of development
Are all of them unique to there theme? (Assuming they have a theme)
One is a kingdom which prioritises boss fights as its gimmick
The other is a generic military which priorities missions as its gimmick
I do plan on making a third and final military as well, that one will be future based, its gimmick will be resource collection
So massive explorable areas with hidden resources
Please tell me the kingdom one is one of the published one 🙏
Another assumption the bosses are PvE
Never thought I'd stick my nose into militarys
The kingdom is the one leaving Beta soon, (yes it’s published) and the bosses are fully custom Cv2 behemoths that are somewhat smart enough to tell if it can see you or not, and will decide to do specific attacks based on several factors
although there’s only 1 boss available, there’s planned to be 8
3 challenge bosses (solo)
3 lore bosses (multiplayer)
2 titan bosses (server wide)
If I could explain how excited I am to hear this I definitely would I'm an mmo nerd so hearing boss fights in rr is making me feel some type of way
just kidding but
I'm actually making or trying to make an mmo based game i already have a PvE system with the AI having attacking and parrying abilitys next was a boss fight that has not yet been touched.
But where can I find the game I wanna play it at this very moment.
right, now there’s the one down side to the kingdom, it’s run like a military, so you need to do the whole “get trained” thing to have access to most things
Plus trust me, you won’t defeat a boss day one, while you can technically access it day one…… weapons have durability
you use them too much, they shatter in your hands
Having under leveled weapons means the boss will likely outlast your weapons
I could care less if it breaks my stuff if anything that makes it sound more like a boss fight.
So, how do I get trained.
Generic training events 
And how long to the next one .. 
Funnily enough, training right now isn’t actually training, it’s learning how map features work
It’s more of an introduction more than anything
map is going through a dead period where events are like once every 3 days
🥹
lol, I plan on doing an overhaul to a lot of systems to make the room more “user friendly”
Essentially, anyone will be able to train anyone kind of thing
more people in, more events, more active users
win win
Yeah, more convenient too.
mhmm
originally it was “apply for staff” kinda system
I’ll still have that on some degree
But trainer role is going to be a jobsite
a jobsite is defined as a user activity that they can do ingame
Instead of generic big door
you have a mini role
Soo, whats a mini role? Idk if thats like some new thing that I'm ignorant towards but I have no clue what it is...
a jobsite
It’s essentially what defines you for the event
As they aren’t like full on commitments
there’s planned to be 6 jobsites
- Royal Guards
- protect a specific player, if none selected, default to the royalty
- Jailer
- Jail foul or unruly players (this includes trained users)
- greeter
- when users who join, you are prompted to approach them and greet them with a Cv2 interaction
- Knight patrol
- waypoints appear around the map for you to visit and interact with for a specified time, completing a full patrol route grants bonus gold
- Witch doctor
- a healer type player, these players cannot wield weapons and instead have access to magic abilities, some can heal, some can harm, some can provide an AOE buff to all players near by
- … I forgot what this one was planned to be

oooohhhhhh i see now so pretty much in a sense small jobs, Making them mini roles?
Witch doctor seems enticing.
everyone wants to be the witch doctor when I announced that lmao
sadly…
The grand witch doctor won’t just allow you to apply without a favour first
(There’s an entire mini quest you need to do first)
oh? seems more enticing.
It’s a rather simple quest…. I won’t spoil anything though 
Rather you not say anyways better to experience the full package when i first try it.
