#i need help for a fighting thing
1 messages · Page 1 of 1 (latest)
Use a List Get Count and Equals and connect the List Get Count to Equals and set the unconnected value of the equals chip to 0 then connect the equals chip to an If and connect the if chip to the chip that ends the game. And if you want to make sure it detects if zero players are in the trigger volume, then connect the If to the Player Exited and make it update the If every 10 or 15 seconds. I'm sure this will work, but if it doesnt then idk.
I might just use a int veriable
That might work