#How do I do a revive consumable (The circuits)

26 messages · Page 1 of 1 (latest)

obtuse plank
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I need a new tutorial guys.

hearty ice
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I’ve never made a revive consumable but ima try to help u

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Do you have any circuits for player health?

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If do check my if they are 0 and then ask player promt multiple choice if the want to use self revive are is they want to give up

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Idk if that correct

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Maybe YouTube got a tutorial

amber axle
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Maker pen > Its menu > Search > Circuits > Event Receiver, place it, configure it and set it to Consumable purchased > Place another circuit "Equals" and connect first equals's port with consumable purchased's consumable port (yellow color) and then place consumable constant and configure it and set it's consumable to revive consumable you will make in watch > this room > settings > consumables. Connect the constant consumable to equals's 2nd port.

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place if circuit

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connect pink equals's port to if's one

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and then

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connect if's left exec port (it's orange) to event receiver's right exec port

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(Hard use) then place respawn circuit

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place trigger volume (recommending small cube of it) then place get position and get rotation circuits

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connect get pos and get rot's left ports to trigger volume most upper port (it's yellow)

amber axle
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then

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move trigger volume to anywhere u want players to spawn

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then return to get pos and rot circuits

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connect their right ports to respawn's ports called position and rotation

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on respawn leave player as local

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and you done

amber axle
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obviously place trigger volume

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connect get pos with trigger volume's most upper yellow port

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then connect get pos's right port to set position's yellow port called Position

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there also might be white port

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place get local player circuit