#What would be the best way to write the data of what walls are open and closed with this?
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What the sigma? you made this????
Skibidi
yeah that too
This is a little beyond what i might know but what do you mean get the data of what walls are open?
Do you just mean if the wall was removed or kept by the maze generator?
Because if so the best option is probably to make a custom for each to check each row and column and see if there’s a object there
i was doing this but a quarter of the way through i realised theres no physical objects to keep track of 😭😭
what is it? text?
okays so basically is picks a random node and stores it in a list, goes in a random direction and adds those to a list untill it cant, then it backtracks untill it finds a new node to latch onto, but in to process of it finishing it deletes the path list
and the only other list i have are the nodes that have been touch witch is not that very usefull
Ohh its a white board and marker
When maze is being created with the eraser you can get the direction form the previous position and the current positon and get the wall inbetween them by uhhhhh idk i gotta think
that was my original idea, but i kinda thought it was a waste because it would require every single little piece being a separate wall and the start having to be will all of them