#Go to Room help
1 messages · Page 1 of 1 (latest)
Run an event for room authority that sends all players
And set the room constant to everyone
but wont that send everyone rather than all in the trigger volume?
cuz there will be others in the room not in the trigger volume
You could make a system where it takes a party instead, or waits for everyone to be inside the trigger volume
so ur telling me theres no way to do what i want?
Afaik, you can’t send players to a specific instance without them being invited
alr, tysm
Ohhh snap i didn’t read all of it
Turn of force new instance that might work
i did, but then they can go to already ongoing games
which i dont want
I think if you plan on making a story game, then a system that waits for all players would be the best option
it isnt a story game
its more like an actual game
Actual game…?
I think a story game is an actual game 😭
i mean like #game game
idk how to describe it
I honestly think #game applies for everything but a few genres no, Like Horror, PvP, Story, but I don't think it would go for Hangouts pretty much it wouldn't go for worlds where you sit and do nothing for it isn't a game at that point.
I think game is just for games that game
Turn off matchmaking in subroom setyings
@sage scroll @pearl rampart @quaint copper @wary mulch @prisma raft
When all players are in the volume (You can check this by doing "On Player Entered > If number of players in volume equal number of players in game), send the local player to the new instance with Force New Instance on, but send EVERYONE IN ROOM
This will send everyone in the room to the new subroom
Attempting to send all players individually will create a new instance for each player. You need to have ONE PLAYER drag ALL PLAYERS using Force New Instance and force everyone to go, instead of doing ask to invite party/bring party
Their specific goal was to send a certain group over together, but yeah that's not possible.
@sage scroll your best bet if it HAS to be just players in the trigger volume, is to send them all as a party, with the trigger volume not letting them go until it detects they're all partied. That or encourage them to play in a private instance, so there's only 1 instance of the next subroom for them to all be sent to.
Oh SPECIFIC GROUP? yeah thats not possible without sending the party
Yeah, until RR gives us the ability to choose what players we send with the player, you can either Ask to invite party, Bring the party, or Bring everyone
I thought it was for like, a quest