#Go to Room help

1 messages · Page 1 of 1 (latest)

sage scroll
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Im tryna make a system where everyone stood in a trigger volume goes to a brand new instance alltogether. However, when i turn on Force New Instance, it takes them all to separate instances rather than altogether. How can i fix this?

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the list is from the trigger volumd

wary mulch
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Run an event for room authority that sends all players

prisma raft
sage scroll
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cuz there will be others in the room not in the trigger volume

wary mulch
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You could make a system where it takes a party instead, or waits for everyone to be inside the trigger volume

sage scroll
wary mulch
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Afaik, you can’t send players to a specific instance without them being invited

prisma raft
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Turn of force new instance that might work

sage scroll
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which i dont want

wary mulch
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I think if you plan on making a story game, then a system that waits for all players would be the best option

sage scroll
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its more like an actual game

wary mulch
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Actual game…?

quaint copper
sage scroll
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idk how to describe it

quaint copper
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I honestly think #game applies for everything but a few genres no, Like Horror, PvP, Story, but I don't think it would go for Hangouts pretty much it wouldn't go for worlds where you sit and do nothing for it isn't a game at that point.

I think game is just for games that game

pearl rampart
sage scroll
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ill try that

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tysm

summer junco
# sage scroll Im tryna make a system where everyone stood in a trigger volume goes to a brand ...

@sage scroll @pearl rampart @quaint copper @wary mulch @prisma raft

When all players are in the volume (You can check this by doing "On Player Entered > If number of players in volume equal number of players in game), send the local player to the new instance with Force New Instance on, but send EVERYONE IN ROOM

This will send everyone in the room to the new subroom

Attempting to send all players individually will create a new instance for each player. You need to have ONE PLAYER drag ALL PLAYERS using Force New Instance and force everyone to go, instead of doing ask to invite party/bring party

patent ibex
# summer junco <@727844670402592828> <@1100803205262233600> <@1180714520059068419> <@7809292058...

Their specific goal was to send a certain group over together, but yeah that's not possible.
@sage scroll your best bet if it HAS to be just players in the trigger volume, is to send them all as a party, with the trigger volume not letting them go until it detects they're all partied. That or encourage them to play in a private instance, so there's only 1 instance of the next subroom for them to all be sent to.

summer junco
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I thought it was for like, a quest