#I don't remember what the chip is called

1 messages · Page 1 of 1 (latest)

heavy jetty
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I want when you raise your right hand it opens a gate but I don't know what it's called or how the chip is created that when you raise your hand activates another chip

polar jacinth
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Event Receiver: 30Hz
Get right hand position
Get head postion
Vector3 split
If: Y of hand greater than Y of head
Then: piston run
Else: piston reverse

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heavy jetty
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Ok

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Bro I can't find the get right hand position and get hand position

polar jacinth
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If you look up only “hand” what shows up

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I don’t remember the exact name

heavy jetty
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Ok found it

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Thank you

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So much

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Works

polar jacinth
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Of course👍

heavy jetty
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One more thing, what if I want to do that when I raise my hand a text appears

polar jacinth
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A text? Like a subtitle that appears at the bottom of the players screen?

heavy jetty
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No, I liked having the coordinates appear in text form when I raise my hand(The coordinate system already made)

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I don't know how to make the text appear

polar jacinth
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Do you have a text system?

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You could make it so the text replaces the coordinates temporarily if you want

heavy jetty
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Yes, yes, but how can I put a text that is invisible to everyone

polar jacinth
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You could place a text, configure it, change the “synced” option off

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And place a circuit: “Text Set Text” and wire the yellow ports together, wire the execution port from the “then” to the “text set text” and then the right side output to the “piston run”

heavy jetty
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What is "piston run"

polar jacinth
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The execution port on the piston

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On the left side

heavy jetty
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Maybe I didn't make myself clear, I want when you raise your hand a text appears in front of the player where it says the coordinates of the position, I want the text to be in a fixed point

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You are here?

polar jacinth
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Ok. You can do get postion, get local player, and to string

heavy jetty
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NO No, I'm telling you how I should prepare them

polar jacinth
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Position them? Do you want to teleport the player?

heavy jetty
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No

polar jacinth
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Ok, so you don’t need to position them

heavy jetty
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No, I'm telling you how I should prepare them

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How should I connect them

polar jacinth
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The circuits?

heavy jetty
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Yes

polar jacinth
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And then the position into the to string

heavy jetty
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Qual è la "posizione nella stringa"?What is "the position into the to string"

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There is no door in the text called that

polar jacinth
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Right side of “Get Position” circuit

heavy jetty
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Ok sorry

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And now?

polar jacinth
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Result of the “to string” into the “text set text”
Risultato del "to string" nel "text set text".

heavy jetty
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I did not understand

polar jacinth
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Do you speak English or are you translating

heavy jetty
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I'm translating

polar jacinth
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Ok, if you want I can translate my messages so you don’t have to go back and forth translating. Is it Italian?

heavy jetty
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Ok yes ita

polar jacinth
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Ok

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Puoi inviare una foto?

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se possibile

heavy jetty
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Un attimo

polar jacinth
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Ok

polar jacinth
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cablarlo in questo modo

heavy jetty
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Ok, dammi 5 minuti che mi e crashato

polar jacinth
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ok, ho dimenticato di aggiungere un'altra cosa

polar jacinth
heavy jetty
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Cosa?

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Ok

polar jacinth
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questo farà muovere il pistone verso l'alto quando il testo è impostato sulle coordinate del giocatore

heavy jetty
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E ora?

polar jacinth
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Collegare la porta "else" del circuito "if" alla porta "reverse" del pistone.

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E poi provate a vedere se funziona quando avete finito.

heavy jetty
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Forse ai capito un altra cosa,😅 voglio che quando alzo la mano, appare davanti a me il text con le cordinate

polar jacinth
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Ohh ok. Prova questo. Metti giù un circuito di sottotitoli

heavy jetty
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Ok

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Ok l'ho fatto, ho finito

polar jacinth
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Ok, ora collegate il lato destro di "to string" alla parte viola del circuito dei sottotitoli.