#how to interpret quaternions moving on a single axis into an angle ranging from 0-360
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W is the angle, X Y and Z are the axis
NO
NO ITS NOT
X, Y, Z, and W are all axis
there is no "angle" or "scalar"
If you want angle and axis, you use Quaternion Angle Axis
if you want euler angles, you use Quaternion Euler Angles
@fresh star
Really? That’s how I figured it out
then you didnt do it correctly
what you probably figured out is how to turn an angle and axis into a quaternion using trig