#Movement Speed

1 messages · Page 1 of 1 (latest)

frank moss
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Why wouldn’t you want to use the role chips

compact oak
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Because there's a ton of different speeds and roles can only have 20, correct?

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I don't want to use like 20 role chips 🤣

frank moss
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Ohh I assume for a speed sim game

compact oak
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No

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Not at all

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I'm never making one of those 😭

frank moss
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Then why would you need so many speed options?

compact oak
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It's a system where you can carry objects of different sizes and the bigger the object the slower you move

frank moss
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Oh

compact oak
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And no, not for a simulator game 🤣

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I don't do them cash grabber tings

frank moss
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I mean, the easiest method would be to use roles but you could get an event for when the player moves they get forced by a velocity backwards at half their movement speed

compact oak
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That's what the question is asking...

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You just kinda re-did the question... That's already what I tried but it makes the player go flying

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Like all over the place 🤣

frank moss
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Can I see a picture of the system you tried

compact oak
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I alr deleted it RRTongueOutM

frank moss
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Oh

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I mean, how many different sized objects do you have?

compact oak
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They're not there yet but it'll be like 75 ish?

frank moss
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75 different sized items?

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I mean, nothing against your game but what would the difference really be if an item is 73rd in weight vs 72nd in weight

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But to my knowledge your best bet is to use either backwards force or role chips

compact oak
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Blud this is creation help not judgement zone 😭

rose torrent
compact oak
rose torrent
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But I’m guessing u also don’t want to do that

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Ig another option would be to set the walk speed to the highest possible, then limit the velocity of the player and make sure they do not exceed the walk speed you want.

languid kayak
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just use rooms v2

odd barn
compact oak
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It’s something that hasn’t been done before (to my knowledge)