#Was 2017 RR better?
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People have arguably said 2017-2018 was better, and from my research, it makes a lot of sense when all of your RROs and special items start popping out like babies within those 2 years. Must've been fun for those people in a first-experience kinda thing.
From my conclusion, I'd like to say Rec Room peaked at 2021, and slowly died by late 2022, going into 2023. Then it got defibrillated when Make it to Midnight came out, and then died again. 2017-2018 was probably one of the strongest years for Rec Room.
2019 RR ๐ ๐
What was great about 2019?
nothing
I think its mainly the community, Rust player, sensitive Mods, and so many others, but I do think the design of rec room was very unique then, but i think that has nothing to do with it, and i know rec room just dropped FBA not too long ago, but I think it was popular then because was new and it caught lots of youtubers eyes, Ex: DanTDM, Gloom, LaurenZside and so many more, but, If we are talking about the community, I think people are getting taught thes by a loop of hanging out with lots of the wrong people and get taught stuff and it spreads like wildfire, So i think its mainly our community
Yeah, I think he's confused with 2018. ๐
Make it to midnight died within a week or two
That's why I said defibrillated. ๐ถ
I like the research done here
2019 is just that year that existed
So it was a constant line of "everything was good?"
Hi
Imo 2018 was the best year for RR. We got the new RecCenter, the new Maker Pen, 4 well executed and thought-out RROs, and a lot more stuff
2018 was when literally all the RROs started coming out. August to be specific. Then it plopped out more RROs like Crescendo, and Rec Rally.
Rec Rally?
I think that was Sep 2021, wasn't it?
Oh yea it was. I thought you were just talking about RROs in 2018, considering the year gap between Crescendo and RecRally
Oh absolutely, I was just saying almost all of the RROs was made in 2018, that's why it was such a strong year to me.
2017 was just the nostalgia and never-ending options that occurred.