#Auto holster fails when object dropped twice rapidly

1 messages · Page 1 of 1 (latest)

formal dagger
#

I'm trying to make something that automatically holsters an object when it is dropped.

It works under normal circumstances, but fails if the item is dropped twice quickly in succession.

I logged the result of the "Success" output of the "Holster Object" chip and both drops resulted in "True". There were no errors logged at all. Everything seemed to be working except the actual holstering.

Any idea what could be going on here?

#

Setting Force Holster and Steal to "True" also doesn't work.

timber hare
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  • Is the item set to to be able to be holstered?
  • Is there a holster slot enabled and available for the player so they can in fact holster it?
strong needle
formal dagger
formal dagger
strong needle
timber hare
formal dagger
formal dagger
slim sun