When ever I make a Player def board and edit it and put in the stuff to get player hit data my get player collision chip won’t work I’ll hook it up and it says error even when my projectiles are clearly hitting someone, it also won’t output that someone’s getting hit either its like it doesn’t know someone’s being hit what’s the solution? (I know you have to save the PDB but it still doesn’t work) is it a glitch?
#Player definition board functionality w/ circuit events
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Configure it to be active
What is the error you’re getting? Just saying “it errors” doesn’t help
You can check by going to the logging menu tab on your maker pen pallet, it displays what is erroring and what is causing it
It already was
There is no error in the logs it only says error on the end of the chip the main problem isn’t just that it’s coming out as an error I just don’t think the projectiles are registering as hits for some reason and I don’t know why
So chips inside the player definition board don’t fire, they’ll always display default or invalid data but they do work
^ the reason why is because its just a template that gets replicated to the actual board that does all the logic
just not while editing the player definition board, think of it like a preview
Oh ok thanks