#Help

1 messages · Page 1 of 1 (latest)

fiery plover
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Can someone help me, how do i make a system that gives a player a role and saves everytime he joins(so basically when he rejoins, he still has the role.)

waxen hornet
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Use a string variable set to cloud to save the name of the role then use a event receiver set to when player joins hook up that to a add role and have the role name hooked up to that variable

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@fiery plover

fiery plover
waxen hornet
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First don’t have it running on 30Hz

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It is causing you errors

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Like I said when player joined add role or as you want set world UI enabled and also set world UI text as the text in the variable

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That should work

fiery plover