#respawn
1 messages · Page 1 of 1 (latest)
There’s a dropped or unequip output on the swing handle just wire it to a respawn
there is no force respawn input for the respawn point
im trying to make it so if the player drops the handle
they will teleport to a respawn
Instead of a respawn try using a Set transform and for the rotation use a Vector then face the Vector well to the direction you want them faced when they respawn and use so this is how it would link up
Unequip -> Set transform
GetLocalpl. -> Target
Vector -> Position
Vector -> Rotation
I tried replicating it in text I think I blew it im pretty sure... ill send a picture if you need it sorry 😭
thank you for this, I will be sure to try it out when I am next online
@wraith garden this does work, but is there a way to make the player spawn at the vector gadget, I have wired the position and direction correctly but the player spawns underneath the floor at the lowest possible area, I'm looking for if a player drops the weapon they respawn on a floating platform above the map
hook the top of the vector component to a get position and then use that position for the set transform
Thats what I forgot 😲
To make it more easy @glossy veldt