#Synced Randomizer of the sorts

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soft nacelle
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pov 1 :

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pov 2 :

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how i want it to be :

covert tulip
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Make the Room Authority handle the randomisation by making only them run the Random Int and sending their result to every other player via an Event or Variable.

soft nacelle
sly osprey
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Have you got a start game system

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If so when you start the game make the room authority randomly pick a event

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Then make a event called Synced Event then make that send the the entire lobby

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Using the event definition