Here’s a quick and simple FBA body index guide for making or updating existing combat systems that require body index for any particular reason!
Note: these index’s can be gotten when an avatar is hit in the specific area by a projectile, melee or explosion within CV2 from their appropriate “hit” events usually found inside the “player definition board” some specific events can be found inside their associated component board however
Body Part 0
This body part index is for when your HEAD is hit
(Ouch)
Body Part 1
This body part index is for when your NECK, TORSO or ARMS are hit (this does NOT include your hands)
Body Part 2
This body part index is for when your LEFT HAND is hit (yes your hands have their own unique index!)
Body Part 3
This body part index is for when your RIGHT HAND is hit (yes once again, unique index, neat?)
Body Part 4
Funnily enough there is no body part that uses this index, I tried everything, even hitting my own butt and nothing!
Body Part 5
This body part index is for when your LEGS are hit (this is ONLY your legs and is not for your waist/hips or crotch, those are all tied into body part 1)
Body Part 6
This body part index is for when your LEFT FOOT is hit (same trend as with your hands, your feet have their own unique index for whatever reason)
Body Part 7
This body part index is for when your RIGHT FOOT is hit (epic no?)
If you’re here for a regular bean avatars body part index, just follow through until you get to body part 3 and you should be fine

