#jail gun help
1 messages · Page 1 of 1 (latest)
Your get position isn’t wired to anything
If one thing in your Cv2 stops or errors everything after it stops
The top one?
Answer that yourself
I’m tryna think of the metaphor ppl use to describe how circuits are if something in it breaks
I think it’s like a chain
Like a necklace
No that’s not it
Hmmmmm
I connected it to the vector
But still isn’t sending the player there when shot with projectile
This is your issue
Your raycast isn’t selecting shit
Set the value to Infinity
@rocky yew
This is what a completed version would look like (just pretend that the trigger and the proj launcher and connected)
By the way, if you want a more accurate way to make this gun, you can try out using an event receiver inside of the projectile launcher and making the player be sent to the position if they get hit
This would be the more advanced method as it would require you to edit the circuit board of the projectile launcher, so if you’re not super farmilliar with circuits, just use the original method, however if you want it to be specifically if a player is hit with a projectile and opposed to a straight line from your gun, this will work much better @rocky yew
Thanks for this. I’ll stick to the simpler one considering I still am learning how to do this stuff.
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I redid it to match this example. Would the projectfil launcher output FIRE IN DIRECTION to Respawn input?
im not entirely done with this
Circuit Snapping can do wonders
It seemed like you were?
That’s crazy 💀 😂
lol
Oh yeah my fault forgot to connect that
at the output of fire foward connect it to the respawn thingy
@rocky yew
This what it woukd look like corrected