#I need help with walk in boundaries for some Arenas

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olive pumice
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trigger volume on exit, get equipped objects, list create (of get equipped objects of the ones u need to check), Lists<Rec Room Object> Variable, for each, if item contains a tag all swords share, then unequipt object. Else nothing. Otherwise just unequip from slots, but this specifically makes sure to only remove swords incase u can hold anything else other that swords in the map

olive pumice
abstract comet
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But im shit at listening to directiona

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I can give some free carries for the new items in crimson

olive pumice
abstract comet