#how do i send a signal from a diffrent player ?
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Events
- Place an event definition and give it a name
- Place a event sender and choose the event you made and choose Player for the Target
- Input the name of the player into the event sender and when you execute it will execute for the inputted player
- Place a event receiver and choose the event you made, this is what picks up the signal for the player you inputted into the event sender
@grand basin
thank bro
ik
no i understand no worrys
i was useing an if player local before and that sometimes worked and sometimes didint so i hope this works better
That would never work
Unless your using an event that executes for every player
i was sending it through an unsynced event before tho
yeah that was what i was doing